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Searched refs:notify_obstacle_reached (Results 1 – 25 of 42) sorted by relevance

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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/movements/
H A DRandomMovement.cpp175 void RandomMovement::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::RandomMovement
177 StraightMovement::notify_obstacle_reached(); in notify_obstacle_reached()
H A DMovement.cpp283 void Movement::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::Movement
291 entity->notify_obstacle_reached(); in notify_obstacle_reached()
H A DRelativeMovement.cpp90 notify_obstacle_reached(); in update()
H A DStraightMovement.cpp378 notify_obstacle_reached(); in update_smooth_xy()
635 notify_obstacle_reached(); in update_non_smooth_xy()
H A DPixelMovement.cpp184 notify_obstacle_reached(); in update()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DFreeState.cpp128 void Hero::FreeState::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::Hero::FreeState
130 PlayerMovementState::notify_obstacle_reached(); in notify_obstacle_reached()
H A DSwordLoadingState.cpp127 void Hero::SwordLoadingState::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::Hero::SwordLoadingState
129 PlayerMovementState::notify_obstacle_reached(); in notify_obstacle_reached()
H A DRunningState.cpp173 void Hero::RunningState::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::Hero::RunningState
175 HeroState::notify_obstacle_reached(); in notify_obstacle_reached()
H A DHookshotState.cpp188 void Hero::HookshotState::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::Hero::HookshotState
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DBlock.cpp280 void Block::notify_obstacle_reached() { in notify_obstacle_reached() function in Solarus::Block
285 Entity::notify_obstacle_reached(); in notify_obstacle_reached()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/movements/
H A DRandomMovement.h52 virtual void notify_obstacle_reached() override;
H A DMovement.h76 virtual void notify_obstacle_reached();
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DFreeState.h40 void notify_obstacle_reached() override;
H A DSwordLoadingState.h38 void notify_obstacle_reached() override;
H A DSwordTappingState.h44 void notify_obstacle_reached() override;
H A DSwordSwingingState.h43 void notify_obstacle_reached() override;
H A DPushingState.h45 void notify_obstacle_reached() override;
H A DHookshotState.h54 void notify_obstacle_reached() override;
H A DPullingState.h43 void notify_obstacle_reached() override;
H A DSpinAttackState.h48 void notify_obstacle_reached() override;
H A DRunningState.h41 void notify_obstacle_reached() override;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DHookshot.h60 void notify_obstacle_reached() override;
H A DBlock.h68 void notify_obstacle_reached() override;
H A DBoomerang.h73 virtual void notify_obstacle_reached() override;
H A DCarriedObject.h99 void notify_obstacle_reached() override;

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