Searched refs:projectilehit (Results 1 – 15 of 15) sorted by relevance
4499 newchar->projectilehit = 0; in lcmHandleCommandProjectilehit()4504 newchar->projectilehit |= TYPE_ENEMY; in lcmHandleCommandProjectilehit()4506 newchar->projectilehit |= TYPE_PLAYER; in lcmHandleCommandProjectilehit()4508 newchar->projectilehit |= TYPE_OBSTACLE; in lcmHandleCommandProjectilehit()4510 newchar->projectilehit |= TYPE_SHOT; in lcmHandleCommandProjectilehit()4512 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()4690 newchar->projectilehit = -1; in init_model()7289 newchar->projectilehit = TYPE_ENEMY | TYPE_PLAYER | TYPE_OBSTACLE; in load_cached_model()10874 if(ent->modeldata.projectilehit<0) in ent_copy_uninit()10875 ent->modeldata.projectilehit = oldmodel->projectilehit; in ent_copy_uninit()[all …]
1110 …short projectilehit:16; // specify types that can be hit by this entity if… member
6946 ent->modeldata.projectilehit = 0; in openbor_changeentityproperty()6953 ent->modeldata.projectilehit |= entitytypes[(int)ltemp]; in openbor_changeentityproperty()
6770 newchar->projectilehit = 0; in lcmHandleCommandProjectilehit()6776 newchar->projectilehit |= TYPE_ENEMY; in lcmHandleCommandProjectilehit()6780 newchar->projectilehit |= TYPE_PLAYER; in lcmHandleCommandProjectilehit()6784 newchar->projectilehit |= TYPE_OBSTACLE; in lcmHandleCommandProjectilehit()6788 newchar->projectilehit |= TYPE_SHOT; in lcmHandleCommandProjectilehit()6792 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()6796 newchar->projectilehit |= atoi(value); //debug raw integer value in lcmHandleCommandProjectilehit()7114 newchar->projectilehit = -1; in init_model()15181 if(ent->modeldata.projectilehit < 0) in ent_copy_uninit()15183 ent->modeldata.projectilehit = oldmodel->projectilehit; in ent_copy_uninit()[all …]
1167 int projectilehit; // specify types that can be hit by this entity if it is thrown member
4810 (*pretvar)->lVal = (LONG)ent->modeldata.projectilehit; in openbor_getentityproperty()7511 ent->modeldata.projectilehit = 0; in openbor_changeentityproperty()7520 ent->modeldata.projectilehit |= entitytypes[ltemp & 0x7fffffff]; in openbor_changeentityproperty()7524 ent->modeldata.projectilehit |= ltemp; in openbor_changeentityproperty()
4594 newchar->projectilehit = 0; in lcmHandleCommandProjectilehit()4599 newchar->projectilehit |= TYPE_ENEMY; in lcmHandleCommandProjectilehit()4601 newchar->projectilehit |= TYPE_PLAYER; in lcmHandleCommandProjectilehit()4603 newchar->projectilehit |= TYPE_OBSTACLE; in lcmHandleCommandProjectilehit()4605 newchar->projectilehit |= TYPE_SHOT; in lcmHandleCommandProjectilehit()4607 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()4812 newchar->projectilehit = -1; in init_model()7421 newchar->projectilehit = TYPE_ENEMY | TYPE_PLAYER | TYPE_OBSTACLE; in load_cached_model()11114 if(ent->modeldata.projectilehit<0) in ent_copy_uninit()11115 ent->modeldata.projectilehit = oldmodel->projectilehit; in ent_copy_uninit()[all …]
1137 …int projectilehit:16; // specify types that can be hit by this entity if i…
3977 (*pretvar)->lVal = (LONG)ent->modeldata.projectilehit; in openbor_getentityproperty()6605 ent->modeldata.projectilehit = varlist[2]->lVal; in openbor_changeentityproperty()6609 ent->modeldata.projectilehit = 0; in openbor_changeentityproperty()6616 ent->modeldata.projectilehit |= entitytypes[(int)ltemp]; in openbor_changeentityproperty()
7994 newchar->projectilehit = 0; in lcmHandleCommandProjectilehit()8000 newchar->projectilehit |= TYPE_ENEMY; in lcmHandleCommandProjectilehit()8004 newchar->projectilehit |= TYPE_PLAYER; in lcmHandleCommandProjectilehit()8012 newchar->projectilehit |= TYPE_SHOT; in lcmHandleCommandProjectilehit()8016 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()8698 newchar->projectilehit = -1; in init_model()18253 if(ent->modeldata.projectilehit < 0) in ent_copy_uninit()18255 ent->modeldata.projectilehit = oldmodel->projectilehit; in ent_copy_uninit()20010 them = e->modeldata.projectilehit; in do_attack()26009 them = self->modeldata.projectilehit; in common_try_duckattack()[all …]
2388 int projectilehit; // specify types that can be hit by this entity if it is thrown member
3660 (*pretvar)->lVal = (LONG)ent->modeldata.projectilehit; in openbor_getentityproperty()6692 ent->modeldata.projectilehit = 0; in openbor_changeentityproperty()6701 ent->modeldata.projectilehit |= entitytypes[ltemp & 0x7fffffff]; in openbor_changeentityproperty()6705 ent->modeldata.projectilehit |= ltemp; in openbor_changeentityproperty()
7654 newchar->projectilehit = 0; in lcmHandleCommandProjectilehit()7660 newchar->projectilehit |= TYPE_ENEMY; in lcmHandleCommandProjectilehit()7664 newchar->projectilehit |= TYPE_PLAYER; in lcmHandleCommandProjectilehit()7668 newchar->projectilehit |= TYPE_OBSTACLE; in lcmHandleCommandProjectilehit()7672 newchar->projectilehit |= TYPE_SHOT; in lcmHandleCommandProjectilehit()7676 newchar->projectilehit |= TYPE_NPC; in lcmHandleCommandProjectilehit()7680 newchar->projectilehit |= atoi(value); //debug raw integer value in lcmHandleCommandProjectilehit()8359 newchar->projectilehit = -1; in init_model()17627 if(ent->modeldata.projectilehit < 0) in ent_copy_uninit()17629 ent->modeldata.projectilehit = oldmodel->projectilehit; in ent_copy_uninit()[all …]
1900 int projectilehit; // specify types that can be hit by this entity if it is thrown member
6623 (*pretvar)->lVal = (LONG)ent->modeldata.projectilehit; in openbor_getentityproperty()9661 ent->modeldata.projectilehit = 0; in openbor_changeentityproperty()9670 ent->modeldata.projectilehit |= entitytypes[ltemp & 0x7fffffff]; in openbor_changeentityproperty()9674 ent->modeldata.projectilehit |= ltemp; in openbor_changeentityproperty()