Searched refs:numspawns (Results 1 – 11 of 11) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | level.c | 794 (*pretvar)->lVal = (LONG)handle->numspawns; in openbor_get_level_property() 1525 handle->numspawns = temp_int; in openbor_set_level_property()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1530 int numspawns; member
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H A D | openbor.c | 9509 if(level->numspawns >= LEVEL_MAX_SPAWNS) { in load_level() 9514 memcpy(&level->spawnpoints[level->numspawns], &next, sizeof(s_spawn_entry)); in load_level() 9515 level->numspawns++; in load_level() 19425 if(current_spawn>=level->numspawns && !findent(TYPE_ENEMY) && in update_scroller() 19434 current_spawn<level->numspawns && in update_scroller()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1541 int numspawns;
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H A D | openbor.c | 9648 if(level->numspawns >= LEVEL_MAX_SPAWNS) { in load_level() 9653 memcpy(&level->spawnpoints[level->numspawns], &next, sizeof(s_spawn_entry)); in load_level() 9654 level->numspawns++; in load_level() 19896 if(current_spawn>=level->numspawns && !findent(TYPE_ENEMY) && in update_scroller() 19905 current_spawn<level->numspawns && in update_scroller()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1572 int numspawns; member
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H A D | openbor.c | 11937 for(i = 0; i < lv->numspawns; i++) in free_level() 13091 __realloc(level->spawnpoints, level->numspawns); in load_level() 13092 memcpy(&level->spawnpoints[level->numspawns], &next, sizeof(next)); in load_level() 13093 level->numspawns++; in load_level() 26980 if(current_spawn >= level->numspawns && !findent(TYPE_ENEMY) && in update_scroller() 26992 current_spawn < level->numspawns && in update_scroller()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2338 int numspawns; member
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H A D | openbor.c | 13709 for(i = 0; i < lv->numspawns; i++) in free_level() 14965 __realloc(level->spawnpoints, level->numspawns); in load_level() 14966 memcpy(&level->spawnpoints[level->numspawns], &next, sizeof(next)); in load_level() 14967 level->numspawns++; in load_level() 30497 if(current_spawn >= level->numspawns && !findent(TYPE_ENEMY) && in update_scroller() 30509 current_spawn < level->numspawns && in update_scroller()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2848 int numspawns; member
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H A D | openbor.c | 14282 for(i = 0; i < lv->numspawns; i++) in free_level() 15565 __realloc(level->spawnpoints, level->numspawns); in load_level() 15566 memcpy(&level->spawnpoints[level->numspawns], &next, sizeof(next)); in load_level() 15567 level->numspawns++; in load_level() 33611 if(current_spawn >= level->numspawns && !findent(TYPE_ENEMY) && p_alive) in update_scroller() 33624 current_spawn < level->numspawns && in update_scroller()
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