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Searched refs:qglIsBufferARB (Results 1 – 18 of 18) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dmesh.c16 if(qglIsBufferARB(mesh->vbo_vertex_array)) in BaseMesh_Clear()
22 if(qglIsBufferARB(mesh->vbo_animated_vertex_array)) in BaseMesh_Clear()
28 if(qglIsBufferARB(mesh->vbo_animated_texcoord_array)) in BaseMesh_Clear()
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A Dqgl.h80 extern PFNGLISBUFFERARBPROC qglIsBufferARB;
H A DRenderSystem_init.cpp257 PFNGLISBUFFERARBPROC qglIsBufferARB; variable
415 qglIsBufferARB = (PFNGLISBUFFERARBPROC)GLimp_ExtensionPointer( "glIsBufferARB"); in R_CheckPortableExtensions()
/dports/games/evq3/evq3/code/sdl/
H A Dsdl_glimp.c96 GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer);
719 qglIsBufferARB = NULL; in GLimp_InitExtensions()
734 qglIsBufferARB = (PFNGLISBUFFERARBPROC) SDL_GL_GetProcAddress("glIsBufferARB"); in GLimp_InitExtensions()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_init.c849 if (qglGenBuffersARB) qglIsBufferARB = QGL_GetProcAddress ("glIsBufferARB"); in GL_InitExtensions()
850 if (qglIsBufferARB) qglMapBufferARB = QGL_GetProcAddress ("glMapBufferARB"); in GL_InitExtensions()
860 qglIsBufferARB = NULL; in GL_InitExtensions()
H A Drb_qgl.h466 extern GLboolean (APIENTRYP qglIsBufferARB) (GLuint buffer);
H A Drb_qgl.c461 GLboolean (APIENTRYP qglIsBufferARB) (GLuint buffer);
4280 qglIsBufferARB = NULL; in QGL_Shutdown()
4759 qglIsBufferARB = NULL; in QGL_Init()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dgl_util.c258 PFNGLISBUFFERARBPROC qglIsBufferARB = NULL; variable
469 qglIsBufferARB = (PFNGLISBUFFERARBPROC)SDL_GL_GetProcAddress("glIsBufferARB"); in InitGLExtFuncs()
H A Dgl_util.h415 extern PFNGLISBUFFERARBPROC qglIsBufferARB;
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dglquake.h518 extern GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
1143 #define qglIsBufferARB glIsBuffer macro
H A Dvid_shared.c473 GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
884 {"glIsBufferARB" , (void **) &qglIsBufferARB},
H A Dvid_sdl.c1688 qglIsBufferARB = wrapglIsBuffer; in GLES_Init()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dvid_shared.c386 GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
768 {"glIsBufferARB" , (void **) &qglIsBufferARB},
H A Dglquake.h536 extern GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
/dports/games/darkplaces/darkplaces/
H A Dglquake.h518 extern GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
1145 #define qglIsBufferARB glIsBuffer macro
H A Dvid_shared.c461 GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
872 {"glIsBufferARB" , (void **) &qglIsBufferARB},
H A Dvid_sdl.c1713 qglIsBufferARB = wrapglIsBuffer; in GLES_Init()
/dports/games/evq3/evq3/code/renderer/
H A Dqgl.h129 extern GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer);