/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | musicclass.as | 18 musicfade = 0; 65 if (musicfade == 0) { 67 musicfade = 61; 73 musicfade--; 74 if (musicfade > 0) { 75 musicchannel.soundTransform = new SoundTransform(musicfade / 60); 93 if (musicfade > 0) processmusicfade(); 174 public var currentsong:int, musicfade:int, musicfadein:int;
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H A D | Main.as | 152 music.currentsong = -1; music.musicfade = 0;//no music, no amb
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | Music.h | 33 int currentsong, musicfade, musicfadein; variable
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | scriptcommon.h | 118 extern float musicfade[2];
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmsc.cpp | 1599 musicfade(); in newmap() 2435 musicfade(); in choosemission() 2720 musicfade(); in choosemission() 2853 musicfade(); in tekloadmissioninfo() 2932 musicfade(); in choosemap() 3187 musicfade(); in choosemap()
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H A D | teksnd.cpp | 804 musicfade(int dir) 1351 musicfade() in musicfade() function
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H A D | tekwar.h | 771 void musicfade();
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1391 float musicfade; member
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H A D | openbor.c | 412 float musicfade[2] = {0,0}; variable 2484 if(musicfade[1] > 0) in check_music() 2486 musicfade[1] -= musicfade[0]; in check_music() 2487 sound_volume_music((int)musicfade[1], (int)musicfade[1]); in check_music() 8845 next.musicfade = GET_FLOAT_ARG(1); in load_level() 8867 if(next.musicfade == 0) memset(&next,0,sizeof(s_spawn_entry)); in load_level() 19437 if(level->spawnpoints[current_spawn].musicfade){ in update_scroller() 19438 musicfade[0] = (float)level->spawnpoints[current_spawn].musicfade; in update_scroller() 19439 musicfade[1] = (float)savedata.musicvol; in update_scroller()
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H A D | openborscript.c | 89 extern float musicfade[2]; 9529 musicfade[0] = value; in openbor_fademusic() 9530 musicfade[1] = (float)savedata.musicvol; in openbor_fademusic()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1405 float musicfade;
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H A D | openbor.c | 457 float musicfade[2] = {0,0}; variable 2626 if(musicfade[1] > 0) in check_music() 2628 musicfade[1] -= musicfade[0]; in check_music() 2629 sound_volume_music((int)musicfade[1], (int)musicfade[1]); in check_music() 8975 next.musicfade = GET_FLOAT_ARG(1); in load_level() 8997 if(next.musicfade == 0) memset(&next,0,sizeof(s_spawn_entry)); in load_level() 19908 if(level->spawnpoints[current_spawn].musicfade){ in update_scroller() 19909 musicfade[0] = (float)level->spawnpoints[current_spawn].musicfade; in update_scroller() 19910 musicfade[1] = (float)savedata.musicvol; in update_scroller()
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H A D | openborscript.c | 90 extern float musicfade[2]; 9096 musicfade[0] = value; in openbor_fademusic() 9097 musicfade[1] = (float)savedata.musicvol; in openbor_fademusic()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1427 float musicfade; member
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H A D | openbor.c | 463 float musicfade[2] = {0, 0}; variable 3221 if(musicfade[1] > 0) in check_music() 3223 musicfade[1] -= musicfade[0]; in check_music() 3224 sound_volume_music((int)musicfade[1], (int)musicfade[1]); in check_music() 12257 next.musicfade = GET_FLOAT_ARG(1); in load_level() 12287 if(next.musicfade == 0) in load_level() 26996 if(level->spawnpoints[current_spawn].musicfade) in update_scroller() 26998 musicfade[0] = (float)level->spawnpoints[current_spawn].musicfade; in update_scroller() 26999 musicfade[1] = (float)savedata.musicvol; in update_scroller()
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H A D | openborscript.c | 91 extern float musicfade[2]; 10762 musicfade[0] = value; in openbor_fademusic() 10763 musicfade[1] = (float)savedata.musicvol; in openbor_fademusic()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2198 float musicfade; member
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H A D | openbor.c | 547 float musicfade[2] = {0, 0}; variable 3531 if(musicfade[1] > 0) in check_music() 3533 musicfade[1] -= musicfade[0]; in check_music() 3534 sound_volume_music((int)musicfade[1], (int)musicfade[1]); in check_music() 14113 next.musicfade = GET_FLOAT_ARG(1); in load_level() 14143 if(next.musicfade == 0) in load_level() 30513 if(level->spawnpoints[current_spawn].musicfade) in update_scroller() 30515 musicfade[0] = (float)level->spawnpoints[current_spawn].musicfade; in update_scroller() 30516 musicfade[1] = (float)savedata.musicvol; in update_scroller()
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H A D | openborscript.c | 95 extern float musicfade[2]; 13707 musicfade[0] = value; in openbor_fademusic() 13708 musicfade[1] = (float)savedata.musicvol; in openbor_fademusic()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2713 float musicfade; member
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H A D | openbor.c | 597 float musicfade[2] = {0, 0}; variable 2995 if(musicfade[1] > 0) in check_music() 2997 musicfade[1] -= musicfade[0]; in check_music() 2998 sound_volume_music((int)musicfade[1], (int)musicfade[1]); in check_music() 14701 next.musicfade = GET_FLOAT_ARG(1); in load_level() 14731 if(next.musicfade == 0) in load_level() 33628 if(level->spawnpoints[current_spawn].musicfade) in update_scroller() 33630 musicfade[0] = (float)level->spawnpoints[current_spawn].musicfade; in update_scroller() 33631 musicfade[1] = (float)savedata.musicvol; in update_scroller()
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H A D | openborscript.c | 11185 musicfade[0] = value; in openbor_fademusic() 11186 musicfade[1] = (float)savedata.musicvol; in openbor_fademusic()
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