Searched refs:pColourmap (Results 1 – 10 of 10) sorted by relevance
642 char pColourmap[MAX_PLAYERS]; // colour map member
21401 savelevel[current_set].pColourmap[i] = player[i].colourmap; in savelevelinfo()21847 player[i].colourmap = savelevel[current_set].pColourmap[i]; in playgame()
644 char pColourmap[MAX_PLAYERS]; // colour map member
21746 save->pColourmap[i] = player[i].colourmap; in savelevelinfo()22203 player[i].colourmap = save->pColourmap[i]; in playgame()
657 int pColourmap[MAX_PLAYERS]; // colour map member
29204 save->pColourmap[i] = player[i].colourmap; in savelevelinfo()29688 player[i].colourmap = save->pColourmap[i]; in playgame()
1288 int pColourmap[MAX_PLAYERS]; // colour map member
33163 save->pColourmap[i] = player[i].colourmap; in savelevelinfo()33736 player[i].colourmap = save->pColourmap[i]; in playgame()
1730 int pColourmap[MAX_PLAYERS]; // colour map member
36337 save->pColourmap[i] = player[i].colourmap; in savelevelinfo()37208 player[i].colourmap = save->pColourmap[i]; in playgame()