/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/shader/ |
H A D | ast.cpp | 407 gotos.push_back(goto_node); in InsertGoto() 512 goto_node = goto_node->GetParent(); in IsBackwardsJump() 519 goto_node = goto_node->GetParent(); in IsBackwardsJump() 582 if (loop_start == goto_node) { in EncloseDoWhile() 583 zipper.Remove(goto_node); in EncloseDoWhile() 593 sub_zipper->Remove(goto_node); in EncloseDoWhile() 599 if (if_end == goto_node) { in EncloseIfThen() 600 zipper.Remove(goto_node); in EncloseIfThen() 622 sub_zipper->Remove(goto_node); in EncloseIfThen() 638 zipper.DetachSingle(goto_node); in MoveOutward() [all …]
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H A D | ast.h | 344 for (ASTNode goto_node : gotos) { in IsFullyDecompiled() local 345 auto label_index = goto_node->GetGotoLabel(); in IsFullyDecompiled() 350 if (IsBackwardsJump(goto_node, glabel)) { in IsFullyDecompiled() 370 bool IsBackwardsJump(ASTNode goto_node, ASTNode label_node) const; 376 void EncloseDoWhile(ASTNode goto_node, ASTNode label); 378 void EncloseIfThen(ASTNode goto_node, ASTNode label); 380 void MoveOutward(ASTNode goto_node);
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/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/bonus3/dungeon_island/ |
H A D | going_down.stl | 1442 door2.goto_node(3); 1443 door3.goto_node(3); 1456 top1.goto_node(2); 1457 top2.goto_node(2); 1458 top3.goto_node(2); 1514 way7.goto_node(2); 1628 way26.goto_node(2); 1638 way28.goto_node(2); 1664 way30.goto_node(1); 1665 way31.goto_node(1); [all …]
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H A D | dungeon1.stl | 973 (script "elev1.goto_node(0);") 981 (script "lavaplatform.goto_node(2);") 1011 (script "drawbridge1.goto_node(2); 1012 drawbridge2.goto_node(2); 1013 drawbridge3.goto_node(2); 1014 drawbridge4.goto_node(2); 1015 drawbridge5.goto_node(2); 1016 drawbridge6.goto_node(2);") 1022 (script "elev1.goto_node(1);")
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/dports/games/pentobi/pentobi-19.1/libpentobi_base/ |
H A D | Game.cpp | 30 goto_node(node); in add_setup() 35 goto_node(back_to_main_variation(*m_current)); in delete_all_variations() 67 void Game::goto_node(const SgfNode& node) in goto_node() function in libpentobi_base::Game 103 goto_node(m_tree.get_root()); in init() 111 goto_node(m_tree.get_root()); in keep_only_position() 118 goto_node(m_tree.get_root()); in keep_only_subtree() 146 goto_node(node); in remove_setup() 168 goto_node(m_tree.truncate(*m_current)); in truncate()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/bonus3/ |
H A D | abandoned_castle.stl | 9 (init-script "LeftWall.goto_node(0) 10 RightWall.goto_node(1) 11 LeftWindow.goto_node(1) 12 RightWindow.goto_node(0)") 171 (script "LeftWall.goto_node(1) 172 RightWall.goto_node(0) 173 LeftWindow.goto_node(0) 174 RightWindow.goto_node(1) 175 Pole.goto_node(1)") 370 DoorBlock.goto_node(1)") [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/community2016/ |
H A D | Uncontrolled_Lift (gelada).stl | 398 (script "plat1.goto_node(6);") 405 (script "plat1.goto_node(5);") 413 (script "plat1.goto_node(14);") 1073 (script "elevador1.goto_node(7); 1086 (script "elevador1.goto_node(3); 1094 (script "elevador1.goto_node(1); 1106 (script "elevador1.goto_node(4); 1114 (script "elevador1.goto_node(2); 1121 (script "elevador1.goto_node(5); 1129 (script "elevador1.goto_node(3); [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world2/ |
H A D | i_spy_with_my_little_eye.stl | 224 (script "plat1.goto_node(1); 226 plat1.goto_node(0);") 232 (script "plat2.goto_node(1); 234 plat2.goto_node(0);") 240 (script "plat3.goto_node(1); 242 plat3.goto_node(0);") 249 plat4.goto_node(1); 251 plat4.goto_node(0);") 264 split2.goto_node(1); 265 split1.goto_node(2); [all …]
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H A D | the_forest_is_rotting.stl | 695 Rot1.goto_node(1); 696 Rot1.goto_node(2); 709 Rot2.goto_node(1); 710 Rot2.goto_node(2); 723 Rot3.goto_node(1); 724 Rot3.goto_node(2); 737 Rot4.goto_node(1); 738 Rot4.goto_node(2); 751 Rot5.goto_node(1); 752 Rot5.goto_node(2); [all …]
