/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_input.c | 310 int movespeed; in CL_KeyMove() local 319 movespeed = 127; in CL_KeyMove() 323 movespeed = 64; in CL_KeyMove() 330 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 331 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 338 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 339 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 342 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 385 int movespeed; in CL_JoystickMove() local 389 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_input.c | 309 int movespeed; in CL_KeyMove() local 318 movespeed = 127; in CL_KeyMove() 322 movespeed = 64; in CL_KeyMove() 329 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 330 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 337 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 338 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 341 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 384 int movespeed; in CL_JoystickMove() local 388 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_input.c | 318 int movespeed; in CL_KeyMove() local 327 movespeed = 127; in CL_KeyMove() 331 movespeed = 64; in CL_KeyMove() 338 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 339 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 346 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 347 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 350 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 393 int movespeed; in CL_JoystickMove() local 397 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_input.c | 327 int movespeed; in CL_KeyMove() local 336 movespeed = 127; in CL_KeyMove() 340 movespeed = 64; in CL_KeyMove() 347 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 348 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 355 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 356 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 359 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 402 int movespeed; in CL_JoystickMove() local 406 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_input.c | 327 int movespeed; in CL_KeyMove() local 336 movespeed = 127; in CL_KeyMove() 340 movespeed = 64; in CL_KeyMove() 347 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 348 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 355 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 356 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 359 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 402 int movespeed; in CL_JoystickMove() local 406 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_input.c | 327 int movespeed; in CL_KeyMove() local 336 movespeed = 127; in CL_KeyMove() 340 movespeed = 64; in CL_KeyMove() 347 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 348 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 355 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 356 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 359 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 402 int movespeed; in CL_JoystickMove() local 406 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_input.c | 327 int movespeed; in CL_KeyMove() local 336 movespeed = 127; in CL_KeyMove() 340 movespeed = 64; in CL_KeyMove() 347 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 348 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 355 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 356 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 359 forward -= movespeed * CL_KeyState (&in_back); in CL_KeyMove() 402 int movespeed; in CL_JoystickMove() local 406 movespeed = 2; in CL_JoystickMove() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_input.cpp | 402 int movespeed; in CL_KeyMove() local 411 movespeed = 127; in CL_KeyMove() 415 movespeed = 64; in CL_KeyMove() 422 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 423 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 426 side += movespeed * CL_KeyState (&in_moveright); in CL_KeyMove() 427 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove() 430 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 431 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 433 forward += movespeed * CL_KeyState (&in_forward); in CL_KeyMove() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_input.c | 340 int movespeed; in CL_KeyMove() local 352 movespeed = 127; in CL_KeyMove() 356 movespeed = 64; in CL_KeyMove() 363 side += movespeed * CL_KeyState( &kb[KB_RIGHT] ); in CL_KeyMove() 364 side -= movespeed * CL_KeyState( &kb[KB_LEFT] ); in CL_KeyMove() 367 side += movespeed * CL_KeyState( &kb[KB_MOVERIGHT] ); in CL_KeyMove() 368 side -= movespeed * CL_KeyState( &kb[KB_MOVELEFT] ); in CL_KeyMove() 382 up += movespeed * CL_KeyState( &kb[KB_UP] ); in CL_KeyMove() 383 up -= movespeed * CL_KeyState( &kb[KB_DOWN] ); in CL_KeyMove() 385 forward += movespeed * CL_KeyState( &kb[KB_FORWARD] ); in CL_KeyMove() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_input.c | 356 int movespeed; in CL_KeyMove() local 368 movespeed = 127; in CL_KeyMove() 372 movespeed = 64; in CL_KeyMove() 379 side += movespeed * CL_KeyState( &kb[KB_RIGHT] ); in CL_KeyMove() 380 side -= movespeed * CL_KeyState( &kb[KB_LEFT] ); in CL_KeyMove() 383 side += movespeed * CL_KeyState( &kb[KB_MOVERIGHT] ); in CL_KeyMove() 384 side -= movespeed * CL_KeyState( &kb[KB_MOVELEFT] ); in CL_KeyMove() 398 up += movespeed * CL_KeyState( &kb[KB_UP] ); in CL_KeyMove() 399 up -= movespeed * CL_KeyState( &kb[KB_DOWN] ); in CL_KeyMove() 401 forward += movespeed * CL_KeyState( &kb[KB_FORWARD] ); in CL_KeyMove() [all …]
