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Searched refs:skipselect (Results 1 – 9 of 9) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c7732 if(skipselect) in unload_levelorder()
7738 if((*skipselect)[i][j]) in unload_levelorder()
7740 free((*skipselect)[i][j]); in unload_levelorder()
7741 (*skipselect)[i][j] = NULL; in unload_levelorder()
7745 free(skipselect); in unload_levelorder()
7746 skipselect = NULL; in unload_levelorder()
7995 if(!skipselect) { in load_levelorder()
7996 skipselect = malloc(sizeof(*skipselect)); in load_levelorder()
7997 memset(skipselect, 0, sizeof(*skipselect)); in load_levelorder()
9999 …model = (skipselect&&(*skipselect)[current_set][i])?findmodel((*skipselect)[current_set][i]):nextp… in predrawstatus()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c211 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable
12206 if(le->skipselect) in unload_levelorder()
15612 model = skipselect[i][0] ? findmodel(skipselect[i]) : nextplayermodeln(NULL, i); in updatestatus()
33474 if(skipselect[0][0] || set->noselect) in selectplayer()
33761 if(le->skipselect[i]) in playgame()
33763 strcpy(skipselect[i], le->skipselect[i]); in playgame()
33767 skipselect[i][0] = 0; in playgame()
33804 if(le->skipselect[i]) in playgame()
33806 skipselect[i][0] = 0; in playgame()
33823 if(le->skipselect[i]) in playgame()
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H A Dopenbor.h2244 char *skipselect[MAX_PLAYERS]; // skipselect level based //[MAX_NAME_LEN] member
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c219 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable
16178 model = skipselect[i][0] ? findmodel(skipselect[i]) : nextplayermodeln(NULL, i); in updatestatus()
36785 if (skipselect[0][0] || set->noselect) in selectplayer()
37233 if(le->skipselect[i]) in playgame()
37235 strcpy(skipselect[i], le->skipselect[i]); in playgame()
37239 skipselect[i][0] = 0; in playgame()
37276 if(le->skipselect[i]) in playgame()
37278 skipselect[i][0] = 0; in playgame()
37295 if(le->skipselect[i]) in playgame()
37297 strcpy(skipselect[i], le->skipselect[i]); in playgame()
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H A Dopenbor.h2754 char *skipselect[MAX_PLAYERS]; // skipselect level based //[MAX_NAME_LEN] member
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1477 char* skipselect[MAX_PLAYERS]; //** better if level based
H A Dopenbor.c166 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable
7895 if(se->skipselect[j]) in unload_levelorder()
7896 free(se->skipselect[j]); in unload_levelorder()
8147 set->skipselect[i] = NAME(arg); in load_levelorder()
9981 …if((player[i].playkeys & FLAG_ANYBUTTON || skipselect[i][0]) && !freezeall && !nojoin) // Can't… in updatestatus()
10093 model = skipselect[i][0]?findmodel(skipselect[i]):nextplayermodel(NULL); in updatestatus()
21916 if(skipselect[0][0] || set->noselect) in selectplayer()
21923 strncpy(player[i].name, skipselect[i], MAX_NAME_LEN); in selectplayer()
22188 if(set->skipselect[i]) strcpy(skipselect[i], set->skipselect[i]); in playgame()
22189 else skipselect[i][0] = 0; in playgame()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1499 char *skipselect[MAX_PLAYERS]; //** better if level based member
H A Dopenbor.c174 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable
10491 if(se->skipselect[j]) in unload_levelorder()
10493 free(se->skipselect[j]); in unload_levelorder()
10856 set->skipselect[i] = NAME(arg); in load_levelorder()
13606 …if((player[i].playkeys & FLAG_ANYBUTTON || skipselect[i][0]) && !freezeall && !nojoin) // Can't… in updatestatus()
13650 model = skipselect[i][0] ? findmodel(skipselect[i]) : nextplayermodeln(NULL, i); in updatestatus()
29451 if(defaultselect && (skipselect[0][0] || set->noselect)) in selectplayer()
29459 strncpy(player[i].name, skipselect[i], MAX_NAME_LEN); in selectplayer()
29663 if(set->skipselect[i]) in playgame()
29665 strcpy(skipselect[i], set->skipselect[i]); in playgame()
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