Searched refs:musicoffset (Results 1 – 16 of 16) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | scriptcommon.h | 120 extern u32 musicoffset;
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1392 u32 musicoffset; member
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H A D | openborscript.c | 91 extern u32 musicoffset; 9538 musicoffset = values[1]; in openbor_fademusic()
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H A D | openbor.c | 414 u32 musicoffset = 0; variable 2492 music(musicname, musicloop, musicoffset); in check_music() 8869 next.musicoffset = musicOffset; in load_level() 19443 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1406 u32 musicoffset;
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H A D | openborscript.c | 92 extern u32 musicoffset; 9105 musicoffset = values[1]; in openbor_fademusic()
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H A D | openbor.c | 459 u32 musicoffset = 0; variable 2633 music(musicname, musicloop, musicoffset); in check_music() 8999 next.musicoffset = musicOffset; in load_level() 19914 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1428 u32 musicoffset; member
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H A D | openborscript.c | 93 extern u32 musicoffset; 10777 musicoffset = values[1]; in openbor_fademusic()
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H A D | openbor.c | 465 u32 musicoffset = 0; variable 3228 music(musicname, musicloop, musicoffset); in check_music() 12292 next.musicoffset = musicOffset; in load_level() 27004 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2199 u32 musicoffset; member
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H A D | openborscript.c | 97 extern u32 musicoffset; 13722 musicoffset = values[1]; in openbor_fademusic()
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H A D | openbor.c | 549 u32 musicoffset = 0; variable 3538 music(musicname, musicloop, musicoffset); in check_music() 14148 next.musicoffset = musicOffset; in load_level() 30521 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2714 u32 musicoffset; member
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H A D | openbor.c | 599 u32 musicoffset = 0; variable 3002 music(musicname, musicloop, musicoffset); in check_music() 14736 next.musicoffset = musicOffset; in load_level() 33636 musicoffset = level->spawnpoints[current_spawn].musicoffset; in update_scroller()
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H A D | openborscript.c | 11200 musicoffset = values[1]; in openbor_fademusic()
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