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Searched refs:roundStart (Results 1 – 18 of 18) sorted by relevance

/dports/games/scorched3d/scorched/src/server/server/
H A DServerStatePlaying.cpp57 RoundStartSimAction *roundStart = in enterState() local
60 addSimulatorAction(roundStart, roundTime_>0?roundStarted_:0); in enterState()
77 StatsLogger::instance()->roundStart(playingTanks); in enterState()
/dports/games/xonotic/Xonotic/source/qcsrc/server/
H A Dround_handler.qc43 if (this.roundStart) this.roundStart();
99 this.roundStart = roundStart_func;
H A Dround_handler.qh13 .void() roundStart;
/dports/textproc/sonic/sonic-1.3.0/cargo-crates/librocksdb-sys-6.7.4/zstd/tests/
H A Dparamgrill.c229 UTIL_time_t roundStart; in BMK_benchParam() local
241 roundStart = UTIL_getTime(); in BMK_benchParam()
242 while (UTIL_clockSpanMicro(roundStart) < TIMELOOP) { in BMK_benchParam()
251 roundClock = UTIL_clockSpanMicro(roundStart); in BMK_benchParam()
270 roundStart = UTIL_getTime(); in BMK_benchParam()
271 for ( ; UTIL_clockSpanMicro(roundStart) < TIMELOOP; nbLoops++) { in BMK_benchParam()
276 roundClock = UTIL_clockSpanMicro(roundStart); in BMK_benchParam()
/dports/games/scorched3d/scorched/src/common/common/
H A DStatsLogger.h59 virtual void roundStart(std::list<Tank *> &tanks) = 0;
102 virtual void roundStart(std::list<Tank *> &tanks) {} in roundStart() function
H A DStatsLoggerFile.h34 virtual void roundStart(std::list<Tank *> &tanks);
H A DStatsLoggerDatabase.h39 virtual void roundStart(std::list<Tank *> &tanks);
H A DStatsLoggerFile.cpp69 void StatsLoggerFile::roundStart(std::list<Tank *> &tanks) in roundStart() function in StatsLoggerFile
H A DStatsLoggerDatabase.cpp640 void StatsLoggerDatabase::roundStart(std::list<Tank *> &tanks) in roundStart() function in StatsLoggerDatabase
/dports/games/euchre/euchre-0.8/src/gui/
H A DGuiGame.hpp53 virtual void roundStart();
H A DGuiGame.cpp331 void GuiGame::roundStart() { in roundStart() function in GuiGame
335 Game::roundStart(); in roundStart()
/dports/games/euchre/euchre-0.8/src/lib/
H A DGame.hpp80 virtual void roundStart();
H A DGame.cpp118 roundStart(); in processEvent()
310 void Game::roundStart() { in roundStart() function in Game
/dports/net/mvfst/mvfst-248b2dc39bbd36863bbaa50385e8683428610009/quic/congestion_control/
H A DQuicCubic.h146 TimePoint roundStart; member
H A DQuicCubic.cpp387 hystartState_.roundStart = hystartState_.lastJiffy = time; in startHystartRttRound()
487 if ((ack.ackTime - hystartState_.roundStart) * 2 >= in onPacketAckedInHystart()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/tattoo/
H A Dtattoo_darts.cpp99 int roundStart, score; in playDarts() local
100 roundStart = score = (playerNum == 0) ? _score1 : _score2; in playDarts()
247 score = roundStart; in playDarts()
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/tattoo/
H A Dtattoo_darts.cpp99 int roundStart, score; in playDarts() local
100 roundStart = score = (playerNum == 0) ? _score1 : _score2; in playDarts()
247 score = roundStart; in playDarts()
/dports/www/grafana8/grafana-8.3.6/public/build/
H A DcanvasPanel.0e38943fa459e872fe93.js.map1roundStart\",\n onRound: \"round\",\n onRoundEnd: \"roundEnd\"\n },\n css: [\".control.bor…