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Searched refs:nextattack (Results 1 – 14 of 14) sorted by relevance

/dports/games/powder/powder118_src/
H A Ditem.cpp1223 if (attack->nextattack == ATTACK_NONE) in calcAverageDamage()
1226 attack = &glb_attackdefs[attack->nextattack]; in calcAverageDamage()
1986 if (attack->nextattack != ATTACK_NONE) in buildAttackName()
1990 section = buildAttackName(&glb_attackdefs[attack->nextattack]); in buildAttackName()
H A Daction.cpp794 if (attack->nextattack != ATTACK_NONE) in actionAttack()
795 attack = &glb_attackdefs[attack->nextattack]; in actionAttack()
H A Dcreature.cpp4478 goto nextattack; in receiveDamage()
4651 nextattack: in receiveDamage()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c855 (*pretvar)->lVal = (LONG)handle->nextattack; in openbor_get_entity_property()
2014 handle->nextattack = temp_int; in openbor_set_entity_property()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.h415 ieDword nextattack; variable
H A DActor.cpp461 nextattack = 0; in Actor()
6818 nextattack = 0; in InitRound()
7347 if ((nextattack > gameTime) || (gameTime == lastattack)) { in PerformAttack()
7419 if (nextattack == 0) { in PerformAttack()
7430 nextattack = core->Time.round_size*spdfactor/(attacksperround*10) + gameTime; in PerformAttack()
7433 if (nextattack > gameTime) { in PerformAttack()
7450 nextattack += (core->Time.round_size/attacksperround); in PerformAttack()
7462 buffer.appendFormatted("Next: %d ", nextattack); in PerformAttack()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1262 u32 nextattack;
H A Dopenbor.c12142 self->nextattack = 0; // reset this, make it easier to fight back in do_attack()
15066 if(target->blocking) self->nextattack = 0; in recheck_nextattack()
15067 else if(target->attacking && self->nextattack>4) self->nextattack-=4; in recheck_nextattack()
15068 else if(target->jumping && self->nextattack>16) self->nextattack-=16; in recheck_nextattack()
15070 return self->nextattack; in recheck_nextattack()
15091 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_normalattack()
15127 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
15147 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1296 u32 nextattack; member
H A Dopenbor.c16639 self->nextattack = 0; // reset this, make it easier to fight back in do_attack()
20594 self->nextattack = 0; in recheck_nextattack()
20596 else if(target->attacking && self->nextattack > 4) in recheck_nextattack()
20598 self->nextattack -= 4; in recheck_nextattack()
20600 else if(target->jumping && self->nextattack > 16) in recheck_nextattack()
20602 self->nextattack -= 16; in recheck_nextattack()
20605 return self->nextattack; in recheck_nextattack()
20639 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_normalattack()
20694 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
20727 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2062 u32 nextattack; member
H A Dopenbor.c19428 self->nextattack = 0; // reset this, make it easier to fight back in do_attack()
23713 self->nextattack = 0; in recheck_nextattack()
23715 else if(target->attacking && self->nextattack > 4) in recheck_nextattack()
23717 self->nextattack -= 4; in recheck_nextattack()
23719 else if(target->jumping && self->nextattack > 16) in recheck_nextattack()
23721 self->nextattack -= 16; in recheck_nextattack()
23724 return self->nextattack; in recheck_nextattack()
23758 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_normalattack()
23813 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
23846 self->nextattack = time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2571 u32 nextattack; // Time for next chance to attack. ~~ member
H A Dopenbor.c20398 self->nextattack = 0; // reset this, make it easier to fight back in do_attack()
25756 self->nextattack = 0; in recheck_nextattack()
25758 else if(target->attacking != ATTACKING_NONE && self->nextattack > 4) in recheck_nextattack()
25760 self->nextattack -= 4; in recheck_nextattack()
25762 else if(target->jumping && self->nextattack > 16) in recheck_nextattack()
25764 self->nextattack -= 16; in recheck_nextattack()
25767 return self->nextattack; in recheck_nextattack()
25801 self->nextattack = _time + randf(self->modeldata.attackthrottletime); in common_try_normalattack()
25857 self->nextattack = _time + randf(self->modeldata.attackthrottletime); in common_try_jumpattack()
25973 self->nextattack = _time + randf(self->modeldata.attackthrottletime); in common_try_upper()
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