Searched refs:knockdowntime (Results 1 – 16 of 16) sorted by relevance
744 (*pretvar)->lVal = (LONG)handle->knockdowntime; in openbor_get_entity_property()1885 handle->knockdowntime = temp_int; in openbor_set_entity_property()
1242 unsigned int knockdowntime; // count knock down hit member
14405 if(self->knockdowntime && self->knockdowntime<time) in checkdamagedrop()14409 self->knockdowntime = time + GAME_SPEED; in checkdamagedrop()14580 self->knockdowntime = 0; in common_takedamage()18735 ent_list[i]->knockdowntime = 0; in drop_all_enemies()
6644 ent->knockdowntime = (int)ltemp; in openbor_changeentityproperty()
1268 u32 knockdowntime; // count knock down hit
14708 if(self->knockdowntime && self->knockdowntime<time) in checkdamagedrop()14712 self->knockdowntime = time + GAME_SPEED; in checkdamagedrop()14885 self->knockdowntime = 0; in common_takedamage()19197 ent_list[i]->knockdowntime = 0; in drop_all_enemies()
6358 ent->knockdowntime = (int)ltemp; in openbor_changeentityproperty()
1302 u32 knockdowntime; // count knock down hit member
20103 if(self->knockdowntime && self->knockdowntime < time) in checkdamagedrop()20109 self->knockdowntime = time + GAME_SPEED; in checkdamagedrop()20358 self->knockdowntime = 0; in common_takedamage()25879 ent_list[i]->knockdowntime = 0; in drop_all_enemies()
7149 ent->knockdowntime = (int)ltemp; in openbor_changeentityproperty()
2067 u32 knockdowntime; // count knock down hit member
23217 if(self->knockdowntime && self->knockdowntime < time) in checkdamagedrop()23223 self->knockdowntime = time + GAME_SPEED; in checkdamagedrop()23476 self->knockdowntime = 0; in common_takedamage()29359 ent_list[i]->knockdowntime = 0; in drop_all_enemies()
9269 ent->knockdowntime = (int)ltemp; in openbor_changeentityproperty()
2564 u32 knockdowntime; // When knockdown count is expired. ~~ member
25065 if(self->knockdowntime && self->knockdowntime < _time) in checkdamagedrop()25071 self->knockdowntime = _time + GAME_SPEED; in checkdamagedrop()25520 self->knockdowntime = 0; in common_takedamage()32287 ent_list[i]->knockdowntime = 0; in drop_all_enemies()
6268 ent->knockdowntime = (LONG)ltemp; in openbor_changeentityproperty()