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Searched refs:is_projectile (Results 1 – 5 of 5) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h517 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e… macro
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h519 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e… macro
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h532 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e… macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1109 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e… macro
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1586 #define is_projectile(e) (e->modeldata.type == TYPE_SHOT || e->model->subtype == SUBTYPE_ARROW || e… macro