Searched refs:set_attacking (Results 1 – 12 of 12) sorted by relevance
113 info->set_attacking(true); in getInfo()
1796 cardInfo->set_attacking(card->getAttacking()); in cmdDumpZone()1931 cardInfo->set_attacking(card->getAttacking()); in cmdRevealCards()
13617 set_attacking(self); in perform_atchain()13658 set_attacking(self); in normal_prepare()13699 set_attacking(self); in normal_prepare()14622 set_attacking(self); in common_try_upper()14644 set_attacking(self); in common_try_runattack()14786 set_attacking(self); in common_try_jumpattack()15204 set_attacking(self); in common_stuck_underneath()15216 set_attacking(self); in common_stuck_underneath()16664 set_attacking(self); in check_special()16888 set_attacking(self); in check_costmove()[all …]
479 #define set_attacking(e) e->attacking = 1;\ macro
13921 set_attacking(self); in perform_atchain()13968 set_attacking(self); in normal_prepare()14011 set_attacking(self); in normal_prepare()14927 set_attacking(self); in common_try_upper()14949 set_attacking(self); in common_try_runattack()15162 set_attacking(self); in common_try_jumpattack()15610 set_attacking(self); in common_stuck_underneath()15621 set_attacking(self); in common_stuck_underneath()17405 set_attacking(self); in check_special()18147 set_attacking(self); in check_costmove()[all …]
480 #define set_attacking(e) e->attacking = 1;\ macro
18642 set_attacking(iRiseattack); in set_riseattack()19123 set_attacking(self); in perform_atchain()19182 set_attacking(self); in normal_prepare()19234 set_attacking(self); in normal_prepare()20415 set_attacking(self); in common_try_upper()20445 set_attacking(self); in common_try_runattack()20744 set_attacking(self); in common_try_jumpattack()21319 set_attacking(self); in common_stuck_underneath()21330 set_attacking(self); in common_stuck_underneath()23854 set_attacking(self); in check_special()[all …]
492 #define set_attacking(e) e->attacking = 1;\ macro
21700 set_attacking(iRiseattack); in set_riseattack()22240 set_attacking(self); in perform_atchain()22297 set_attacking(self); in normal_prepare()22349 set_attacking(self); in normal_prepare()23533 set_attacking(self); in common_try_upper()23563 set_attacking(self); in common_try_runattack()23863 set_attacking(self); in common_try_jumpattack()24525 set_attacking(self); in common_stuck_underneath()24536 set_attacking(self); in common_stuck_underneath()27248 set_attacking(self); in check_special()[all …]
1069 #define set_attacking(e) e->attacking = 1;\ macro
23176 set_attacking(iRiseattack); in set_riseattack()23837 set_attacking(self); in perform_atchain()23890 set_attacking(self); in upper_prepare()23941 set_attacking(self); in normal_prepare()23977 set_attacking(self); in normal_prepare()24000 set_attacking(self); in normal_prepare()25580 set_attacking(self); in common_try_runattack()25907 set_attacking(self); in common_try_jumpattack()26046 set_attacking(self); in common_try_duckattack()30023 set_attacking(self); in check_special()[all …]
1545 #define set_attacking(e) e->attacking = ATTACKING_PREPARED;\ macro