/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | ai.h | 62 int numwaypoints; member 65 obstacle(void *owner, float above = -1) : owner(owner), numwaypoints(0), above(above) {} in owner() 85 obstacles.last().numwaypoints++; in add() 96 obstacles.last().numwaypoints += o.numwaypoints; in add() 109 int next = cur + ob.numwaypoints; \
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H A D | waypoint.cpp | 380 int next = cur + ob.numwaypoints; in remap()
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | ai.h | 62 int numwaypoints; member 65 obstacle(void *owner, float above = -1) : owner(owner), numwaypoints(0), above(above) {} in owner() 85 obstacles.last().numwaypoints++; in add() 96 obstacles.last().numwaypoints += o.numwaypoints; in add() 109 int next = cur + ob.numwaypoints; \
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H A D | waypoint.cpp | 364 int next = cur + ob.numwaypoints; in remap()
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H A D | ai.cpp | 1408 int next = cur + ob.numwaypoints; in render()
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/dports/games/tesseract/tesseract/src/game/ |
H A D | ai.h | 62 int numwaypoints; member 65 obstacle(void *owner, float above = -1) : owner(owner), numwaypoints(0), above(above) {} in owner() 85 obstacles.last().numwaypoints++; in add() 96 obstacles.last().numwaypoints += o.numwaypoints; in add() 109 int next = cur + ob.numwaypoints; \
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H A D | waypoint.cpp | 364 int next = cur + ob.numwaypoints; in remap()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | ai.h | 77 int numwaypoints; member 80 obstacle(void *owner, float above = -1) : owner(owner), numwaypoints(0), above(above) {} in owner() 100 obstacles.last().numwaypoints++; in add() 111 obstacles.last().numwaypoints += o.numwaypoints; in add() 124 int next = cur + ob.numwaypoints; \
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H A D | waypoint.cpp | 376 int next = cur + ob.numwaypoints; in remap()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | ai.h | 78 int numwaypoints; member 81 obstacle(void *owner, float above = -1) : owner(owner), numwaypoints(0), above(above) {} in owner() 101 obstacles.last().numwaypoints++; in add() 112 obstacles.last().numwaypoints += o.numwaypoints; in add() 125 int next = cur + ob.numwaypoints; \
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H A D | waypoint.cpp | 379 int next = cur + ob.numwaypoints; in remap()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Devtools/ |
H A D | ConsoleCmds.cpp | 276 if (Person::players[j]->numwaypoints < 30) { in ch_save() 277 fpackf(tfile, "Bi", Person::players[j]->numwaypoints); in ch_save() 278 for (int k = 0; k < Person::players[j]->numwaypoints; k++) { in ch_save() 286 Person::players[j]->numwaypoints = 0; in ch_save() 288 …fpackf(tfile, "Bi Bi Bi", Person::players[j]->numwaypoints, Person::players[j]->waypoint, Person::… in ch_save()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/ |
H A D | Person.hpp | 276 int numwaypoints; member in Person
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H A D | Person.cpp | 308 numwaypoints(0) in Person() 397 funpackf(tfile, "Bi", &numwaypoints); in Person() 398 for (int j = 0; j < numwaypoints; j++) { in Person() 410 if (waypoint > (numwaypoints - 1)) { in Person() 7599 if (numwaypoints > 1 && howactive == typeactive && pausetime <= 0) { in doAI() 7609 if (waypoint > numwaypoints - 1) { in doAI() 7615 if (numwaypoints > 1 && howactive == typeactive && pausetime <= 0) { in doAI() 8410 if (aitype == passivetype && !(numwaypoints > 1) || in doAI()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_setup.c | 154 UINT16 numwaypoints[NUMWAYPOINTSEQUENCES]; variable 159 if (id >= numwaypoints[sequence]) in P_AddWaypoint() 160 numwaypoints[sequence] = id + 1; in P_AddWaypoint() 168 for (id = 0; id < numwaypoints[sequence]; id++) in P_ResetWaypoints() 171 numwaypoints[sequence] = 0; in P_ResetWaypoints() 182 return waypoints[sequence][numwaypoints[sequence] - 1]; in P_GetLastWaypoint() 195 id = numwaypoints[sequence] - 1; in P_GetPreviousWaypoint() 208 if (id == numwaypoints[sequence] - 1) in P_GetNextWaypoint() 228 for (wp = 0; wp < numwaypoints[sequence]; wp++) in P_GetClosestWaypoint() 253 if (numwaypoints[sequence] <= 1) in P_IsDegeneratedWaypointSequence() [all …]
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H A D | doomstat.h | 640 extern UINT16 numwaypoints[NUMWAYPOINTSEQUENCES];
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H A D | p_saveg.c | 742 WRITEUINT16(save_p, numwaypoints[i]); in P_NetArchiveWaypoints() 743 for (j = 0; j < numwaypoints[i]; j++) in P_NetArchiveWaypoints() 755 numwaypoints[i] = READUINT16(save_p); in P_NetUnArchiveWaypoints() 756 for (j = 0; j < numwaypoints[i]; j++) in P_NetUnArchiveWaypoints()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | GameDraw.cpp | 556 if (Person::players[k]->numwaypoints > 1) { in DrawGLScene() 558 for (int i = 0; i < Person::players[k]->numwaypoints; i++) { in DrawGLScene() 924 …erson::players.size()) - 1) + ": numwaypoints: " + to_string(Person::players.back()->numwaypoints); in DrawGLScene()
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H A D | GameTick.cpp | 1495 if (Person::players.back()->numwaypoints < 90) { in ProcessDevInput() 1496 …Person::players.back()->waypoints[Person::players.back()->numwaypoints] = Person::players[0]->coor… in ProcessDevInput() 1497 … Person::players.back()->waypointtype[Person::players.back()->numwaypoints] = editorpathtype; in ProcessDevInput() 1498 Person::players.back()->numwaypoints++; in ProcessDevInput() 4327 Person::players[i]->numwaypoints <= 1))) { in Tick()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | entity.c | 1205 (*pretvar)->lVal = (LONG)handle->numwaypoints; in openbor_get_entity_property() 2431 handle->numwaypoints = temp_int; in openbor_set_entity_property()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1306 int numwaypoints;
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H A D | openborscript.c | 11301 wp = (point2d*)malloc(sizeof(point2d)*(num+e->numwaypoints)); in openbor_waypoints() 11313 if(e->numwaypoints){ in openbor_waypoints() 11314 for(i=0; i<e->numwaypoints; i++){ in openbor_waypoints() 11321 e->numwaypoints = num; in openbor_waypoints() 11323 e->numwaypoints = 0; in openbor_waypoints()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1340 int numwaypoints; member
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H A D | openborscript.c | 14136 wp = malloc(sizeof(*wp) * (num + e->numwaypoints)); in openbor_waypoints() 14153 if(e->numwaypoints) in openbor_waypoints() 14155 for(i = 0; i < e->numwaypoints; i++) in openbor_waypoints() 14166 e->numwaypoints = num; in openbor_waypoints() 14170 e->numwaypoints = 0; in openbor_waypoints()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openborscript.c | 14576 wp = malloc(sizeof(*wp) * (num + e->numwaypoints)); in openbor_waypoints() 14593 if(e->numwaypoints) in openbor_waypoints() 14595 for(i = 0; i < e->numwaypoints; i++) in openbor_waypoints() 14606 e->numwaypoints = num; in openbor_waypoints() 14610 e->numwaypoints = 0; in openbor_waypoints()
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