/dports/devel/love10/love-0.10.2/src/modules/video/ |
H A D | wrap_VideoStream.cpp | 39 auto src = luax_totype<love::audio::Source>(L, 2, AUDIO_SOURCE_ID); in w_VideoStream_setSync() 46 auto other = luax_totype<VideoStream>(L, 2, VIDEO_VIDEO_STREAM_ID); in w_VideoStream_setSync()
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/dports/devel/love/love-11.3/src/modules/video/ |
H A D | wrap_VideoStream.cpp | 39 auto src = luax_totype<love::audio::Source>(L, 2); in w_VideoStream_setSync() 46 auto other = luax_totype<VideoStream>(L, 2); in w_VideoStream_setSync()
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/dports/devel/love07/love-HEAD/src/modules/audio/ |
H A D | wrap_Audio.cpp | 48 …t = instance->newSource(luax_totype<love::sound::SoundData>(L, 1, "SoundData", SOUND_SOUND_DATA_T)… in w_newSource1() 50 t = instance->newSource(luax_totype<love::sound::Decoder>(L, 1, "Decoder", SOUND_DECODER_T)); in w_newSource1()
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/dports/devel/love/love-11.3/src/modules/graphics/ |
H A D | wrap_Text.cpp | 76 math::Transform *tf = luax_totype<math::Transform>(L, 3); in w_Text_add() 118 math::Transform *tf = luax_totype<math::Transform>(L, 5); in w_Text_addf()
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H A D | wrap_SpriteBatch.cpp | 43 quad = luax_totype<Quad>(L, startidx); in w_SpriteBatch_add_or_set() 71 quad = luax_totype<Quad>(L, startidx); in w_SpriteBatch_addLayer_or_setLayer()
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H A D | wrap_SpriteBatch.h | 37 math::Transform *tf = luax_totype<math::Transform>(L, idx); in luax_checkstandardtransform()
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H A D | wrap_Shader.cpp | 186 math::Transform *t = luax_totype<math::Transform>(L, startidx + i); in w_Shader_sendMatrices()
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H A D | wrap_Mesh.cpp | 418 Data *d = luax_totype<Data>(L, 2, Data::type); in w_Mesh_setVertexMap()
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/dports/devel/love/love-11.3/src/common/ |
H A D | runtime.h | 632 T *luax_totype(lua_State *L, int idx, const love::Type& /*type*/) in luax_totype() function 643 T *luax_totype(lua_State *L, int idx) in luax_totype() function 645 return luax_totype<T>(L, idx, T::type); in luax_totype()
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/dports/devel/love08/love-0.8.0/src/modules/audio/ |
H A D | wrap_Audio.cpp | 48 …t = instance->newSource(luax_totype<love::sound::SoundData>(L, 1, "SoundData", SOUND_SOUND_DATA_T)… in w_newSource1() 50 t = instance->newSource(luax_totype<love::sound::Decoder>(L, 1, "Decoder", SOUND_DECODER_T)); in w_newSource1()
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/dports/devel/love10/love-0.10.2/src/modules/audio/ |
H A D | wrap_Audio.cpp | 63 t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, SOUND_SOUND_DATA_ID)); in w_newSource() 65 t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, SOUND_DECODER_ID)); in w_newSource()
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/dports/devel/love/love-11.3/src/modules/data/ |
H A D | wrap_DataModule.cpp | 217 Data *data = luax_totype<Data>(L, 3); in w_encode() 268 Data *data = luax_totype<Data>(L, 3); in w_decode()
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/dports/devel/love07/love-HEAD/src/common/ |
H A D | runtime.h | 286 T * luax_totype(lua_State * L, int idx, const char *, love::bits) in luax_totype() function
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/dports/devel/love08/love-0.8.0/src/common/ |
H A D | runtime.h | 335 T * luax_totype(lua_State * L, int idx, const char *, love::bits) in luax_totype() function
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/dports/devel/love08/love-0.8.0/src/modules/filesystem/physfs/ |
H A D | wrap_File.cpp | 123 love::Data * data = luax_totype<love::Data>(L, 2, "Data", DATA_T); in w_File_write()
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H A D | Filesystem.cpp | 385 love::Data * data = luax_totype<love::Data>(L, 2, "Data", DATA_T); in write()
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/dports/devel/love07/love-HEAD/src/modules/filesystem/physfs/ |
H A D | wrap_File.cpp | 112 love::Data * data = luax_totype<love::Data>(L, 2, "Data", DATA_T); in w_File_write()
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H A D | Filesystem.cpp | 358 love::Data * data = luax_totype<love::Data>(L, 2, "Data", DATA_T); in write()
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/dports/devel/love/love-11.3/src/modules/audio/ |
H A D | wrap_Audio.cpp | 70 t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1)); in w_newSource() 72 t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1)); in w_newSource()
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/dports/devel/love10/love-0.10.2/src/modules/graphics/opengl/ |
H A D | wrap_SpriteBatch.cpp | 48 quad = luax_totype<Quad>(L, startidx, GRAPHICS_QUAD_ID); in w_SpriteBatch_add_or_set()
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/dports/devel/love10/love-0.10.2/src/modules/filesystem/ |
H A D | wrap_Filesystem.cpp | 118 DroppedFile *file = luax_totype<DroppedFile>(L, 1, FILESYSTEM_DROPPED_FILE_ID); in w_mount() 420 love::Data *data = luax_totype<love::Data>(L, 2, DATA_ID); in w_write_or_append()
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H A D | wrap_File.cpp | 155 love::Data *data = luax_totype<love::Data>(L, 2, DATA_ID); in w_File_write()
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/dports/devel/love10/love-0.10.2/src/common/ |
H A D | runtime.h | 514 T *luax_totype(lua_State *L, int idx, love::Type /*type*/) in luax_totype() function
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/dports/devel/love/love-11.3/src/modules/filesystem/ |
H A D | wrap_Filesystem.cpp | 145 DroppedFile *file = luax_totype<DroppedFile>(L, 1); in w_mount() 515 love::Data *data = luax_totype<love::Data>(L, 2); in w_write_or_append()
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H A D | wrap_File.cpp | 171 love::Data *data = luax_totype<love::Data>(L, 2); in w_File_write()
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