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Searched refs:goto_node (Results 1 – 25 of 86) sorted by relevance

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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/shader/
H A Dast.cpp407 gotos.push_back(goto_node); in InsertGoto()
512 goto_node = goto_node->GetParent(); in IsBackwardsJump()
519 goto_node = goto_node->GetParent(); in IsBackwardsJump()
582 if (loop_start == goto_node) { in EncloseDoWhile()
583 zipper.Remove(goto_node); in EncloseDoWhile()
593 sub_zipper->Remove(goto_node); in EncloseDoWhile()
599 if (if_end == goto_node) { in EncloseIfThen()
600 zipper.Remove(goto_node); in EncloseIfThen()
622 sub_zipper->Remove(goto_node); in EncloseIfThen()
638 zipper.DetachSingle(goto_node); in MoveOutward()
[all …]
H A Dast.h344 for (ASTNode goto_node : gotos) { in IsFullyDecompiled() local
345 auto label_index = goto_node->GetGotoLabel(); in IsFullyDecompiled()
350 if (IsBackwardsJump(goto_node, glabel)) { in IsFullyDecompiled()
370 bool IsBackwardsJump(ASTNode goto_node, ASTNode label_node) const;
376 void EncloseDoWhile(ASTNode goto_node, ASTNode label);
378 void EncloseIfThen(ASTNode goto_node, ASTNode label);
380 void MoveOutward(ASTNode goto_node);
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/bonus3/dungeon_island/
H A Dgoing_down.stl1442 door2.goto_node(3);
1443 door3.goto_node(3);
1456 top1.goto_node(2);
1457 top2.goto_node(2);
1458 top3.goto_node(2);
1514 way7.goto_node(2);
1628 way26.goto_node(2);
1638 way28.goto_node(2);
1664 way30.goto_node(1);
1665 way31.goto_node(1);
[all …]
H A Ddungeon1.stl973 (script "elev1.goto_node(0);")
981 (script "lavaplatform.goto_node(2);")
1011 (script "drawbridge1.goto_node(2);
1012 drawbridge2.goto_node(2);
1013 drawbridge3.goto_node(2);
1014 drawbridge4.goto_node(2);
1015 drawbridge5.goto_node(2);
1016 drawbridge6.goto_node(2);")
1022 (script "elev1.goto_node(1);")
/dports/games/pentobi/pentobi-19.1/libpentobi_base/
H A DGame.cpp30 goto_node(node); in add_setup()
35 goto_node(back_to_main_variation(*m_current)); in delete_all_variations()
67 void Game::goto_node(const SgfNode& node) in goto_node() function in libpentobi_base::Game
103 goto_node(m_tree.get_root()); in init()
111 goto_node(m_tree.get_root()); in keep_only_position()
118 goto_node(m_tree.get_root()); in keep_only_subtree()
146 goto_node(node); in remove_setup()
168 goto_node(m_tree.truncate(*m_current)); in truncate()
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/bonus3/
H A Dabandoned_castle.stl9 (init-script "LeftWall.goto_node(0)
10 RightWall.goto_node(1)
11 LeftWindow.goto_node(1)
12 RightWindow.goto_node(0)")
171 (script "LeftWall.goto_node(1)
172 RightWall.goto_node(0)
173 LeftWindow.goto_node(0)
174 RightWindow.goto_node(1)
175 Pole.goto_node(1)")
370 DoorBlock.goto_node(1)")
[all …]
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/community2016/
H A DUncontrolled_Lift (gelada).stl398 (script "plat1.goto_node(6);")
405 (script "plat1.goto_node(5);")
413 (script "plat1.goto_node(14);")
1073 (script "elevador1.goto_node(7);
1086 (script "elevador1.goto_node(3);
1094 (script "elevador1.goto_node(1);
1106 (script "elevador1.goto_node(4);
1114 (script "elevador1.goto_node(2);
1121 (script "elevador1.goto_node(5);
1129 (script "elevador1.goto_node(3);
[all …]
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world2/
H A Di_spy_with_my_little_eye.stl224 (script "plat1.goto_node(1);
226 plat1.goto_node(0);")
232 (script "plat2.goto_node(1);
234 plat2.goto_node(0);")
240 (script "plat3.goto_node(1);
242 plat3.goto_node(0);")
249 plat4.goto_node(1);
251 plat4.goto_node(0);")
264 split2.goto_node(1);
265 split1.goto_node(2);
[all …]
