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Searched refs:nohurt (Results 1 – 11 of 11) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dlevel.c462 (*pretvar)->lVal = (LONG)handle->nohurt; in openbor_get_level_property()
1090 handle->nohurt = temp_int; in openbor_set_level_property()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1569 int nohurt; // Used to specify if you can hurt the other player during bonus levels member
H A Dopenbor.c8805 level->nohurt = 0; // Default set to players can hurt each other during bonus levels in load_level()
9115 … level->nohurt = GET_INT_ARG(3); // Can hurt other players during bonus levels (default 0 - yes) in load_level()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1594 int nohurt; // Used to specify if you can hurt the other player during bonus levels
H A Dopenbor.c8931 level->nohurt = 0; // Default set to players can hurt each other during bonus levels in load_level()
9197 … level->nohurt = GET_INT_ARG(3); // Can hurt other players during bonus levels (default 0 - yes) in load_level()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1623 int nohurt; // Used to specify if you can hurt the other player during bonus levels member
H A Dopenbor.c12210 level->nohurt = 0; // Default set to players can hurt each other during bonus levels in load_level()
12569 … level->nohurt = GET_INT_ARG(3); // Can hurt other players during bonus levels (default 0 - yes) in load_level()
16679 if(didblock && !level->nohurt) in do_attack()
25840 if(healthcheat || (level->nohurt && (other->modeldata.type & TYPE_ENEMY))) in player_takedamage()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2390 int nohurt; // Used to specify if you can hurt the other player during bonus levels member
H A Dopenbor.c14065 level->nohurt = 0; // Default set to players can hurt each other during bonus levels in load_level()
14435 … level->nohurt = GET_INT_ARG(3); // Can hurt other players during bonus levels (default 0 - yes) in load_level()
19471 if(didblock && !level->nohurt) in do_attack()
29320 if(healthcheat || (level->nohurt && (other->modeldata.type & TYPE_ENEMY))) in player_takedamage()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2900 int nohurt; // Used to specify if you can hurt the other player during bonus levels member
H A Dopenbor.c14651 level->nohurt = DAMAGE_FROM_ENEMY_ON; in load_level()
15030 level->nohurt = DAMAGE_FROM_ENEMY_OFF; in load_level()
20440 if(didblock && level->nohurt == DAMAGE_FROM_ENEMY_ON) in do_attack()
32242 …if(healthcheat || (level->nohurt == DAMAGE_FROM_ENEMY_OFF && (other->modeldata.type & TYPE_ENEMY))) in player_takedamage()