/dports/games/duel/duel/src/libDazzle/ |
H A D | TextBox.cpp | 61 glOrtho(0, size, 0, size*aspect, -100000.0, 100000.0); in Render() 66 glOrtho(0, size*aspect, 0, size,-100000.0, 100000.0); in Render() 122 glOrtho(0, size, 0, size*aspect, -100000.0, 100000.0); in RenderBG() 127 glOrtho(0, size*aspect, 0, size,-100000.0, 100000.0); in RenderBG()
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/dports/audio/mixxx/mixxx-2.3.0/src/waveform/renderers/ |
H A D | glvsynctestrenderer.cpp | 89 glOrtho(firstVisualIndex, lastVisualIndex, -255.0, 255.0, -10.0, 10.0); in draw() 91 glOrtho(firstVisualIndex, lastVisualIndex, 0.0, 255.0, -10.0, 10.0); in draw() 93 glOrtho(firstVisualIndex, lastVisualIndex, 255.0, 0.0, -10.0, 10.0); in draw()
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H A D | glwaveformrenderersimplesignal.cpp | 80 glOrtho(firstVisualIndex, lastVisualIndex, -255.0, 255.0, -10.0, 10.0); in draw() 133 glOrtho(firstVisualIndex, lastVisualIndex, 0.0, 255.0, -10.0, 10.0); in draw() 135 glOrtho(firstVisualIndex, lastVisualIndex, 255.0, 0.0, -10.0, 10.0); in draw()
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/dports/emulators/gngb/gngb-20060309/src/ |
H A D | video_gl.c | 46 glOrtho(0.0,(GLfloat)SGB_WIDTH,(GLfloat)SGB_HEIGHT,0.0,-1.0,1.0); in reinit_video_gl() 48 glOrtho(0.0,(GLfloat)SCREEN_X,(GLfloat)SCREEN_Y,0.0,-1.0,1.0); in reinit_video_gl() 69 glOrtho(0.0,(GLfloat)SGB_WIDTH,(GLfloat)SGB_HEIGHT,0.0,-1.0,1.0); in init_video_gl() 71 glOrtho(0.0,(GLfloat)SCREEN_X,(GLfloat)SCREEN_Y,0.0,-200.0,200.0); in init_video_gl()
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/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/ |
H A D | opengl.c | 35 #define glOrtho glOrthof macro 211 glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); in fs_gl_ortho() 227 glOrtho(0.0, 1920.0, 0.0, 1080.0, -1.0, 1.0); in fs_gl_ortho_hd() 244 glOrtho(0.0, fse_render.width, 0.0, fse_render.height, -1.0, 1.0); in fs_gl_ortho_render()
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/dports/x11/virtualgl/virtualgl-3.0/glxdemos/ |
H A D | testgl5.c | 84 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer() 96 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer() 119 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer() 131 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer() 238 glOrtho(0, gWidth, 0, gHeight, -1, 1); in drawBuffer()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-vs-mvp-statechange.c | 55 glOrtho(0, 1, 0, 1, -1, 1); in piglit_display() 59 glOrtho(0, 2, 0, 2, -1, 1); in piglit_display()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/ |
H A D | showbuffer.c | 69 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowDepthBuffer() 120 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowAlphaBuffer() 172 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowStencilBuffer()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/util/ |
H A D | showbuffer.c | 69 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowDepthBuffer() 120 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowAlphaBuffer() 172 glOrtho(0.0, (GLdouble) winWidth, 0.0, (GLdouble) winHeight, -1.0, 1.0); in ShowStencilBuffer()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/ |
H A D | model.c | 95 glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w, in reshape() 98 glOrtho (-50.0*(GLfloat)w/(GLfloat)h, in reshape()
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H A D | light.c | 81 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, in reshape() 84 glOrtho (-1.5*(GLfloat)w/(GLfloat)h, in reshape()
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H A D | bezcurve.c | 82 glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w, in reshape() 85 glOrtho(-5.0*(GLfloat)w/(GLfloat)h, in reshape()
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H A D | scene.c | 104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape() 107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
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H A D | scenebamb.c | 103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape() 106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
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H A D | sceneflat.c | 103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape() 106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
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H A D | sccolorlight.c | 104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape() 107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/ |
H A D | model.c | 95 glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w, in reshape() 98 glOrtho (-50.0*(GLfloat)w/(GLfloat)h, in reshape()
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H A D | bezcurve.c | 82 glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w, in reshape() 85 glOrtho(-5.0*(GLfloat)w/(GLfloat)h, in reshape()
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H A D | light.c | 81 glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w, in reshape() 84 glOrtho (-1.5*(GLfloat)w/(GLfloat)h, in reshape()
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H A D | scene.c | 104 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape() 107 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
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H A D | sceneflat.c | 103 glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, in myReshape() 106 glOrtho (-2.5*(GLfloat)w/(GLfloat)h, in myReshape()
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/dports/devel/allegro5/allegro5-5.2.7.0/src/opengl/ |
H A D | ogl_helpers.h | 58 #define glOrtho glOrthof macro 90 #define glOrtho glOrthof macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testdyngl.c | 67 void(APIENTRY*glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble); 89 f->glOrtho=get_funcaddr("glOrtho"); in init_glfuncs() 150 f.glOrtho(-100,100,-100,100,-500,500); in main()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testdyngl.c | 67 void(APIENTRY*glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble); 89 f->glOrtho=get_funcaddr("glOrtho"); in init_glfuncs() 150 f.glOrtho(-100,100,-100,100,-500,500); in main()
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/dports/games/toycars/toycars-0.3.10/toycars/src/ |
H A D | Menu.cpp | 78 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawBackground() 98 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawMenu() 136 glOrtho(0, gPreferences->getScreenWidth(), 0, gPreferences->getScreenHeight(), -1, 1); in drawMenu()
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