Searched refs:speed_button (Results 1 – 6 of 6) sorted by relevance
60 PanelPage *speed_button = playing_gamestate->getScreenPage()->findById("speed_button"); in setGUI() local61 T_ASSERT( speed_button != NULL ); in setGUI()62 if( speed_button != NULL ) { in setGUI()63 speed_button->setEnabled(true); in setGUI()
892 this->speed_button = NULL; in PlayingGameState()1278 …speed_button = new ImageButton(offset_map_x_c + 16 * map_width_c + 4, 4, game_g->icon_speeds[game_… in reset()1279 speed_button->setId("speed_button"); in reset()1281 speed_button->setInfoLMB("cycle through different time rates"); in reset()1284 speed_button->setInfoLMB("decrease the rate of time"); in reset()1285 speed_button->setInfoRMB("increase the rate of time"); in reset()1287 screen_page->add(speed_button); in reset()2356 speed_button->setImage( game_g->icon_speeds[ game_g->getTimeRate()-1 ] ); in refreshTimeRate()2477 …if( !done && ( m_left || m_right ) && click && speed_button != NULL && speed_button->mouseOver(m_x… in mouseClick()
321 ImageButton *speed_button; variable
34 *speed_button.label: Snelheid
38 *speed_button.label: Gyorsas\341g
89 *speed_button.label: Speed