Home
last modified time | relevance | path

Searched refs:pWeapnum (Results 1 – 10 of 10) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h641 char pWeapnum[MAX_PLAYERS]; // weapon member
H A Dopenbor.c21400 savelevel[current_set].pWeapnum[i] = player[i].weapnum; in savelevelinfo()
21848 player[i].weapnum = savelevel[current_set].pWeapnum[i]; in playgame()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h643 char pWeapnum[MAX_PLAYERS]; // weapon member
H A Dopenbor.c21745 save->pWeapnum[i] = player[i].weapnum; in savelevelinfo()
22204 player[i].weapnum = save->pWeapnum[i]; in playgame()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h656 int pWeapnum[MAX_PLAYERS]; // weapon member
H A Dopenbor.c29203 save->pWeapnum[i] = player[i].weapnum; in savelevelinfo()
29689 player[i].weapnum = save->pWeapnum[i]; in playgame()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1287 int pWeapnum[MAX_PLAYERS]; // weapon member
H A Dopenbor.c33162 save->pWeapnum[i] = player[i].weapnum; in savelevelinfo()
33737 player[i].weapnum = save->pWeapnum[i]; in playgame()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1729 int pWeapnum[MAX_PLAYERS]; // weapon member
H A Dopenbor.c36336 save->pWeapnum[i] = player[i].weapnum; in savelevelinfo()
37209 player[i].weapnum = save->pWeapnum[i]; in playgame()