/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_ArbTexBindless.hxx | 41 using OpenGl_GlFunctions::glVertexAttribL1ui64ARB;
|
H A D | OpenGl_GlFunctions.hxx | 1724 PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB;
|
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_ArbTexBindless.hxx | 41 using OpenGl_GlFunctions::glVertexAttribL1ui64ARB;
|
H A D | OpenGl_GlFunctions.cxx | 1627 && FindProcShort (glVertexAttribL1ui64ARB) in load()
|
H A D | OpenGl_GlFunctions.hxx | 1724 PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB;
|
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_ArbTexBindless.hxx | 41 using OpenGl_GlFunctions::glVertexAttribL1ui64ARB;
|
H A D | OpenGl_GlFunctions.hxx | 1677 PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB;
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_bindless_texture/ |
H A D | uint64_attribs.c | 88 glVertexAttribL1ui64ARB(Index, val); in piglit_init()
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_bindless_texture | 20 void glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x)
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_bindless_texture | 20 void glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x)
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_bindless_texture | 20 void glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x)
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_bindless_texture.java | 78 void glVertexAttribL1ui64ARB(@GLuint int index, @GLuint64EXT long x); in glVertexAttribL1ui64ARB() method
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | bindless_texture.py | 59 def glVertexAttribL1ui64ARB(index,x):pass function
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | bindless_texture.py | 59 def glVertexAttribL1ui64ARB(index,x):pass function
|
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GL/ |
H A D | gl3w.h | 1204 #define glVertexAttribL1ui64ARB gl3wVertexAttribL1ui64ARB macro
|
/dports/graphics/libglvnd/libglvnd-8f3c5b17a21e2222ab3e5fd38870b915815aca49/src/GL/ |
H A D | gl.symbols | 3130 glVertexAttribL1ui64ARB
|
/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.cpp | 3004 PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB = NULL; variable 6216 …glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC) loadFunction("glVertexAttribL1ui64ARB"); in loadSymbols()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | shader_runner.c | 2759 glVertexAttribL1ui64ARB(loc, get_resident_handle(uints[0])->handle); in set_vertex_attrib()
|
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/ |
H A D | glsym_gl.h | 1682 #define glVertexAttribL1ui64ARB __rglgen_glVertexAttribL1ui64ARB macro
|