/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2971 s_model *nextplayermodel (s_model *current); 3058 s_model *nextplayermodel(s_model *current);
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H A D | openbor.c | 4937 s_model *nextplayermodel(s_model *current) in nextplayermodel() function 4981 s_model *model = nextplayermodel(current); in nextplayermodeln() 5012 model = nextplayermodel(model); in nextplayermodeln()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1667 s_model * nextplayermodel(s_model *current);
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H A D | openbor.c | 3679 s_model* nextplayermodel(s_model *current){ in nextplayermodel() function 9935 model = nextplayermodel(model); in predrawstatus() 9999 …ect&&(*skipselect)[current_set][i])?findmodel((*skipselect)[current_set][i]):nextplayermodel(NULL); in predrawstatus() 21559 …modes.hShift)),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 21560 …odes.hShift))),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 21562 …pawn((float)psmenu[i][0], (float)psmenu[i][1], 0, spdirection[i], NULL, -1, nextplayermodel(NULL)); in selectplayer() 21656 …modes.hShift)),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 21657 …odes.hShift))),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 21659 …pawn((float)psmenu[i][0], (float)psmenu[i][1], 0, spdirection[i], NULL, -1, nextplayermodel(NULL)); in selectplayer() 21702 ent_set_model(example[i], nextplayermodel(example[i]->model)->name); in selectplayer()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1695 s_model * nextplayermodel(s_model *current);
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H A D | openbor.c | 3702 s_model* nextplayermodel(s_model *current){ in nextplayermodel() function 10034 model = nextplayermodel(model); in updatestatus() 10093 model = skipselect[i][0]?findmodel(skipselect[i]):nextplayermodel(NULL); in updatestatus() 21907 …modes.hShift)),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 21908 …odes.hShift))),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 21910 …pawn((float)psmenu[i][0], (float)psmenu[i][1], 0, spdirection[i], NULL, -1, nextplayermodel(NULL)); in selectplayer() 22003 …modes.hShift)),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 22004 …odes.hShift))),(float)(230+videomodes.vShift),0 ,spdirection[i] , NULL, -1, nextplayermodel(NULL)); in selectplayer() 22006 …pawn((float)psmenu[i][0], (float)psmenu[i][1], 0, spdirection[i], NULL, -1, nextplayermodel(NULL)); in selectplayer() 22049 ent_set_model(example[i], nextplayermodel(example[i]->model)->name, 0); in selectplayer()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1737 s_model *nextplayermodel(s_model *current);
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H A D | openbor.c | 4748 s_model *nextplayermodel(s_model *current) in nextplayermodel() function 4788 s_model *model = nextplayermodel(current); in nextplayermodeln() 4795 model = nextplayermodel(model); in nextplayermodeln()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2505 s_model *nextplayermodel(s_model *current);
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H A D | openbor.c | 5081 s_model *nextplayermodel(s_model *current) in nextplayermodel() function 5121 s_model *model = nextplayermodel(current); in nextplayermodeln() 5128 model = nextplayermodel(model); in nextplayermodeln()
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