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Searched refs:toexplode (Results 1 – 16 of 16) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c559 (*pretvar)->lVal = (LONG)handle->toexplode; in openbor_get_entity_property()
1669 handle->toexplode = temp_int; in openbor_set_entity_property()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1274 …char toexplode:8; // Needed to determine if the projectile is a type that will exp… member
H A Dopenbor.c11738 … if(self->toexplode == 1) self->toexplode = 2; // Used so the bomb type entity explodes when hit in do_attack()
11740 if(e->toexplode == 1) e->toexplode = 2; // Used so the bomb type entity explodes when hitting in do_attack()
14507 if(self->toexplode == 2) return 0; in common_takedamage()
16111 if(inair(self) && self->toexplode == 1) { in bomb_move()
16124 if(self->toexplode == 2 && validanim(self,ANI_ATTACK2)) in bomb_move()
18909 …e->toexplode = 1; // Set to distinguish explodi… in bomb_spawn()
H A Dopenborscript.c3483 (*pretvar)->lVal = (LONG)ent->toexplode; in openbor_getentityproperty()
6018 ent->toexplode = (int)ltemp; in openbor_changeentityproperty()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1300 …int toexplode:8; // Needed to determine if the projectile is a type that will explode (bom…
H A Dopenbor.c11953 … if(self->toexplode == 1) self->toexplode = 2; // Used so the bomb type entity explodes when hit in do_attack()
11955 if(e->toexplode == 1) e->toexplode = 2; // Used so the bomb type entity explodes when hitting in do_attack()
14810 if(self->toexplode == 2) return 0; in common_takedamage()
16748 if(inair(self) && self->toexplode == 1) { in bomb_move()
16762 if(self->toexplode == 2 && validanim(self,ANI_ATTACK2)) in bomb_move()
19374 …e->toexplode = 1; // Set to distinguish explodi… in bomb_spawn()
H A Dopenborscript.c3528 (*pretvar)->lVal = (LONG)ent->toexplode; in openbor_getentityproperty()
5844 ent->toexplode = (int)ltemp; in openbor_changeentityproperty()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1334 …int toexplode; // Needed to determine if the projectile is a type that will explode (bombs, dynami… member
H A Dopenbor.c16365 if(self->toexplode == 1) in do_attack()
16367 self->toexplode = 2; // Used so the bomb type entity explodes when hit in do_attack()
16370 if(e->toexplode == 1) in do_attack()
16372 e->toexplode = 2; // Used so the bomb type entity explodes when hitting in do_attack()
20238 if(self->toexplode == 2) in common_takedamage()
22951 if(inair(self) && self->toexplode == 1) in bomb_move()
22976 if(self->toexplode == 2 && validanim(self, ANI_ATTACK2)) in bomb_move()
26203 …e->toexplode = 1; // Set to distinguish explodi… in bomb_spawn()
H A Dopenborscript.c4351 (*pretvar)->lVal = (LONG)ent->toexplode; in openbor_getentityproperty()
6493 ent->toexplode = (int)ltemp; in openbor_changeentityproperty()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2102 …int toexplode; // Needed to determine if the projectile is a type that will explode (bombs, dynami… member
H A Dopenbor.c19125 if(self->toexplode == 1) in do_attack()
19127 self->toexplode = 2; // Used so the bomb type entity explodes when hit in do_attack()
19130 if(e->toexplode == 1) in do_attack()
19132 e->toexplode = 2; // Used so the bomb type entity explodes when hitting in do_attack()
23353 if(self->toexplode == 2) in common_takedamage()
26327 if(inair(self) && self->toexplode == 1) in bomb_move()
26352 if(self->toexplode == 2 && validanim(self, ANI_ATTACK2)) in bomb_move()
29694 …e->toexplode = 1; // Set to distinguish explodi… in bomb_spawn()
H A Dopenborscript.c6330 (*pretvar)->lVal = (LONG)ent->toexplode; in openbor_getentityproperty()
8492 ent->toexplode = (int)ltemp; in openbor_changeentityproperty()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2628 e_explode_state toexplode; // Bomb projectiles prepared or time to detonate. ~~ member
H A Dopenbor.c20223 if(self->toexplode & EXPLODE_PREPARED) in do_attack()
20225 self->toexplode |= EXPLODE_DETONATE; in do_attack()
20228 if(e->toexplode & EXPLODE_PREPARED) in do_attack()
20230 e->toexplode |= EXPLODE_DETONATE; in do_attack()
25178 if(self->toexplode & EXPLODE_DETONATE) in checkdamageonlanding()
25371 if(self->toexplode & EXPLODE_DETONATE) in common_takedamage()
28773 if(inair(self) && self->toexplode & EXPLODE_PREPARED) in bomb_move()
28806 if(self->toexplode & EXPLODE_DETONATE && validanim(self, ANI_ATTACK2)) in bomb_move()
32672 …e->toexplode |= EXPLODE_PREPARED; // Set to distinguish explodi… in bomb_spawn()
H A Dopenborscript.c3374 (*pretvar)->lVal = (LONG)ent->toexplode; in openbor_getentityproperty()
5505 ent->toexplode = (LONG)ltemp; in openbor_changeentityproperty()