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Searched refs:jugglecost (Results 1 – 13 of 13) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h683 short jugglecost:16; // cost for juggling a falling ent member
1608 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1609 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1612 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1621 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1622 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
1625 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
1763 …set, entity* other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd);
H A Dopenbor.c1360 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script()
1404 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_onfall_script() argument
1427 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script()
1614 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_ondeath_script() argument
1637 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script()
1698 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script()
1741 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script()
1826 tempvar.lVal = (LONG)jugglecost; in execute_didhit_script()
6838 attack.jugglecost = GET_INT_ARG(1); in load_cached_model()
11702 …((ent_list[i]->falling == 0 && attack->jugglecost >= 0) || (ent_list[i]->falling == 1 && attack->j… in do_attack()
[all …]
H A Dopenborscript.c3728 (*pretvar)->lVal = (LONG)attack->jugglecost; in openbor_getentityproperty()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h686 int jugglecost; // cost for juggling a falling ent member
1634 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1635 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1638 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1647 …y* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1648 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
1651 … other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
1788 …set, entity* other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd);
H A Dopenbor.c1527 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script()
1569 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_onfall_script() argument
1592 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script()
1770 …ty* other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd) in execute_ondeath_script() argument
1793 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script()
1852 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script()
1894 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script()
1976 tempvar.lVal = (LONG)jugglecost; in execute_didhit_script()
6925 attack.jugglecost = GET_INT_ARG(1); in load_cached_model()
11917 …((ent_list[i]->falling == 0 && attack->jugglecost >= 0) || (ent_list[i]->falling == 1 && attack->j… in do_attack()
[all …]
H A Dopenborscript.c3773 (*pretvar)->lVal = (LONG)attack->jugglecost; in openbor_getentityproperty()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h699 int jugglecost; // cost for juggling a falling ent member
1675 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1676 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1679 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1688 …y *other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd);
1689 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
1692 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
1833 …set, entity *other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd);
H A Dopenbor.c1951 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script()
2016 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script()
2217 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script()
2276 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script()
2318 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script()
2397 tempvar.lVal = (LONG)jugglecost; in _execute_didhit_script()
2424 …_execute_didhit_script(cs, ent, other, force, drop, type, noblock, guardcost, jugglecost, pauseadd… in execute_didhit_script()
2428 …_execute_didhit_script(cs, ent, other, force, drop, type, noblock, guardcost, jugglecost, pauseadd… in execute_didhit_script()
9134 attack.jugglecost = GET_INT_ARG(1); in load_cached_model()
16319 …((ent_list[i]->falling == 0 && attack->jugglecost >= 0) || (ent_list[i]->falling == 1 && attack->j… in do_attack()
[all …]
H A Dopenborscript.c4591 (*pretvar)->lVal = (LONG)attack->jugglecost; in openbor_getentityproperty()
9251 attack.jugglecost = (int)dbltemp; in openbor_changeattackproperty()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1414 int jugglecost; // cost for juggling a falling ent member
2442 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
2443 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
2446 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
2457 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
2458 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
2461 …*other, int force, int drop, int type, int noblock, int guardcost, int jugglecost, int pauseadd, i…
2631 …t, entity *other, int force, int drop, int noblock, int guardcost, int jugglecost, int pauseadd, i…
H A Dopenbor.c159 .jugglecost = 0,
2143 tempvar.lVal = (LONG)jugglecost; in execute_takedamage_script()
2211 tempvar.lVal = (LONG)jugglecost; in execute_onfall_script()
2481 tempvar.lVal = (LONG)jugglecost; in execute_ondeath_script()
2543 tempvar.lVal = (LONG)jugglecost; in execute_didblock_script()
2588 tempvar.lVal = (LONG)jugglecost; in execute_ondoattack_script()
2670 tempvar.lVal = (LONG)jugglecost; in _execute_didhit_script()
2700 …_execute_didhit_script(cs, ent, other, force, drop, type, noblock, guardcost, jugglecost, pauseadd… in execute_didhit_script()
10741 attack.jugglecost = GET_INT_ARG(1); in load_cached_model()
19062 if(attack->jugglecost > target->modeldata.jugglepoints.current) in do_attack()
[all …]
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1878 int jugglecost; // cost for juggling a falling ent member
H A Dopenbor.c167 .jugglecost = 0,
1410 tempvar.lVal = (LONG)attack->jugglecost; in execute_takedamage_script()
1557 tempvar.lVal = (LONG)attack->jugglecost; in execute_onfall_script()
1890 tempvar.lVal = (LONG)attack->jugglecost; in execute_ondeath_script()
1965 tempvar.lVal = (LONG)attack->jugglecost; in execute_didblock_script()
2021 tempvar.lVal = (LONG)attack->jugglecost; in execute_ondoattack_script()
2118 tempvar.lVal = (LONG)attack->jugglecost; in _execute_didhit_script()
11252 attack.jugglecost = GET_INT_ARG(1); in load_cached_model()
20155 if(attack->jugglecost > target->modeldata.jugglepoints.current) in do_attack()
20235 ….jugglepoints.current = self->modeldata.jugglepoints.current - attack->jugglecost; //reduce ava… in do_attack()