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Searched refs:makeinv (Results 1 – 10 of 10) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h999 int makeinv; // Option to spawn player invincible >0 blink <0 noblink member
H A Dopenbor.c4962 newchar->makeinv = GET_INT_ARG(1) * GAME_SPEED; in load_cached_model()
4963 if(GET_INT_ARG(2)) newchar->makeinv = -newchar->makeinv; in load_cached_model()
10400 if(time && e->modeldata.makeinv) in ent_default_init()
10404 e->blink = (e->modeldata.makeinv > 0); in ent_default_init()
10405 e->invinctime = time + ABS(e->modeldata.makeinv); in ent_default_init()
17060 else if(other->modeldata.makeinv) in didfind_item()
17063 self->invinctime = time + ABS(other->modeldata.makeinv); in didfind_item()
17064 self->blink = (other->modeldata.makeinv>0); in didfind_item()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1022 int makeinv; // Option to spawn player invincible >0 blink <0 noblink
H A Dopenbor.c5076 newchar->makeinv = GET_INT_ARG(1) * GAME_SPEED; in load_cached_model()
5077 if(GET_INT_ARG(2)) newchar->makeinv = -newchar->makeinv; in load_cached_model()
10620 if(time && e->modeldata.makeinv) in ent_default_init()
10624 e->blink = (e->modeldata.makeinv > 0); in ent_default_init()
10625 e->invinctime = time + ABS(e->modeldata.makeinv); in ent_default_init()
17682 else if(other->modeldata.makeinv) in didfind_item()
17685 self->invinctime = time + ABS(other->modeldata.makeinv); in didfind_item()
17686 self->blink = (other->modeldata.makeinv>0); in didfind_item()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1052 int makeinv; // Option to spawn player invincible >0 blink <0 noblink member
H A Dopenbor.c7419 newchar->makeinv = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
7422 newchar->makeinv = -newchar->makeinv; in load_cached_model()
14470 if(time && e->modeldata.makeinv) in ent_default_init()
14474 e->blink = (e->modeldata.makeinv > 0); in ent_default_init()
14475 e->invinctime = time + ABS(e->modeldata.makeinv); in ent_default_init()
24207 else if(other->modeldata.makeinv) in didfind_item()
24211 self->invinctime = time + ABS(other->modeldata.makeinv); in didfind_item()
24212 self->blink = (other->modeldata.makeinv > 0); in didfind_item()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1780 int makeinv; // Option to spawn player invincible >0 blink <0 noblink member
H A Dopenbor.c8696 newchar->makeinv = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
8699 newchar->makeinv = -newchar->makeinv; in load_cached_model()
16898 if(time && e->modeldata.makeinv) in ent_default_init()
16902 e->blink = (e->modeldata.makeinv > 0); in ent_default_init()
16903 e->invinctime = time + ABS(e->modeldata.makeinv); in ent_default_init()
27572 else if(other->modeldata.makeinv) in didfind_item()
27576 self->invinctime = time + ABS(other->modeldata.makeinv); in didfind_item()
27577 self->blink = (other->modeldata.makeinv > 0); in didfind_item()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2267 int makeinv; // Option to spawn player invincible >0 blink <0 noblink member
H A Dopenbor.c9054 newchar->makeinv = GET_FLOAT_ARG(1) * GAME_SPEED; in load_cached_model()
9057 newchar->makeinv = -newchar->makeinv; in load_cached_model()
17476 if(_time && e->modeldata.makeinv) in ent_default_init()
17480 e->blink = (e->modeldata.makeinv > 0); in ent_default_init()
17481 e->invinctime = _time + ABS(e->modeldata.makeinv); in ent_default_init()
30417 else if(other->modeldata.makeinv) in didfind_item()
30421 self->invinctime = _time + ABS(other->modeldata.makeinv); in didfind_item()
30422 self->blink = (other->modeldata.makeinv > 0); in didfind_item()