/dports/science/py-obspy/obspy-1.2.2/obspy/taup/ |
H A D | tau_branch.py | 222 del s_layer 357 mask &= s_layer['top_depth'] != s_layer['bot_depth'] 359 s_layer = s_layer[mask] 361 if len(s_layer): 371 s_layer['bot_depth'] 381 if s_layer['top_depth'] != s_layer['bot_depth']: 385 (s_layer['top_p'], s_layer['top_depth'], ray_param, 403 s_layer['top_depth'] == s_layer['bot_depth']) 429 mask = (~mask) & (s_layer['top_depth'] != s_layer['bot_depth']) 430 s_layer = s_layer[mask] [all …]
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H A D | slowness_model.py | 1112 abs(s_layer['top_p'] - s_layer['bot_p']) > 1119 p = (s_layer['top_p'] + s_layer['bot_p']) / 2 1135 (s_layer['top_p'] + s_layer['bot_p']) / 2 1139 s_layer['top_p'], s_layer['top_depth'], 1166 p2 = (s_layer['top_p'] + s_layer['bot_p']) / 2 1730 if s_layer['top_depth'] == depth or s_layer['bot_depth'] == depth: 1761 top_layer = np.array([(s_layer['top_p'], s_layer['top_depth'], 1764 bot_layer = (p, depth, s_layer['bot_p'], s_layer['bot_depth']) 1806 if (s_layer['top_p'] - p) * (p - s_layer['bot_p']) > 0: 1810 s_layer['top_p'], s_layer['top_depth'], p, [all …]
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/dports/science/nest/nest-simulator-3.1/extras/ConnPlotter/examples/ |
H A D | connplotter_tutorial.py | 129 s_layer, s_conn, s_model = ex.simple() variable 135 s_cp = cpl.ConnectionPattern(s_layer, s_conn) 275 for layer in s_layer:
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1518 }s_layer; 1544 s_layer layers[LEVEL_MAX_LAYERS]; 1546 s_layer layersref[LEVEL_MAX_LAYERS]; 1549 s_layer* background; // the bglayer that contains the default background 1551 s_layer* panels[LEVEL_MAX_PANELS][3]; //normal neon screen 1553 s_layer* frontpanels[LEVEL_MAX_PANELS]; 1555 s_layer* bglayers[LEVEL_MAX_LAYERS]; 1557 s_layer* fglayers[LEVEL_MAX_LAYERS]; 1559 s_layer* genericlayers[LEVEL_MAX_LAYERS]; 1561 s_layer* waters[LEVEL_MAX_LAYERS];
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H A D | openborscript.c | 9812 HRESULT _getlayerproperty(s_layer* layer, int propind, ScriptVariant** pretvar) in _getlayerproperty() 9939 HRESULT _changelayerproperty(s_layer* layer, int propind, ScriptVariant* var) 10066 s_layer* _getlayer(int type, int ind){ in _getlayer() 10104 s_layer* layer = NULL; in openbor_getlayerproperty() 10145 s_layer* layer = NULL; in openbor_changelayerproperty()
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H A D | openbor.c | 8875 s_layer* bgl; in load_level() 8876 s_layer* panels[LEVEL_MAX_PANELS][3]; in load_level() 8951 memset(panels, 0, sizeof(s_layer*)*LEVEL_MAX_PANELS*3); in load_level() 20300 s_layer* layer; in draw_scrolled_bg()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1540 } s_layer; typedef 1575 s_layer *layers; 1577 s_layer *layersref; 1580 s_layer *background; // the bglayer that contains the default background 1582 s_layer *(*panels)[3]; //normal neon screen 1584 s_layer **frontpanels; 1586 s_layer **bglayers; 1588 s_layer **fglayers; 1590 s_layer **genericlayers; 1592 s_layer **waters;
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H A D | openborscript.c | 11561 HRESULT _getlayerproperty(s_layer *layer, int propind, ScriptVariant **pretvar) in _getlayerproperty() 11688 HRESULT _changelayerproperty(s_layer *layer, int propind, ScriptVariant *var) in _changelayerproperty() 11872 s_layer *_getlayer(int type, int ind) in _getlayer() 11936 s_layer *layer = NULL; in openbor_getlayerproperty() 11986 s_layer *layer = NULL; in openbor_changelayerproperty()
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H A D | openbor.c | 12145 s_layer *bgl; in load_level() 13184 level->background = (s_layer *)level->numlayersref++; in load_level() 13201 level->bglayers[level->numbglayers++] = (s_layer *)level->numlayersref; in load_level() 13205 level->fglayers[level->numfglayers++] = (s_layer *)level->numlayersref; in load_level() 13209 level->waters[level->numwaters++] = (s_layer *)level->numlayersref; in load_level() 13213 … level->genericlayers[level->numgenericlayers++] = (s_layer *)level->numlayersref; in load_level() 13219 level->frontpanels[level->numfrontpanels++] = (s_layer *)level->numlayersref; in load_level() 13239 level->panels[i][j] = (s_layer *)level->numlayersref; in load_level() 27625 s_layer *layer; in draw_scrolled_bg()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | level.c | 1150 handle->background = (s_layer *)arg_value->ptrVal; in openbor_set_level_property() 1160 handle->bglayers = (s_layer **)varlist[ARG_VALUE]->ptrVal; in openbor_set_level_property() 1181 handle->layers = (s_layer *)arg_value->ptrVal; in openbor_set_level_property() 1201 handle->fglayers = (s_layer **)arg_value->ptrVal; in openbor_set_level_property() 1221 handle->frontpanels = (s_layer **)arg_value->ptrVal; in openbor_set_level_property() 1241 handle->genericlayers = (s_layer **)arg_value->ptrVal; in openbor_set_level_property() 1281 handle->layersref = (s_layer *)arg_value->ptrVal; in openbor_set_level_property() 1301 handle->waters = (s_layer **)arg_value->ptrVal; in openbor_set_level_property()