H A Dthe_forest_is_rotting.stl695 Rot1.goto_node(1);
696 Rot1.goto_node(2);
709 Rot2.goto_node(1);
710 Rot2.goto_node(2);
723 Rot3.goto_node(1);
724 Rot3.goto_node(2);
737 Rot4.goto_node(1);
738 Rot4.goto_node(2);
751 Rot5.goto_node(1);
752 Rot5.goto_node(2);
[all …]
H A Dleaf_wind.stl193 (off-script "door1.goto_node(0);
194 door2.goto_node(0);
195 door3.goto_node(0);
196 door4.goto_node(0);
197 door5.goto_node(0);
198 door6.goto_node(0);")
H A Dtower_of_ghosts.stl338 (script "ghoul1.goto_node(1);
339 ghoul2.goto_node(1);")
1097 enter.goto_node(1);
1118 up3.goto_node(1);
1119 up3.goto_node(0);")
1128 up4.goto_node(1);
1129 up4.goto_node(0);")
1138 up5.goto_node(1);
1139 up5.goto_node(0);")
H A Dancient_ruins.stl317 (script "exitdoor.goto_node(1);")
1413 (script "passage2.goto_node(1);")
1448 (script "passage1.goto_node(1);")
1456 (script "passage1.goto_node(1);")
1500 (script "passage1.goto_node(1);")
1506 (script "lift1.goto_node(1);
1507 lift2.goto_node(1);")
H A Dlost_village.stl408 tischsaege.goto_node( 0 ) ")
417 bridge1.goto_node(1);
418 bridge2.goto_node(1);
419 bridge3.goto_node(1);
453 (script " bridge1.goto_node(1);
454 bridge2.goto_node(1);
455 bridge3.goto_node(1);
H A Dfind_big_fish.stl586 lift1.goto_node(1);
588 lift1.goto_node(0);")
1106 (script "lift.goto_node(1);
1108 lift.goto_node(0);")
1125 lift.goto_node(0);")
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/
H A Dplatform.cpp110 goto_node(nearest_node_id); in update()
121 goto_node(farthest_node_id); in update()
150 Platform::goto_node(int node_no) in goto_node() function in Platform
152 get_walker()->goto_node(node_no); in goto_node()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/scripting/
H A Dplatform.cpp23 Platform::goto_node(int node_no) in goto_node() function in scripting::Platform
26 object.goto_node(node_no); in goto_node()
H A Dwillowisp.cpp24 WillOWisp::goto_node(int node_no) in goto_node() function in scripting::WillOWisp
27 object.goto_node(node_no); in goto_node()
H A Dtilemap.cpp23 TileMap::goto_node(int node_no) in goto_node() function in scripting::TileMap
26 object.goto_node(node_no); in goto_node()
H A Dplatform.hpp43 void goto_node(int node_no);
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world1/
H A Dice_in_the_hole.stl500 (script "exit1.goto_node(1);
501 exit2.goto_node(1);")
506 (script "secretpath1.goto_node(1);
507 secretpath2.goto_node(1);")
725 (script "path1.goto_node(1);
726 path2.goto_node(1);
727 path3.goto_node(1);")
H A Dend_of_tunnel.stl407 (script "secretdoor.goto_node(1);")
421 (script "lift1.goto_node(1);
423 lift1.goto_node(0);")
431 (script "lift2.goto_node(1);
433 lift2.goto_node(0);")
H A Dcrystal_mine.stl176 (script "MineLift.goto_node(1);")
1483 (script "ExitLift.goto_node(1);
1485 ExitLift.goto_node(0);")
1493 (script "door1.goto_node(1);
1494 door2.goto_node(1);
1503 (script "door1.goto_node(1);
1504 door2.goto_node(1);")
1730 (script "door1.goto_node(1);")
1736 (script "door2.goto_node(1);")
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/bonus4/
H A DTwo_Tiny_Towers.stl634 (script "minilift2.goto_node(1);
635 minilift2.goto_node(0);
644 (script "minilift1.goto_node(1);
645 minilift1.goto_node(0);
654 (script "biglift1.goto_node(1);
655 biglift1.goto_node(0);
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/
H A Dghoul.cpp160 Ghoul::goto_node(int node_no) in goto_node() function in Ghoul
162 get_walker()->goto_node(node_no); in goto_node()
/dports/graphics/sswf/sswf-1.8.4/src/libasas/
H A Dassembler.h249 void EnterFrame(as::NodePtr& goto_node);
250 bool ExitFrame(as::NodePtr& goto_node);
280 void Goto(as::NodePtr& goto_node);

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