Home
last modified time | relevance | path

Searched refs:nosame (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/scalers/
H A Dhq2xs_16.cpp369 bool nosame = true; in RenderHQ2XS() local
371 nosame = false; in RenderHQ2XS()
373 if(nosame) in RenderHQ2XS()
706 bool nosame = true; in RenderHQ3XS() local
708 nosame = false; in RenderHQ3XS()
710 if(nosame) in RenderHQ3XS()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/scalers/
H A Dhq2xs_16.cpp369 bool nosame = true; in RenderHQ2XS() local
371 nosame = false; in RenderHQ2XS()
373 if(nosame) in RenderHQ2XS()
706 bool nosame = true; in RenderHQ3XS() local
708 nosame = false; in RenderHQ3XS()
710 if(nosame) in RenderHQ3XS()
/dports/games/libretro-snes9x/snes9x-73aa348/win32/
H A Drender.cpp1903 bool nosame = true; in RenderHQ2X() local
1905 nosame = false; in RenderHQ2X()
1907 if(nosame) in RenderHQ2X()
2281 bool nosame = true; in RenderHQ3X() local
2283 nosame = false; in RenderHQ3X()
2285 if(nosame) in RenderHQ3X()
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Drender.cpp2005 bool nosame = true; in RenderHQ2X() local
2007 nosame = false; in RenderHQ2X()
2009 if(nosame) in RenderHQ2X()
2383 bool nosame = true; in RenderHQ3X() local
2385 nosame = false; in RenderHQ3X()
2387 if(nosame) in RenderHQ3X()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dlevel.c219 (*pretvar)->lVal = (LONG)handle->nosame; in openbor_get_set_property()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1479 int nosame;
H A Dopenbor.c8512 set->nosame = GET_INT_ARG(1); in load_levelorder()
22182 sameplayer = set->nosame; in playgame()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1501 int nosame; member
H A Dopenbor.c4789 if(set->nosame) in nextplayermodeln()
4844 if(set->nosame) in prevplayermodeln()
11569 set->nosame |= GET_INT_ARG(1) != 0; in load_levelorder()
11570 set->nosame |= GET_INT_ARG(2) != 0 ? 2 : 0; in load_levelorder()
13633 … player[i].colourmap = (colourselect && (set->nosame & 2)) ? nextcolourmap(model, i - 1) : 0; in updatestatus()
13652 … player[i].colourmap = (colourselect && (set->nosame & 2)) ? nextcolourmap(model, i - 1) : 0; in updatestatus()
29314 …player[i].colourmap = (colourselect && (set->nosame & 2)) ? nextcolourmap(example->model, i - 1) :… in spawnexample()
29658 sameplayer = set->nosame; in playgame()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2268 int nosame; member
H A Dopenbor.c5122 if(set->nosame & 1) in nextplayermodeln()
5177 if(set->nosame & 1) in prevplayermodeln()
13332 set->nosame |= GET_INT_ARG(1) != 0; in load_levelorder()
13333 set->nosame |= GET_INT_ARG(2) != 0 ? 2 : 0; in load_levelorder()
15556 if ( colourselect && (set->nosame & 2) ) in updatestatus()
15584 if ( colourselect && (set->nosame & 2) ) in updatestatus()
15618 if ( colourselect && (set->nosame & 2) ) in updatestatus()
33288 if ( colourselect && (set->nosame & 2) ) in spawnexample()
33718 sameplayer = set->nosame; in playgame()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2778 int nosame; member
H A Dopenbor.c4645 if (colourselect && (set->nosame & 2)) in nextcolourmapn()
4764 if (colourselect && (set->nosame & 2)) in prevcolourmapn()
4983 if(set->nosame & 1) in nextplayermodeln()
5063 if(set->nosame & 1) in prevplayermodeln()
13916 set->nosame |= GET_INT_ARG(1) != 0; in load_levelorder()
13917 set->nosame |= GET_INT_ARG(2) != 0 ? 2 : 0; in load_levelorder()
16161 … player[i].colourmap = (colourselect && (set->nosame & 2)) ? nextcolourmapn(model, -1, i) : 0; in updatestatus()
36567 if (colourselect && (set->nosame & 2)) in spawnexample()
36982 if (colourselect && (set->nosame & 2)) in selectplayer()
37090 if (colourselect && (set->nosame & 2)) in selectplayer()
[all …]