Searched refs:toss_time (Results 1 – 18 of 18) sorted by relevance
77 .float toss_time;
951 _nade.toss_time = time;1413 if(time - frag_inflictor.toss_time <= 0.1)
506 if(e->toss_time>0)e->toss_time++;\1220 unsigned int toss_time; // Used by gravity code member
11875 e->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()11882 self->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()12041 …if((self->falling || self->tossv || self->a!=self->base) && self->toss_time <= time && !self->anim… in check_gravity()12157 self->toss_time = time + (GAME_SPEED/100); in check_gravity()13152 ent->toss_time = time + 1; in toss()13728 self->toss_time = 0; in common_jump()
5250 (*pretvar)->lVal = (LONG)ent->toss_time; in openbor_getentityproperty()7400 ent->toss_time = (int)ltemp; in openbor_changeentityproperty()
507 if(e->toss_time>0)e->toss_time++;\1244 u32 toss_time; // Used by gravity code
5367 (*pretvar)->lVal = (LONG)ent->toss_time; in openbor_getentityproperty()6984 ent->toss_time = (int)ltemp; in openbor_changeentityproperty()
12089 e->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()12095 self->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()12259 if((self->falling || self->tossv || self->a!=self->base) && self->toss_time <= time) in check_gravity()12380 self->toss_time = time + (GAME_SPEED/100); in check_gravity()13394 ent->toss_time = time + 1; in toss()
520 if(e->toss_time>0)e->toss_time++;\1277 u32 toss_time; // Used by gravity code member
16573 e->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()16580 self->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()16813 if((self->falling || self->tossv || self->a != self->base) && self->toss_time <= time) in check_gravity()16988 if(self->toss_time <= time) in check_gravity()16990 self->toss_time = time + 1; in check_gravity()18353 ent->toss_time = time + 1; in toss()
6264 (*pretvar)->lVal = (LONG)ent->toss_time; in openbor_getentityproperty()7993 ent->toss_time = (int)ltemp; in openbor_changeentityproperty()
1097 if(e->toss_time>0)e->toss_time++;\2043 u32 toss_time; // Used by gravity code member
19361 e->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()19368 self->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()19665 …if((self->falling || self->velocity.y || self->position.y != self->base) && self->toss_time <= tim… in check_gravity()19849 if(self->toss_time <= time) in check_gravity()19851 self->toss_time = time + 1; in check_gravity()21361 ent->toss_time = time + 1; in toss()
8217 (*pretvar)->lVal = (LONG)ent->toss_time; in openbor_getentityproperty()10159 ent->toss_time = (int)ltemp; in openbor_changeentityproperty()
1574 if(e->toss_time>0)e->toss_time++;\2581 u32 toss_time; // Used by gravity code (If > elapsed time, gravity has no effect). ~~ member
5224 (*pretvar)->lVal = (LONG)ent->toss_time; in openbor_getentityproperty()7166 ent->toss_time = (LONG)ltemp; in openbor_changeentityproperty()
20330 e->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()20337 self->toss_time += attack->pause_add; // So jump height pauses in midair in do_attack()20737 …if((self->falling || self->velocity.y || self->position.y != self->base) && self->toss_time <= _ti… in check_gravity()20904 if(self->toss_time <= _time) in check_gravity()20906 self->toss_time = _time + 1; in check_gravity()22781 ent->toss_time = _time + 1; in toss()
1142 (*pretvar)->lVal = (LONG)handle->toss_time; in openbor_get_entity_property()2353 handle->toss_time = temp_int; in openbor_set_entity_property()