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/dports/cad/alliance/alliance/src/mbk/src/ |
H A D | alc_pars_p.c | 338 static char alc_strtolayer(s_layer) in alc_strtolayer() argument 339 char *s_layer; in alc_strtolayer() 368 if ( strcmp(s_layer,TabNameLayer[i])==0 ) 376 static char strtolayer(s_layer) in strtolayer() argument 377 char *s_layer; in strtolayer() 432 if ( strcmp(s_layer,TabNameLayer[i])==0 )
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2287 } s_layer; typedef 2341 s_layer *layers; 2343 s_layer *layersref; 2346 s_layer *background; // the bglayer that contains the default background 2348 s_layer *(*panels)[3]; //normal neon screen 2350 s_layer **frontpanels; 2352 s_layer **bglayers; 2354 s_layer **fglayers; 2356 s_layer **genericlayers; 2358 s_layer **waters;
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H A D | openborscript.c | 14575 HRESULT _getlayerproperty(s_layer *layer, int propind, ScriptVariant **pretvar) in _getlayerproperty() 14702 HRESULT _changelayerproperty(s_layer *layer, int propind, ScriptVariant *var) in _changelayerproperty() 14886 s_layer *_getlayer(int type, int ind) in _getlayer() 14950 s_layer *layer = NULL; in openbor_getlayerproperty() 15000 s_layer *layer = NULL; in openbor_changelayerproperty()
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H A D | openbor.c | 13999 s_layer *bgl; in load_level() 15058 level->background = (s_layer *)(size_t)level->numlayersref++; in load_level() 15075 level->bglayers[level->numbglayers++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15079 level->fglayers[level->numfglayers++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15083 level->waters[level->numwaters++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15087 … level->genericlayers[level->numgenericlayers++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15093 … level->frontpanels[level->numfrontpanels++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15113 level->panels[i][j] = (s_layer *)(size_t)level->numlayersref; in load_level() 31155 s_layer *layer; in draw_scrolled_bg()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2797 } s_layer; typedef 2851 s_layer *layers; 2853 s_layer *layersref; 2856 s_layer *background; // the bglayer that contains the default background 2858 s_layer *(*panels)[3]; //normal neon screen 2860 s_layer **frontpanels; 2862 s_layer **bglayers; 2864 s_layer **fglayers; 2866 s_layer **genericlayers; 2868 s_layer **waters;
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H A D | openborscript.c | 12062 HRESULT _getlayerproperty(s_layer *layer, int propind, ScriptVariant **pretvar) in _getlayerproperty() 12189 HRESULT _changelayerproperty(s_layer *layer, int propind, ScriptVariant *var) in _changelayerproperty() 12373 s_layer *_getlayer(int type, int ind) in _getlayer() 12437 s_layer *layer = NULL; in openbor_getlayerproperty() 12487 s_layer *layer = NULL; in openbor_changelayerproperty()
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H A D | openbor.c | 14575 s_layer *bgl; in load_level() 15658 level->background = (s_layer *)(size_t)level->numlayersref++; in load_level() 15675 level->bglayers[level->numbglayers++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15679 level->fglayers[level->numfglayers++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15683 level->waters[level->numwaters++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15687 … level->genericlayers[level->numgenericlayers++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15693 … level->frontpanels[level->numfrontpanels++] = (s_layer *)(size_t)level->numlayersref; in load_level() 15713 level->panels[i][j] = (s_layer *)(size_t)level->numlayersref; in load_level() 34261 s_layer *layer; in draw_scrolled_bg()
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/dports/graphics/mypaint/mypaint-2.0.1/lib/ |
H A D | document.py | 2070 for s_path, s_layer in root_stack.walk(): 2072 s_layer.initially_selected = selected 2073 data_bbox.expandToIncludeRect(s_layer.get_bbox())
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