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Searched refs:landframe (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h805 …s_landframe landframe; // Landing behavior. 2011_04_01, DC: Moved to stru… member
H A Dopenbor.c5841 newanim->landframe.frame = -1; in load_cached_model()
6581 newanim->landframe.frame = GET_INT_ARG(1); in load_cached_model()
6583 if(value[0]) newanim->landframe.ent = get_cached_model_index(value); in load_cached_model()
6584 else newanim->landframe.ent = -1; in load_cached_model()
12120 if(self->animation->landframe.frame>=0 //Has landframe? in check_gravity()
12122 … && self->animpos < self->animation->landframe.frame) //Not already past landframe? in check_gravity()
12124 if(self->animation->landframe.ent>=0) in check_gravity()
12126 …dust = spawn(self->x, self->z, self->a, self->direction, NULL, self->animation->landframe.ent, NUL… in check_gravity()
12133 update_frame(self, self->animation->landframe.frame); in check_gravity()
13768 if(self->modeldata.dust[1]>=0 && self->animation->landframe.frame == -1) in common_jump()
[all …]
H A Dopenborscript.c4479 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.ent; in openbor_getentityproperty()
4483 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.frame; in openbor_getentityproperty()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h802 s_landframe landframe; // Landing behavior. 2011_04_01, DC: Moved to struct. member
H A Dopenbor.c5944 newanim->landframe.frame = -1; in load_cached_model()
6672 newanim->landframe.frame = GET_FRAME_ARG(1); in load_cached_model()
6674 if(value[0]) newanim->landframe.ent = get_cached_model_index(value); in load_cached_model()
6675 else newanim->landframe.ent = -1; in load_cached_model()
12343 if(self->animation->landframe.frame>=0 //Has landframe? in check_gravity()
12345 … && self->animpos < self->animation->landframe.frame) //Not already past landframe? in check_gravity()
12347 if(self->animation->landframe.ent>=0) in check_gravity()
12349 …dust = spawn(self->x, self->z, self->a, self->direction, NULL, self->animation->landframe.ent, NUL… in check_gravity()
12356 update_frame(self, self->animation->landframe.frame); in check_gravity()
14072 if(self->modeldata.dust[1]>=0 && self->animation->landframe.frame == -1) in common_jump()
[all …]
H A Dopenborscript.c4593 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.ent; in openbor_getentityproperty()
4597 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.frame; in openbor_getentityproperty()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h815 s_landframe landframe; // Landing behavior. 2011_04_01, DC: Moved to struct. member
H A Dopenbor.c8521 newanim->landframe.frame = -1; in load_cached_model()
8709 newanim->landframe.frame = GET_FRAME_ARG(1); in load_cached_model()
8713 newanim->landframe.ent = get_cached_model_index(value); in load_cached_model()
8717 newanim->landframe.ent = -1; in load_cached_model()
16945 … if(self->animation->landframe.frame >= 0 //Has landframe? in check_gravity()
16946 …&& self->animation->landframe.frame <= self->animation->numframes //Not over animation frame coun… in check_gravity()
16947 … && self->animpos < self->animation->landframe.frame) //Not already past landframe? in check_gravity()
16949 if(self->animation->landframe.ent >= 0) in check_gravity()
16959 update_frame(self, self->animation->landframe.frame); in check_gravity()
19304 if(self->modeldata.dust[1] >= 0 && self->animation->landframe.frame == -1) in common_jump()
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H A Dopenborscript.c5454 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.ent; in openbor_getentityproperty()
5458 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.frame; in openbor_getentityproperty()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c5453 if(anim->landframe) in free_anim()
5455 free(anim->landframe); in free_anim()
5456 anim->landframe = NULL; in free_anim()
10287 newanim->landframe = NULL; in load_cached_model()
10509 newanim->landframe = malloc(sizeof(*newanim->landframe)); in load_cached_model()
10510 memset(newanim->landframe, 0, sizeof(*newanim->landframe)); in load_cached_model()
10523 newanim->landframe->ent = -1; in load_cached_model()
20608 if(!ent->animation->landframe) in check_landframe()
20626 if(ent->animpos >= ent->animation->landframe->frame) in check_landframe()
20632 if(ent->animation->landframe->ent >= 0) in check_landframe()
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H A Dopenbor.h2090 s_onframe_set *landframe; // Landing behavior. member
H A Dopenborscript.c4360 if(!ent->modeldata.animation[i]->landframe) in openbor_getentityproperty()
4369 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe->ent; in openbor_getentityproperty()
4373 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe->frame; in openbor_getentityproperty()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1587 s_onframe landframe; // Landing behavior. 2011_04_01, DC: Moved to struct. member
H A Dopenbor.c9866 newanim->landframe.frame = -1; in load_cached_model()
10067 newanim->landframe.frame = GET_FRAME_ARG(1); in load_cached_model()
10071 newanim->landframe.ent = get_cached_model_index(value); in load_cached_model()
10075 newanim->landframe.ent = -1; in load_cached_model()
19806 … if(self->animation->landframe.frame >= 0 //Has landframe? in check_gravity()
19807 …&& self->animation->landframe.frame <= self->animation->numframes //Not over animation frame coun… in check_gravity()
19808 … && self->animpos < self->animation->landframe.frame) //Not already past landframe? in check_gravity()
19810 if(self->animation->landframe.ent >= 0) in check_gravity()
19820 update_frame(self, self->animation->landframe.frame); in check_gravity()
22419 if(self->modeldata.dust.jump_land >= 0 && self->animation->landframe.frame == -1) in common_jump()
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H A Dopenborscript.c7349 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.ent; in openbor_getentityproperty()
7353 (*pretvar)->lVal = (LONG)ent->modeldata.animation[i]->landframe.frame; in openbor_getentityproperty()