Searched refs:playkeys (Results 1 – 15 of 15) sorted by relevance
9914 else if(player[i].playkeys & FLAG_MOVELEFT) in predrawstatus()9930 player[i].playkeys = 0; in predrawstatus()9948 player[i].playkeys = 0; in predrawstatus()9968 player[i].playkeys = 0; in predrawstatus()9986 player[i].playkeys = 0; in predrawstatus()9996 if(player[i].playkeys & FLAG_START) in predrawstatus()17338 …player[(int)self->playerindex].playkeys -= player[(int)self->playerindex].playkeys&(FLAG_JUMP|FLAG… in player_grab_check()20209 player[p].playkeys |= player[p].newkeys; in inputrefresh()20210 player[p].playkeys &= player[p].keys; in inputrefresh()21440 player[i].newkeys = player[i].playkeys = 0; in playlevel()[all …]
1344 u32 playkeys; member
7643 (*pretvar)->lVal = (LONG)player[index].playkeys; in openbor_getplayerproperty()7801 player[index].playkeys = (int)ltemp; in openbor_changeplayerproperty()
10029 player[i].playkeys = 0; in updatestatus()10047 player[i].playkeys = 0; in updatestatus()10067 player[i].playkeys = 0; in updatestatus()10085 player[i].playkeys = 0; in updatestatus()18410 pl->playkeys -= FLAG_JUMP; in player_think()18425 pl->playkeys -= FLAG_JUMP; in player_think()18488 pl->playkeys -= FLAG_ATTACK; in player_think()18570 pl->playkeys -= FLAG_JUMP; in player_think()20549 pl->playkeys |= pl->newkeys; in inputrefresh()20550 pl->playkeys &= pl->keys; in inputrefresh()[all …]
1362 u32 playkeys;
7191 (*pretvar)->lVal = (LONG)player[index].playkeys; in openbor_getplayerproperty()7336 player[index].playkeys = (int)ltemp; in openbor_changeplayerproperty()
13636 player[i].playkeys = 0; in updatestatus()13642 player[i].playkeys = 0; in updatestatus()25067 if(pl->playkeys & FLAG_MOVEUP) in player_think()25103 if(pl->playkeys & FLAG_MOVEDOWN) in player_think()25166 pl->playkeys &= ~FLAG_JUMP; in player_think()25181 pl->playkeys &= ~FLAG_JUMP; in player_think()25256 pl->playkeys &= ~FLAG_ATTACK; in player_think()25342 pl->playkeys &= ~FLAG_JUMP; in player_think()27780 pl->playkeys |= pl->newkeys; in inputrefresh()27781 pl->playkeys &= pl->keys; in inputrefresh()[all …]
1397 u32 playkeys; member
8271 (*pretvar)->lVal = (LONG)player[index].playkeys; in openbor_getplayerproperty()8500 player[index].playkeys = (int)ltemp; in openbor_changeplayerproperty()
15577 player[i].playkeys = 0; in updatestatus()15604 player[i].playkeys = 0; in updatestatus()28522 if(pl->playkeys & FLAG_MOVEUP) in player_think()28558 if(pl->playkeys & FLAG_MOVEDOWN) in player_think()28721 pl->playkeys &= ~FLAG_ATTACK; in player_think()28807 pl->playkeys &= ~FLAG_JUMP; in player_think()31318 pl->playkeys &= pl->keys; in inputrefresh()31329 pl->playkeys &= pl->keys; in inputrefresh()31493 reckey.playkeys[p] = player[p].playkeys; in recordInputs()31631 player[p].playkeys = reckey.playkeys[p]; in playRecordedInputs()[all …]
123 u32 playkeys[MAX_PLAYERS]; member2165 u32 playkeys; member
10508 (*pretvar)->lVal = (LONG)player[index].playkeys; in openbor_getplayerproperty()10889 player[index].playkeys = (int)ltemp; in openbor_changeplayerproperty()
16163 player[i].playkeys = 0; in updatestatus()31386 if(pl->playkeys & FLAG_MOVEUP) in player_think()31422 if(pl->playkeys & FLAG_MOVEDOWN) in player_think()31585 pl->playkeys &= ~FLAG_ATTACK; in player_think()31675 pl->playkeys &= ~FLAG_JUMP; in player_think()34463 pl->playkeys &= pl->keys; in inputrefresh()34474 pl->playkeys &= pl->keys; in inputrefresh()34640 reckey.playkeys[p] = player[p].playkeys; in recordInputs()34778 player[p].playkeys = reckey.playkeys[p]; in playRecordedInputs()36865 player[i].playkeys = 0; in selectplayer()[all …]
204 u64 playkeys[MAX_PLAYERS]; member2679 u64 playkeys; member
7515 (*pretvar)->lVal = (LONG)player[index].playkeys; in openbor_getplayerproperty()7903 player[index].playkeys = (LONG)ltemp; in openbor_changeplayerproperty()