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/dports/games/xgalaga/xgalaga-2.1.1.0/ |
H A D | prize.c | 162 if(movespeed < MAXSPEED) in do_prizes() 163 movespeed++; in do_prizes() 252 movespeed = MINSPEED; in do_prizes()
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H A D | main.c | 894 movespeed = MINSPEED; 1151 movespeed = MINSPEED; 1240 if((mx/movespeed) > (plx/movespeed)) 1241 plx+=movespeed; 1242 else if((mx/movespeed) < (plx/movespeed)) 1243 plx-=movespeed;
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H A D | data.h | 49 extern int movespeed;
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H A D | data.c | 65 int movespeed = MINSPEED; variable
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_input.cpp | 880 int movespeed; in CL_KeyMove() local 889 movespeed = 127; in CL_KeyMove() 893 movespeed = 46; in CL_KeyMove() 900 side += movespeed * CL_KeyState (&in_right); in CL_KeyMove() 901 side -= movespeed * CL_KeyState (&in_left); in CL_KeyMove() 904 side += movespeed * CL_KeyState (&in_moveright); in CL_KeyMove() 905 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove() 908 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove() 909 up -= movespeed * CL_KeyState (&in_down); in CL_KeyMove() 911 forward += movespeed * CL_KeyState (&in_forward); in CL_KeyMove() [all …]
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/dports/games/xgalaga-sdl/xgalaga-sdl-2.1.1.0-sdl/src/ |
H A D | prize.c | 185 if(movespeed < MAXSPEED) in do_prizes() 186 movespeed++; in do_prizes() 269 movespeed = MINSPEED; in do_prizes()
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H A D | main.c | 730 movespeed = MINSPEED; in start_game() 1100 movespeed = MINSPEED; in do_player() 1189 if((mx/movespeed) > (plx/movespeed)) in do_player() 1190 plx+=movespeed; in do_player() 1191 else if((mx/movespeed) < (plx/movespeed)) in do_player() 1192 plx-=movespeed; in do_player()
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H A D | data.h | 57 extern int movespeed;
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H A D | data.c | 68 int movespeed = MINSPEED; variable
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/dports/cad/repsnapper/repsnapper-2.5a4/src/gcode/ |
H A D | gcodestate.h | 50 double movespeed,
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/dports/cad/repsnapper/repsnapper-2.5a4/src/slicer/ |
H A D | printlines.h | 102 const double &minspeed, const double &movespeed, 185 double movespeed) const; 221 double speed=1, double movespeed=1, double feedratio=1.0) const;
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H A D | printlines.cpp | 186 const double &minspeed, const double &movespeed, in getCommands() argument 208 PLine3 move3(area, extruder, lastpos, lifted_from, movespeed, 0); in getCommands() 212 minspeed, movespeed, in getCommands() 555 double speed, double movespeed, double feedrate) const in addLine() argument 565 PLine2 move(area, lines.back().extruder_no, lastpos, lfrom, movespeed, 0); in addLine() 633 double movespeed) const in getLinesTo() 642 speed, movespeed, m_poly->getExtrusionFactor()); in getLinesTo() 741 double movespeed = settings->get_double("Hardware","MaxMoveSpeedXY") * 60; in makeLines() local 769 printpolys[npindex]->getLinesTo(lines, nvindex, movespeed); in makeLines() 1699 movespeed = settings.get_double("Hardware","MaxMoveSpeedXY") * 60, local [all …]
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/dports/games/sauerbraten/sauerbraten/src/rpggame/ |
H A D | stats.h | 23 N(movespeed) \
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/dports/games/zdoom/zdoom-2.8.1/src/fragglescript/ |
H A D | t_func.cpp | 1651 DMoveFloor(sector_t * sec,int moveheight,int _m_Direction,int crush,int movespeed) in DMoveFloor() argument 1656 m_Speed=movespeed; in DMoveFloor() 3076 fixed_t zdist, xydist, movespeed; in SF_MoveCamera() local 3103 movespeed = fixedvalue(t_argv[3]); in SF_MoveCamera() 3158 xstep = FixedMul(finecosine[mobjangle >> ANGLETOFINESHIFT], movespeed); in SF_MoveCamera() 3159 ystep = FixedMul(finesine[mobjangle >> ANGLETOFINESHIFT], movespeed); in SF_MoveCamera() 3161 if(xydist && movespeed) in SF_MoveCamera() 3162 zstep = FixedDiv(zdist, FixedDiv(xydist, movespeed)); in SF_MoveCamera() 3164 zstep = zdist > 0 ? movespeed : -movespeed; in SF_MoveCamera() 3166 if(xydist && movespeed && !anglespeed) in SF_MoveCamera() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | t_func.c | 2659 fixed_t xdist, ydist, zdist, xydist, movespeed; in SF_MoveCamera() local 2687 movespeed = fixedvalue(t_argv[3]); in SF_MoveCamera() 2740 if (movespeed) in SF_MoveCamera() 2743 xstep = FixedMul( cosine_ANG(mobjangle), movespeed); in SF_MoveCamera() 2744 ystep = FixedMul( sine_ANG(mobjangle), movespeed); in SF_MoveCamera() 2746 zstep = FixedDiv(zdist, FixedDiv(xydist, movespeed)); in SF_MoveCamera() 2748 zstep = zdist > 0 ? movespeed : -movespeed; in SF_MoveCamera() 2755 fmovestep = ((double) FixedDiv(xydist, movespeed) / FRACUNIT); in SF_MoveCamera() 2767 fmovestep = ((double) FixedDiv(xydist, movespeed) / FRACUNIT); in SF_MoveCamera()
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