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Searched refs:glOrtho (Results 1 – 25 of 2336) sorted by relevance

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/dports/games/duel/duel/src/libDazzle/
H A DTextBox.cpp61 glOrtho(0, size, 0, size*aspect, -100000.0, 100000.0); in Render()
66 glOrtho(0, size*aspect, 0, size,-100000.0, 100000.0); in Render()
122 glOrtho(0, size, 0, size*aspect, -100000.0, 100000.0); in RenderBG()
127 glOrtho(0, size*aspect, 0, size,-100000.0, 100000.0); in RenderBG()
/dports/audio/mixxx/mixxx-2.3.0/src/waveform/renderers/
H A Dglvsynctestrenderer.cpp89 glOrtho(firstVisualIndex, lastVisualIndex, -255.0, 255.0, -10.0, 10.0); in draw()
91 glOrtho(firstVisualIndex, lastVisualIndex, 0.0, 255.0, -10.0, 10.0); in draw()
93 glOrtho(firstVisualIndex, lastVisualIndex, 255.0, 0.0, -10.0, 10.0); in draw()
H A Dglwaveformrenderersimplesignal.cpp80 glOrtho(firstVisualIndex, lastVisualIndex, -255.0, 255.0, -10.0, 10.0); in draw()
133 glOrtho(firstVisualIndex, lastVisualIndex, 0.0, 255.0, -10.0, 10.0); in draw()
135 glOrtho(firstVisualIndex, lastVisualIndex, 255.0, 0.0, -10.0, 10.0); in draw()
/dports/emulators/gngb/gngb-20060309/src/
H A Dvideo_gl.c46 glOrtho(0.0,(GLfloat)SGB_WIDTH,(GLfloat)SGB_HEIGHT,0.0,-1.0,1.0); in reinit_video_gl()
48 glOrtho(0.0,(GLfloat)SCREEN_X,(GLfloat)SCREEN_Y,0.0,-1.0,1.0); in reinit_video_gl()
69 glOrtho(0.0,(GLfloat)SGB_WIDTH,(GLfloat)SGB_HEIGHT,0.0,-1.0,1.0); in init_video_gl()
71 glOrtho(0.0,(GLfloat)SCREEN_X,(GLfloat)SCREEN_Y,0.0,-200.0,200.0); in init_video_gl()
/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/
H A Dopengl.c35 #define glOrtho glOrthof macro
211 glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); in fs_gl_ortho()
227 glOrtho(0.0, 1920.0, 0.0, 1080.0, -1.0, 1.0); in fs_gl_ortho_hd()
244 glOrtho(0.0, fse_render.width, 0.0, fse_render.height, -1.0, 1.0); in fs_gl_ortho_render()
/dports/x11/virtualgl/virtualgl-3.0/glxdemos/
H A Dtestgl5.c84 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer()
96 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer()
119 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer()
131 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer()
238 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dglsl-vs-mvp-statechange.c55 glOrtho(0, 1, 0, 1, -1, 1); in piglit_display()
59 glOrtho(0, 2, 0, 2, -1, 1); in piglit_display()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/
H A Dshowbuffer.c69 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowDepthBuffer()
120 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowAlphaBuffer()
172 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowStencilBuffer()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/util/
H A Dshowbuffer.c69 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowDepthBuffer()
120 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowAlphaBuffer()
172 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowStencilBuffer()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dmodel.c95 glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w, in reshape()
98 glOrtho (-50.0*(GLfloat)w/(GLfloat)h, in reshape()
H A Dlight.c81 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, in reshape()
84 glOrtho (-1.5*(GLfloat)w/(GLfloat)h, in reshape()
H A Dbezcurve.c82 glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w, in reshape()
85 glOrtho(-5.0*(GLfloat)w/(GLfloat)h, in reshape()
H A Dscene.c104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape()
107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
H A Dscenebamb.c103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape()
106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
H A Dsceneflat.c103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape()
106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
H A Dsccolorlight.c104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape()
107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dmodel.c95 glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w, in reshape()
98 glOrtho (-50.0*(GLfloat)w/(GLfloat)h, in reshape()
H A Dbezcurve.c82 glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w, in reshape()
85 glOrtho(-5.0*(GLfloat)w/(GLfloat)h, in reshape()
H A Dlight.c81 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, in reshape()
84 glOrtho (-1.5*(GLfloat)w/(GLfloat)h, in reshape()
H A Dscene.c104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape()
107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
H A Dsceneflat.c103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape()
106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
/dports/devel/allegro5/allegro5-5.2.7.0/src/opengl/
H A Dogl_helpers.h58 #define glOrtho glOrthof macro
90 #define glOrtho glOrthof macro
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestdyngl.c67 void(APIENTRY*glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
89 f->glOrtho=get_funcaddr("glOrtho"); in init_glfuncs()
150 f.glOrtho(-100,100,-100,100,-500,500); in main()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestdyngl.c67 void(APIENTRY*glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
89 f->glOrtho=get_funcaddr("glOrtho"); in init_glfuncs()
150 f.glOrtho(-100,100,-100,100,-500,500); in main()
/dports/games/toycars/toycars-0.3.10/toycars/src/
H A DMenu.cpp78 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawBackground()
98 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawMenu()
136 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawMenu()

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