Searched refs:turndelay (Results 1 – 10 of 10) sorted by relevance
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1102 short turndelay:16; // turn delay member
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H A D | openbor.c | 5546 newchar->turndelay = GET_INT_ARG(1); in load_cached_model() 18278 if(self->modeldata.turndelay && !self->turntime) in player_think() 18279 self->turntime = time + self->modeldata.turndelay; in player_think() 18292 else if(!self->modeldata.turndelay && validanim(self,ANI_TURN)) in player_think() 18323 if(self->modeldata.turndelay && !self->turntime) in player_think() 18324 self->turntime = time + self->modeldata.turndelay; in player_think() 18337 else if(!self->modeldata.turndelay && validanim(self,ANI_TURN)) in player_think() 18389 else if(self->turntime && self->modeldata.turndelay) bkwalk = 1; in player_think()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1127 int turndelay:16; // turn delay
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H A D | openbor.c | 5652 newchar->turndelay = GET_INT_ARG(1); in load_cached_model() 18726 if(self->modeldata.turndelay && !self->turntime) in player_think() 18727 self->turntime = time + self->modeldata.turndelay; in player_think() 18741 else if(!self->modeldata.turndelay && validanim(self,ANI_TURN)) in player_think() 18773 if(self->modeldata.turndelay && !self->turntime) in player_think() 18774 self->turntime = time + self->modeldata.turndelay; in player_think() 18788 else if(!self->modeldata.turndelay && validanim(self,ANI_TURN)) in player_think() 18843 else if(self->turntime && self->modeldata.turndelay) bkwalk = 1; in player_think()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1157 int turndelay; // turn delay member
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H A D | openbor.c | 8160 newchar->turndelay = GET_INT_ARG(1); in load_cached_model() 25546 if(self->modeldata.turndelay && !self->turntime) in player_think() 25548 self->turntime = time + self->modeldata.turndelay; in player_think() 25563 else if(!self->modeldata.turndelay && validanim(self, ANI_TURN)) in player_think() 25601 if(self->modeldata.turndelay && !self->turntime) in player_think() 25603 self->turntime = time + self->modeldata.turndelay; in player_think() 25618 else if(!self->modeldata.turndelay && validanim(self, ANI_TURN)) in player_think() 25692 else if(self->turntime && self->modeldata.turndelay) in player_think()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 1890 int turndelay; // turn delay member
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H A D | openbor.c | 9465 newchar->turndelay = GET_INT_ARG(1); in load_cached_model() 29011 if(self->modeldata.turndelay && !self->turntime) in player_think() 29013 self->turntime = time + self->modeldata.turndelay; in player_think() 29028 else if(!self->modeldata.turndelay && validanim(self, ANI_TURN)) in player_think() 29066 if(self->modeldata.turndelay && !self->turntime) in player_think() 29068 self->turntime = time + self->modeldata.turndelay; in player_think() 29083 else if(!self->modeldata.turndelay && validanim(self, ANI_TURN)) in player_think() 29157 else if(self->turntime && self->modeldata.turndelay) in player_think()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2375 int turndelay; // turn delay member
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H A D | openbor.c | 9858 newchar->turndelay = GET_INT_ARG(1); in load_cached_model() 31878 if(self->modeldata.turndelay && !self->turntime) in player_think() 31880 self->turntime = _time + self->modeldata.turndelay; in player_think() 31895 else if(!self->modeldata.turndelay && validanim(self, ANI_TURN)) in player_think() 31933 if(self->modeldata.turndelay && !self->turntime) in player_think() 31935 self->turntime = _time + self->modeldata.turndelay; in player_think() 31950 else if(!self->modeldata.turndelay && validanim(self, ANI_TURN)) in player_think() 32054 else if(self->turntime && self->modeldata.turndelay) in player_think()
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