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Searched refs:levelorder (Results 1 – 14 of 14) sorted by relevance

/dports/biology/py-ete3/ete3-3.1.2/ete3/test/
H A Dtest_tree.py577 levelorder = "1253467"
585 self.assertEqual(levelorder,
692 levelorder = [n.name for n in t.traverse("levelorder")]
696 self.assertEqual(levelorder, ['root', 'I', 'J', 'H', 'C', 'D', 'F', 'A', 'B'])
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c37 s_level_entry* levelorder[MAX_DIFFICULTIES][MAX_LEVELS]; variable
7718 if(levelorder[j][i] != NULL){ in unload_levelorder()
7719 free(levelorder[j][i]->branchname); in unload_levelorder()
7720 levelorder[j][i]->branchname = NULL; in unload_levelorder()
7721 free(levelorder[j][i]->filename); in unload_levelorder()
7722 levelorder[j][i]->filename = NULL; in unload_levelorder()
7723 free(levelorder[j][i]); in unload_levelorder()
7724 levelorder[j][i] = NULL; in unload_levelorder()
7779 levelorder[diff][num_levels[diff]]->filename[len] = 0; in add_level()
7808 levelorder[diff][num_levels[diff]]->type = cut_scene; in add_scene()
[all …]
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dlevel.c154 if(handle->levelorder) in openbor_get_set_property()
157 (*pretvar)->ptrVal = (VOID *)handle->levelorder; in openbor_get_set_property()
290 handle->levelorder = (s_level_entry *)varlist[ARG_VALUE]->ptrVal; in openbor_set_set_property()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c12197 le = se->levelorder + j; in unload_levelorder()
12217 free(se->levelorder); in unload_levelorder()
12263 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_level()
12264 le = set->levelorder + set->numlevels - 1; in add_level()
12285 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_scene()
12286 le = set->levelorder + set->numlevels - 1; in add_scene()
12302 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_select()
12303 le = set->levelorder + set->numlevels - 1; in add_select()
12320 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_skipselect()
33756 le = set->levelorder + current_level; in playgame()
[all …]
H A Dopenbor.h2255 s_level_entry *levelorder; member
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.c10500 le = se->levelorder + j; in unload_levelorder()
10510 free(se->levelorder); in unload_levelorder()
10556 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_level()
10557 le = set->levelorder + set->numlevels - 1; in add_level()
10577 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_scene()
10578 le = set->levelorder + set->numlevels - 1; in add_scene()
10594 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_select()
10595 le = set->levelorder + set->numlevels - 1; in add_select()
29711 … if(set->levelorder[i].branchname && stricmp(set->levelorder[i].branchname, branch_name) == 0) in playgame()
29720 le = set->levelorder + current_level; in playgame()
[all …]
H A Dopenbor.h1490 s_level_entry *levelorder; member
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c12781 le = se->levelorder + j; in unload_levelorder()
12801 free(se->levelorder); in unload_levelorder()
12847 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_level()
12848 le = set->levelorder + set->numlevels - 1; in add_level()
12869 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_scene()
12870 le = set->levelorder + set->numlevels - 1; in add_scene()
12886 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_select()
12887 le = set->levelorder + set->numlevels - 1; in add_select()
12904 set->levelorder = realloc(set->levelorder, (++set->numlevels) * sizeof(*set->levelorder)); in add_skipselect()
37228 le = set->levelorder + current_level; in playgame()
[all …]
H A Dopenbor.h2765 s_level_entry *levelorder; member
H A Dopenborscript.c8362 …level != NULL && levelsets && levelsets[current_set].levelorder && levelsets[current_set].levelord… in getsyspropertybyindex()
8365 … var->strVal = StrCache_CreateNewFrom(levelsets[current_set].levelorder[current_level].branchname); in getsyspropertybyindex()
/dports/biology/py-scikit-bio/scikit-bio-0.5.6/skbio/tree/
H A D_tree.py1232 def levelorder(self, include_self=True): member in TreeNode
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c7900 le = se->levelorder + j; in unload_levelorder()
7904 free(se->levelorder); in unload_levelorder()
7931 set->levelorder = realloc(set->levelorder, (++set->numlevels)*sizeof(s_level_entry)); in add_level()
7932 le = set->levelorder + set->numlevels-1; in add_level()
7949 set->levelorder = realloc(set->levelorder, (++set->numlevels)*sizeof(s_level_entry)); in add_scene()
7950 le = set->levelorder + set->numlevels-1; in add_scene()
7963 set->levelorder = realloc(set->levelorder, (++set->numlevels)*sizeof(s_level_entry)); in add_select()
7964 le = set->levelorder + set->numlevels-1; in add_select()
22226 if(set->levelorder[i].branchname && stricmp(set->levelorder[i].branchname, branch_name)==0) in playgame()
22235 le = set->levelorder+current_level; in playgame()
[all …]
H A Dopenbor.h1468 s_level_entry *levelorder;
/dports/biology/py-scikit-bio/scikit-bio-0.5.6/skbio/tree/tests/
H A Dtest_tree.py892 obs = [n.name for n in self.simple_t.levelorder()]