Searched refs:grabfinish (Results 1 – 10 of 10) sorted by relevance
1065 …char grabfinish:8; // wait for grab animation to finish before do oth… member
5323 newchar->grabfinish = GET_INT_ARG(1); in load_cached_model()14063 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) return; in common_grab_check()14125 if(self->link || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) return; in common_grab()17135 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) return; in player_grab_check()
1090 …int grabfinish:8; // wait for grab animation to finish before do othe…
5424 newchar->grabfinish = GET_INT_ARG(1); in load_cached_model()14366 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) return; in common_grab_check()14428 if(self->link || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) return; in common_grab()17758 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) return; in player_grab_check()
1120 int grabfinish; // wait for grab animation to finish before do other actoins member
7913 newchar->grabfinish = GET_INT_ARG(1); in load_cached_model()19648 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in common_grab_check()19724 if(self->link || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in common_grab()24316 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in player_grab_check()
1853 int grabfinish; // wait for grab animation to finish before do other actoins member
9201 newchar->grabfinish = GET_INT_ARG(1); in load_cached_model()22741 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in common_grab_check()22811 if(self->link || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in common_grab()27681 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in player_grab_check()
2338 int grabfinish; // wait for grab animation to finish before do other actoins member
9584 newchar->grabfinish = GET_INT_ARG(1); in load_cached_model()24428 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in common_grab_check()24498 if(self->link || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in common_grab()30527 if(other == NULL || (self->modeldata.grabfinish && self->animating && !self->grabwalking)) in player_grab_check()