Searched refs:shootnum (Results 1 – 10 of 10) sorted by relevance
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 993 unsigned char shootnum:8; // counter of shots by tails member
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H A D | openbor.c | 5070 newchar->shootnum = GET_INT_ARG(1); in load_cached_model() 9808 if(player[i].ent->weapent->modeldata.typeshot && player[i].ent->weapent->modeldata.shootnum) in predrawstatus() 9809 …avedata.windowpos+pshoot[i][1], pshoot[i][2], 0, "%u", player[i].ent->weapent->modeldata.shootnum); in predrawstatus() 17018 self->weapent->modeldata.shootnum += other->modeldata.reload; in didfind_item() 17019 …weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) self->weapent->modeldata.shootnum… in didfind_item() 18618 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 18620 self->weapent->modeldata.shootnum--; in subtract_shot() 18621 if(!self->weapent->modeldata.shootnum) in subtract_shot() 18638 …t->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->modeldata.shootnum)) in dropweapon()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1016 unsigned shootnum:8; // counter of shots by tails
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H A D | openbor.c | 5184 newchar->shootnum = GET_INT_ARG(1); in load_cached_model() 10206 if(player[i].ent->weapent->modeldata.typeshot && player[i].ent->weapent->modeldata.shootnum) in predrawstatus() 10207 …avedata.windowpos+pshoot[i][1], pshoot[i][2], 0, "%u", player[i].ent->weapent->modeldata.shootnum); in predrawstatus() 17641 self->weapent->modeldata.shootnum += other->modeldata.reload; in didfind_item() 17642 …weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) self->weapent->modeldata.shootnum… in didfind_item() 19081 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 19083 self->weapent->modeldata.shootnum--; in subtract_shot() 19084 if(!self->weapent->modeldata.shootnum) in subtract_shot() 19101 …t->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->modeldata.shootnum)) in dropweapon()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1046 unsigned shootnum; // counter of shots by tails member
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H A D | openbor.c | 7548 newchar->shootnum = GET_INT_ARG(1); in load_cached_model() 13811 … if(player[i].ent->weapent->modeldata.typeshot && player[i].ent->weapent->modeldata.shootnum) in predrawstatus() 13813 …edata.windowpos + pshoot[i][1], pshoot[i][2], 0, "%u", player[i].ent->weapent->modeldata.shootnum); in predrawstatus() 24142 self->weapent->modeldata.shootnum += other->modeldata.reload; in didfind_item() 24143 if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) in didfind_item() 24145 self->weapent->modeldata.shootnum = self->weapent->modeldata.shootnum; in didfind_item() 25737 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 25739 self->weapent->modeldata.shootnum--; in subtract_shot() 25740 if(!self->weapent->modeldata.shootnum) in subtract_shot() 25757 …t->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->modeldata.shootnum)) in dropweapon()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 1774 unsigned shootnum; // counter of shots by tails member
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H A D | openbor.c | 8828 newchar->shootnum = GET_INT_ARG(1); in load_cached_model() 16218 … if(player[i].ent->weapent->modeldata.typeshot && player[i].ent->weapent->modeldata.shootnum) in predrawstatus() 16220 …edata.windowpos + pshoot[i][1], pshoot[i][2], 0, "%u", player[i].ent->weapent->modeldata.shootnum); in predrawstatus() 27507 self->weapent->modeldata.shootnum += other->modeldata.reload; in didfind_item() 27508 if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) in didfind_item() 27510 self->weapent->modeldata.shootnum = self->weapent->modeldata.shootnum; in didfind_item() 29217 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 29219 self->weapent->modeldata.shootnum--; in subtract_shot() 29220 if(!self->weapent->modeldata.shootnum) in subtract_shot() 29237 …t->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->modeldata.shootnum)) in dropweapon()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2261 unsigned shootnum; // counter of shots by tails member
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H A D | openbor.c | 9186 newchar->shootnum = GET_INT_ARG(1); in load_cached_model() 16679 … if(player[i].ent->weapent->modeldata.typeshot && player[i].ent->weapent->modeldata.shootnum) in predrawstatus() 16681 …edata.windowpos + pshoot[i][1], pshoot[i][2], 0, "%u", player[i].ent->weapent->modeldata.shootnum); in predrawstatus() 30355 self->weapent->modeldata.shootnum += other->modeldata.reload; in didfind_item() 32115 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 32117 self->weapent->modeldata.shootnum--; in subtract_shot() 32118 if(!self->weapent->modeldata.shootnum) in subtract_shot() 32139 …t->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->modeldata.shootnum)) in dropweapon()
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