Searched refs:skipselect (Results 1 – 9 of 9) sorted by relevance
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.c | 7732 if(skipselect) in unload_levelorder() 7738 if((*skipselect)[i][j]) in unload_levelorder() 7740 free((*skipselect)[i][j]); in unload_levelorder() 7741 (*skipselect)[i][j] = NULL; in unload_levelorder() 7745 free(skipselect); in unload_levelorder() 7746 skipselect = NULL; in unload_levelorder() 7995 if(!skipselect) { in load_levelorder() 7996 skipselect = malloc(sizeof(*skipselect)); in load_levelorder() 7997 memset(skipselect, 0, sizeof(*skipselect)); in load_levelorder() 9999 …model = (skipselect&&(*skipselect)[current_set][i])?findmodel((*skipselect)[current_set][i]):nextp… in predrawstatus() [all …]
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 211 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable 12206 if(le->skipselect) in unload_levelorder() 15612 model = skipselect[i][0] ? findmodel(skipselect[i]) : nextplayermodeln(NULL, i); in updatestatus() 33474 if(skipselect[0][0] || set->noselect) in selectplayer() 33761 if(le->skipselect[i]) in playgame() 33763 strcpy(skipselect[i], le->skipselect[i]); in playgame() 33767 skipselect[i][0] = 0; in playgame() 33804 if(le->skipselect[i]) in playgame() 33806 skipselect[i][0] = 0; in playgame() 33823 if(le->skipselect[i]) in playgame() [all …]
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H A D | openbor.h | 2244 char *skipselect[MAX_PLAYERS]; // skipselect level based //[MAX_NAME_LEN] member
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 219 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable 16178 model = skipselect[i][0] ? findmodel(skipselect[i]) : nextplayermodeln(NULL, i); in updatestatus() 36785 if (skipselect[0][0] || set->noselect) in selectplayer() 37233 if(le->skipselect[i]) in playgame() 37235 strcpy(skipselect[i], le->skipselect[i]); in playgame() 37239 skipselect[i][0] = 0; in playgame() 37276 if(le->skipselect[i]) in playgame() 37278 skipselect[i][0] = 0; in playgame() 37295 if(le->skipselect[i]) in playgame() 37297 strcpy(skipselect[i], le->skipselect[i]); in playgame() [all …]
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H A D | openbor.h | 2754 char *skipselect[MAX_PLAYERS]; // skipselect level based //[MAX_NAME_LEN] member
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1477 char* skipselect[MAX_PLAYERS]; //** better if level based
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H A D | openbor.c | 166 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable 7895 if(se->skipselect[j]) in unload_levelorder() 7896 free(se->skipselect[j]); in unload_levelorder() 8147 set->skipselect[i] = NAME(arg); in load_levelorder() 9981 …if((player[i].playkeys & FLAG_ANYBUTTON || skipselect[i][0]) && !freezeall && !nojoin) // Can't… in updatestatus() 10093 model = skipselect[i][0]?findmodel(skipselect[i]):nextplayermodel(NULL); in updatestatus() 21916 if(skipselect[0][0] || set->noselect) in selectplayer() 21923 strncpy(player[i].name, skipselect[i], MAX_NAME_LEN); in selectplayer() 22188 if(set->skipselect[i]) strcpy(skipselect[i], set->skipselect[i]); in playgame() 22189 else skipselect[i][0] = 0; in playgame()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1499 char *skipselect[MAX_PLAYERS]; //** better if level based member
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H A D | openbor.c | 174 char skipselect[MAX_PLAYERS][MAX_NAME_LEN]; variable 10491 if(se->skipselect[j]) in unload_levelorder() 10493 free(se->skipselect[j]); in unload_levelorder() 10856 set->skipselect[i] = NAME(arg); in load_levelorder() 13606 …if((player[i].playkeys & FLAG_ANYBUTTON || skipselect[i][0]) && !freezeall && !nojoin) // Can't… in updatestatus() 13650 model = skipselect[i][0] ? findmodel(skipselect[i]) : nextplayermodeln(NULL, i); in updatestatus() 29451 if(defaultselect && (skipselect[0][0] || set->noselect)) in selectplayer() 29459 strncpy(player[i].name, skipselect[i], MAX_NAME_LEN); in selectplayer() 29663 if(set->skipselect[i]) in playgame() 29665 strcpy(skipselect[i], set->skipselect[i]); in playgame() [all …]
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