Searched refs:scrollminz (Results 1 – 11 of 11) sorted by relevance
1384 short scrollminz:16; // new scroll limit member
158 float scrollminz; // Limit level z-scroll variable1102 scrollminz = (float)ltemp; in changesyspropertybyindex()8626 scrollminz = 0; in unload_level()9332 next.scrollminz = GET_INT_ARG(1); in load_level()9334 if(next.scrollminz <= 0) next.scrollminz = 4; in load_level()19457 else if(level->spawnpoints[current_spawn].scrollminz || in update_scroller()19459 scrollminz = (float)level->spawnpoints[current_spawn].scrollminz; in update_scroller()19461 if(!time) advancey = scrollminz; // reset y if spawn at very beginning in update_scroller()19701 if(scrollminz && to < scrollminz) to = scrollminz; in update_scroller()19734 if(scrollminz && to < scrollminz) to = scrollminz; in update_scroller()
1398 short scrollminz:16; // new scroll limit
197 float scrollminz; // Limit level z-scroll variable1200 scrollminz = (float)ltemp; in changesyspropertybyindex()8754 scrollminz = 0; in unload_level()9471 next.scrollminz = GET_INT_ARG(1); in load_level()9473 if(next.scrollminz <= 0) next.scrollminz = 0; in load_level()19928 else if(level->spawnpoints[current_spawn].scrollminz || in update_scroller()19930 scrollminz = (float)level->spawnpoints[current_spawn].scrollminz; in update_scroller()19932 if(!time) advancey = scrollminz; // reset y if spawn at very beginning in update_scroller()20172 if(scrollminz && to < scrollminz) to = scrollminz; in update_scroller()20205 if(scrollminz && to < scrollminz) to = scrollminz; in update_scroller()
1418 int scrollminz; // new scroll limit member
1306 var->dblVal = (DOUBLE)scrollminz; in getsyspropertybyindex()1412 scrollminz = (float)ltemp; in changesyspropertybyindex()12064 scrollminz = 0; in unload_level()12843 next.scrollminz |= 0x80000000; in load_level()27023 scrollminz = (float)(level->spawnpoints[current_spawn].scrollminz & 0x7fffffff); in update_scroller()27274 if(to < scrollminz) in update_scroller()27276 to = scrollminz; in update_scroller()27335 if(to < scrollminz) in update_scroller()27337 to = scrollminz; in update_scroller()27439 else if(to < scrollminz) in update_scroller()[all …]
1455 var->dblVal = scrollminz; in getsyspropertybyindex()1573 scrollminz = (float)ltemp; in changesyspropertybyindex()13836 scrollminz = 0; in unload_level()14716 next.scrollminz |= 0x80000000; in load_level()30540 scrollminz = (float)(level->spawnpoints[current_spawn].scrollminz & 0x7fffffff); in update_scroller()30803 if(to < scrollminz) in update_scroller()30805 to = scrollminz; in update_scroller()30864 if(to < scrollminz) in update_scroller()30866 to = scrollminz; in update_scroller()30968 else if(to < scrollminz) in update_scroller()[all …]
2188 int scrollminz; // new scroll limit member
2703 int scrollminz; // new scroll limit member
250 float scrollminz; // Limit level z-scroll variable14411 scrollminz = 0; in unload_level()15313 next.scrollminz = GET_INT_ARG(1); in load_level()15315 next.scrollminz |= 0x80000000; in load_level()33655 scrollminz = (float)(level->spawnpoints[current_spawn].scrollminz & 0x7fffffff); in update_scroller()33918 if(to < scrollminz) in update_scroller()33920 to = scrollminz; in update_scroller()33979 if(to < scrollminz) in update_scroller()33981 to = scrollminz; in update_scroller()34083 else if(to < scrollminz) in update_scroller()[all …]
92 extern float scrollminz;8583 var->dblVal = scrollminz; in getsyspropertybyindex()8707 scrollminz = (DOUBLE)dbltemp; in changesyspropertybyindex()