Searched refs:p_navigation_polygon (Results 1 – 8 of 8) sorted by relevance
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | tile_set.h | 241 void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon); 244 …void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon,…
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H A D | tile_set.cpp | 894 …ileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) { in tile_set_navigation_polygon() argument 897 tile_map[p_id].navigation_polygon = p_navigation_polygon; in tile_set_navigation_polygon() 913 …le_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vect… in autotile_set_navigation_polygon() argument 916 if (p_navigation_polygon.is_null()) { in autotile_set_navigation_polygon() 921 tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon; in autotile_set_navigation_polygon()
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/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | tile_set.h | 241 void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon); 244 …void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon,…
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H A D | tile_set.cpp | 894 …ileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) { in tile_set_navigation_polygon() argument 897 tile_map[p_id].navigation_polygon = p_navigation_polygon; in tile_set_navigation_polygon() 913 …le_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vect… in autotile_set_navigation_polygon() argument 916 if (p_navigation_polygon.is_null()) { in autotile_set_navigation_polygon() 921 tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon; in autotile_set_navigation_polygon()
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | tile_set.h | 113 void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon);
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H A D | tile_set.cpp | 291 …ileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) { in tile_set_navigation_polygon() argument 294 tile_map[p_id].navigation_polygon = p_navigation_polygon; in tile_set_navigation_polygon()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | tile_set.h | 113 void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon);
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H A D | tile_set.cpp | 291 …ileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) { in tile_set_navigation_polygon() argument 294 tile_map[p_id].navigation_polygon = p_navigation_polygon; in tile_set_navigation_polygon()
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