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Searched refs:s_stealth (Results 1 – 5 of 5) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h977 } s_stealth; //2011_04_05, DC: Invisibility to AI feature ad… typedef
1105s_stealth stealth; // Invisibility to AI feature added by DC. 2011_04_05, DC: Moved to …
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h969 } s_stealth; //2011_04_05, DC: Invisibility to AI feature ad… typedef
1132s_stealth stealth; // Invisibility to AI feature added by DC. 2011_04_05, DC: Moved to …
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h992 } s_stealth; //2011_04_05, DC: Invisibility to AI feature ad… typedef
1162 s_stealth stealth; // Invisibility to AI feature added by DC. 2011_04_05, DC: Moved to struct.
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1724 } s_stealth; //2011_04_05, DC: Invisibility to AI feature ad… typedef
1895 s_stealth stealth; // Invisibility to AI feature added by DC. 2011_04_05, DC: Moved to struct.
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2212 } s_stealth; //2011_04_05, DC: Invisibility to AI feature ad… typedef
2380 s_stealth stealth; // Invisibility to AI feature added by DC. 2011_04_05, DC: Moved to struct.