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Searched refs:musicoffset (Results 1 – 16 of 16) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dscriptcommon.h120 extern u32 musicoffset;
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1392 u32 musicoffset; member
H A Dopenborscript.c91 extern u32 musicoffset;
9538 musicoffset = values[1]; in openbor_fademusic()
H A Dopenbor.c414 u32 musicoffset = 0; variable
2492 music(musicname, musicloop, musicoffset); in check_music()
8869 next.musicoffset = musicOffset; in load_level()
19443 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1406 u32 musicoffset;
H A Dopenborscript.c92 extern u32 musicoffset;
9105 musicoffset = values[1]; in openbor_fademusic()
H A Dopenbor.c459 u32 musicoffset = 0; variable
2633 music(musicname, musicloop, musicoffset); in check_music()
8999 next.musicoffset = musicOffset; in load_level()
19914 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1428 u32 musicoffset; member
H A Dopenborscript.c93 extern u32 musicoffset;
10777 musicoffset = values[1]; in openbor_fademusic()
H A Dopenbor.c465 u32 musicoffset = 0; variable
3228 music(musicname, musicloop, musicoffset); in check_music()
12292 next.musicoffset = musicOffset; in load_level()
27004 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2199 u32 musicoffset; member
H A Dopenborscript.c97 extern u32 musicoffset;
13722 musicoffset = values[1]; in openbor_fademusic()
H A Dopenbor.c549 u32 musicoffset = 0; variable
3538 music(musicname, musicloop, musicoffset); in check_music()
14148 next.musicoffset = musicOffset; in load_level()
30521 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2714 u32 musicoffset; member
H A Dopenbor.c599 u32 musicoffset = 0; variable
3002 music(musicname, musicloop, musicoffset); in check_music()
14736 next.musicoffset = musicOffset; in load_level()
33636 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
H A Dopenborscript.c11200 musicoffset = values[1]; in openbor_fademusic()