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H A D | leaf_wind.stl | 193 (off-script "door1.goto_node(0); 194 door2.goto_node(0); 195 door3.goto_node(0); 196 door4.goto_node(0); 197 door5.goto_node(0); 198 door6.goto_node(0);")
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H A D | tower_of_ghosts.stl | 338 (script "ghoul1.goto_node(1); 339 ghoul2.goto_node(1);") 1097 enter.goto_node(1); 1118 up3.goto_node(1); 1119 up3.goto_node(0);") 1128 up4.goto_node(1); 1129 up4.goto_node(0);") 1138 up5.goto_node(1); 1139 up5.goto_node(0);")
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H A D | ancient_ruins.stl | 317 (script "exitdoor.goto_node(1);") 1413 (script "passage2.goto_node(1);") 1448 (script "passage1.goto_node(1);") 1456 (script "passage1.goto_node(1);") 1500 (script "passage1.goto_node(1);") 1506 (script "lift1.goto_node(1); 1507 lift2.goto_node(1);")
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H A D | lost_village.stl | 408 tischsaege.goto_node( 0 ) ") 417 bridge1.goto_node(1); 418 bridge2.goto_node(1); 419 bridge3.goto_node(1); 453 (script " bridge1.goto_node(1); 454 bridge2.goto_node(1); 455 bridge3.goto_node(1);
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H A D | find_big_fish.stl | 586 lift1.goto_node(1); 588 lift1.goto_node(0);") 1106 (script "lift.goto_node(1); 1108 lift.goto_node(0);") 1125 lift.goto_node(0);")
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | platform.cpp | 110 goto_node(nearest_node_id); in update() 121 goto_node(farthest_node_id); in update() 150 Platform::goto_node(int node_no) in goto_node() function in Platform 152 get_walker()->goto_node(node_no); in goto_node()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/scripting/ |
H A D | platform.cpp | 23 Platform::goto_node(int node_no) in goto_node() function in scripting::Platform 26 object.goto_node(node_no); in goto_node()
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H A D | willowisp.cpp | 24 WillOWisp::goto_node(int node_no) in goto_node() function in scripting::WillOWisp 27 object.goto_node(node_no); in goto_node()
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H A D | tilemap.cpp | 23 TileMap::goto_node(int node_no) in goto_node() function in scripting::TileMap 26 object.goto_node(node_no); in goto_node()
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H A D | platform.hpp | 43 void goto_node(int node_no);
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/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world1/ |
H A D | ice_in_the_hole.stl | 500 (script "exit1.goto_node(1); 501 exit2.goto_node(1);") 506 (script "secretpath1.goto_node(1); 507 secretpath2.goto_node(1);") 725 (script "path1.goto_node(1); 726 path2.goto_node(1); 727 path3.goto_node(1);")
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H A D | end_of_tunnel.stl | 407 (script "secretdoor.goto_node(1);") 421 (script "lift1.goto_node(1); 423 lift1.goto_node(0);") 431 (script "lift2.goto_node(1); 433 lift2.goto_node(0);")
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H A D | crystal_mine.stl | 176 (script "MineLift.goto_node(1);") 1483 (script "ExitLift.goto_node(1); 1485 ExitLift.goto_node(0);") 1493 (script "door1.goto_node(1); 1494 door2.goto_node(1); 1503 (script "door1.goto_node(1); 1504 door2.goto_node(1);") 1730 (script "door1.goto_node(1);") 1736 (script "door2.goto_node(1);")
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/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/bonus4/ |
H A D | Two_Tiny_Towers.stl | 634 (script "minilift2.goto_node(1); 635 minilift2.goto_node(0); 644 (script "minilift1.goto_node(1); 645 minilift1.goto_node(0); 654 (script "biglift1.goto_node(1); 655 biglift1.goto_node(0);
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/ |
H A D | ghoul.cpp | 160 Ghoul::goto_node(int node_no) in goto_node() function in Ghoul 162 get_walker()->goto_node(node_no); in goto_node()
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/dports/graphics/sswf/sswf-1.8.4/src/libasas/ |
H A D | assembler.h | 249 void EnterFrame(as::NodePtr& goto_node); 250 bool ExitFrame(as::NodePtr& goto_node); 280 void Goto(as::NodePtr& goto_node);
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