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Searched refs:hithead (Results 1 – 16 of 16) sorted by relevance

/dports/biology/emboss/EMBOSS-6.6.0/scripts/
H A Ddbilist.pl19 read (HIT, $hithead, 44, 0);
21 …bname, $hitrelease, $hitdate1, $hitdate2, $hitdate3, $hitdate4) = unpack ("V2vA20A10c4", $hithead);
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c890 (*pretvar)->ptrVal = (entity *)handle->hithead; in openbor_get_entity_property()
2057 handle->hithead = (entity *)varlist[ARG_VALUE]->ptrVal; in openbor_set_entity_property()
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dweapons.h91 #define hithead(x) (x&HIT_WHIPLASH || x&HIT_HEAD) macro
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dweapons.h111 #define hithead(x) (x&HIT(WHIPLASH) || x&HIT(HEAD)) macro
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1304 …struct entity *hithead; // when a player jumps and hits head on the bottom… member
H A Dopenbor.c11182 if(self->hithead == victim) self->hithead = NULL; in kill()
12052 if(self->hithead == NULL) // bang! Hit the ceiling. in check_gravity()
12055 self->hithead = other; in check_gravity()
12059 else self->hithead = NULL; in check_gravity()
12155 self->hithead = NULL; in check_gravity()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1330 …struct entity *hithead; // when a player jumps and hits head on the bottom…
H A Dopenbor.c11385 if(self->hithead == victim) self->hithead = NULL; in kill()
12270 if(self->hithead == NULL) // bang! Hit the ceiling. in check_gravity()
12273 self->hithead = other; in check_gravity()
12277 else self->hithead = NULL; in check_gravity()
12378 self->hithead = NULL; in check_gravity()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1364 struct entity *hithead; // when a player jumps and hits head on the bottom of a platform member
H A Dopenbor.c15565 if(self->hithead == victim) in kill()
15567 self->hithead = NULL; in kill()
16835 if(self->hithead == NULL) // bang! Hit the ceiling. in check_gravity()
16838 self->hithead = other; in check_gravity()
16844 self->hithead = NULL; in check_gravity()
16985 self->hithead = NULL; in check_gravity()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2134 struct entity *hithead; // when a player jumps and hits head on the bottom of a platform member
H A Dopenbor.c18001 if(self->hithead == victim) in kill()
18003 self->hithead = NULL; in kill()
19678 if(self->hithead == NULL) // bang! Hit the ceiling. in check_gravity()
19681 self->hithead = other; in check_gravity()
19687 self->hithead = NULL; in check_gravity()
19846 self->hithead = NULL; in check_gravity()
H A Dopenborscript.c7099 (*pretvar)->ptrVal = (VOID *)ent->hithead; in openbor_getentityproperty()
9110 ent->hithead = (entity *)varlist[2]->ptrVal; in openbor_changeentityproperty()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2532 struct entity *hithead; // Platform entity when jumping and hitting head on the bottom. ~~ member
H A Dopenborscript.c4113 (*pretvar)->ptrVal = (VOID *)ent->hithead; in openbor_getentityproperty()
6109 ent->hithead = (entity *)varlist[2]->ptrVal; in openbor_changeentityproperty()
H A Dopenbor.c18643 if(self->hithead == victim) in kill_entity()
18645 self->hithead = NULL; in kill_entity()
20750 if(self->hithead == NULL) // bang! Hit the ceiling. in check_gravity()
20753 self->hithead = other; in check_gravity()
20759 self->hithead = NULL; in check_gravity()
20898 self->hithead = NULL; in check_gravity()