Searched refs:riseattack_stall (Results 1 – 16 of 16) sorted by relevance
1023 (*pretvar)->lVal = (LONG)handle->staydown.riseattack_stall; in openbor_get_entity_property()2209 handle->staydown.riseattack_stall = temp_int; in openbor_set_entity_property()
1169 int riseattack_stall; //Total stalltime before riseattack. member
5135 i = ent->staydown.riseattack_stall; in openbor_getentityproperty()7212 ent->staydown.riseattack_stall = (int)ltemp; in openbor_changeentityproperty()
13295 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in set_riseattack()13878 …self->staydown.riseattack_stall = self->staydown.riseattack + (time - self->modeldata.risetime[1])… in common_fall()13968 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in common_rise()16492 …32()%(self->stalltime-time+1)) < 3) && (self->health >0 && time > self->staydown.riseattack_stall)) in common_think()17590 (self->health > 0 && time > self->staydown.riseattack_stall)) in player_lie_check()
1191 int riseattack_stall; //Total stalltime before riseattack.
5252 i = ent->staydown.riseattack_stall; in openbor_getentityproperty()6837 ent->staydown.riseattack_stall = (int)ltemp; in openbor_changeentityproperty()
13604 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in set_riseattack()14182 …self->staydown.riseattack_stall = time + MAX(0, (int)(self->staydown.riseattack - self->modeldata.… in common_fall()14273 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in common_rise()17200 …32()%(self->stalltime-time+1)) < 3) && (self->health >0 && time > self->staydown.riseattack_stall)) in ai_check_lie()18103 (self->health > 0 && time > self->staydown.riseattack_stall)) in player_lie_check()
1221 int riseattack_stall; //Total stalltime before riseattack. member
6149 i = ent->staydown.riseattack_stall; in openbor_getentityproperty()7807 ent->staydown.riseattack_stall = (int)ltemp; in openbor_changeentityproperty()
18641 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in set_riseattack()19434 …self->staydown.riseattack_stall = time + MAX(0, (int)(self->staydown.riseattack - self->modeldata.… in common_fall()19531 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in common_rise()23593 …(self->stalltime - time + 1)) < 3) && (self->health > 0 && time > self->staydown.riseattack_stall)) in ai_check_lie()24812 (self->health > 0 && time > self->staydown.riseattack_stall)) in player_lie_check()
1328 unsigned int riseattack_stall; // Total stalltime before riseattack. member
173 .riseattack_stall = 0},21699 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in set_riseattack()22549 …self->staydown.riseattack_stall = time + MAX(0, (int)(self->staydown.riseattack - self->modeldata.… in common_fall()22646 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in common_rise()26974 …(self->stalltime - time + 1)) < 3) && (self->health > 0 && time > self->staydown.riseattack_stall)) in ai_check_lie()28250 (self->health > 0 && time > self->staydown.riseattack_stall)) in player_lie_check()
8096 i = ent->staydown.riseattack_stall; in openbor_getentityproperty()9957 ent->staydown.riseattack_stall = (int)ltemp; in openbor_changeentityproperty()
1770 unsigned int riseattack_stall; // Total stalltime before riseattack. member
5103 i = ent->staydown.riseattack_stall; in openbor_getentityproperty()6964 ent->staydown.riseattack_stall = (LONG)ltemp; in openbor_changeentityproperty()
181 .riseattack_stall = 0},23175 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in set_riseattack()24203 …self->staydown.riseattack_stall = _time + MAX(0, (int)(self->staydown.riseattack - self->modeldata… in common_fall()24293 self->staydown.riseattack_stall = 0; //Reset riseattack delay. in common_rise()29414 && _time > self->staydown.riseattack_stall)) in ai_check_lie()31098 (self->energy_state.health_current > 0 && _time > self->staydown.riseattack_stall)) in player_lie_check()