/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 683 short jugglecost:16; // cost for juggling a falling ent member 1608 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1609 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1612 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1621 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1622 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 1625 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 1763 …set, entity* other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd);
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H A D | openbor.c | 1360 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script() 1404 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_onfall_script() argument 1427 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script() 1614 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_ondeath_script() argument 1637 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script() 1698 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script() 1741 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script() 1826 tempvar.lVal = (LONG)jugglecost; in execute_didhit_script() 6838 attack.jugglecost = GET_INT_ARG(1); in load_cached_model() 11702 …((ent_list[i]->falling == 0 && attack->jugglecost >= 0) || (ent_list[i]->falling == 1 && attack->j… in do_attack() [all …]
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H A D | openborscript.c | 3728 (*pretvar)->lVal = (LONG)attack->jugglecost; in openbor_getentityproperty()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 686 int jugglecost; // cost for juggling a falling ent member 1634 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1635 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1638 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1647 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1648 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 1651 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 1788 …set, entity* other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd);
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H A D | openbor.c | 1527 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script() 1569 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_onfall_script() argument 1592 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script() 1770 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_ondeath_script() argument 1793 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script() 1852 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script() 1894 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script() 1976 tempvar.lVal = (LONG)jugglecost; in execute_didhit_script() 6925 attack.jugglecost = GET_INT_ARG(1); in load_cached_model() 11917 …((ent_list[i]->falling == 0 && attack->jugglecost >= 0) || (ent_list[i]->falling == 1 && attack->j… in do_attack() [all …]
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H A D | openborscript.c | 3773 (*pretvar)->lVal = (LONG)attack->jugglecost; in openbor_getentityproperty()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 699 int jugglecost; // cost for juggling a falling ent member 1675 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1676 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1679 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1688 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd); 1689 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 1692 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 1833 …set, entity *other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd);
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H A D | openbor.c | 1951 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script() 2016 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script() 2217 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script() 2276 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script() 2318 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script() 2397 tempvar.lVal = (LONG)jugglecost; in _execute_didhit_script() 2424 …_execute_didhit_script(cs, ent, other, force, drop, type, noblock, guardcost, jugglecost, pauseadd… in execute_didhit_script() 2428 …_execute_didhit_script(cs, ent, other, force, drop, type, noblock, guardcost, jugglecost, pauseadd… in execute_didhit_script() 9134 attack.jugglecost = GET_INT_ARG(1); in load_cached_model() 16319 …((ent_list[i]->falling == 0 && attack->jugglecost >= 0) || (ent_list[i]->falling == 1 && attack->j… in do_attack() [all …]
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H A D | openborscript.c | 4591 (*pretvar)->lVal = (LONG)attack->jugglecost; in openbor_getentityproperty() 9251 attack.jugglecost = (int)dbltemp; in openbor_changeattackproperty()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 1414 int jugglecost; // cost for juggling a falling ent member 2442 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 2443 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 2446 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 2457 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 2458 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 2461 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i… 2631 …t, entity *other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd, i…
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H A D | openbor.c | 159 .jugglecost = 0, 2143 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script() 2211 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script() 2481 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script() 2543 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script() 2588 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script() 2670 tempvar.lVal = (LONG)jugglecost; in _execute_didhit_script() 2700 …_execute_didhit_script(cs, ent, other, force, drop, type, noblock, guardcost, jugglecost, pauseadd… in execute_didhit_script() 10741 attack.jugglecost = GET_INT_ARG(1); in load_cached_model() 19062 if(attack->jugglecost > target->modeldata.jugglepoints.current) in do_attack() [all …]
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 1878 int jugglecost; // cost for juggling a falling ent member
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H A D | openbor.c | 167 .jugglecost = 0, 1410 tempvar.lVal = (LONG)attack->jugglecost; in execute_takedamage_script() 1557 tempvar.lVal = (LONG)attack->jugglecost; in execute_onfall_script() 1890 tempvar.lVal = (LONG)attack->jugglecost; in execute_ondeath_script() 1965 tempvar.lVal = (LONG)attack->jugglecost; in execute_didblock_script() 2021 tempvar.lVal = (LONG)attack->jugglecost; in execute_ondoattack_script() 2118 tempvar.lVal = (LONG)attack->jugglecost; in _execute_didhit_script() 11252 attack.jugglecost = GET_INT_ARG(1); in load_cached_model() 20155 if(attack->jugglecost > target->modeldata.jugglepoints.current) in do_attack() 20235 ….jugglepoints.current = self->modeldata.jugglepoints.current - attack->jugglecost; //reduce ava… in do_attack()
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