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Searched refs:update_mark (Results 1 – 13 of 13) sorted by relevance

/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/SACT/
H A Dsprite_msg.c54 static void update_mark(sprite_t *sp, cginfo_t *cg);
122 static void update_mark(sprite_t *sp, cginfo_t *cg) { in update_mark() function
432 update_mark(minfo[j].sp, minfo[j].cg); in smsg_keywait()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c1163 (*pretvar)->lVal = (LONG)handle->update_mark; in openbor_get_entity_property()
2380 handle->update_mark = temp_int; in openbor_set_entity_property()
/dports/lang/swi-pl/swipl-8.2.3/src/
H A Dpl-gc.c4598 update_mark(mark *m, intptr_t gs, intptr_t ts) in update_mark() function
4706 update_mark(&ch->mark, gs, ts); in update_choicepoints()
4774 update_mark(&fr->mark, gs, ts); in update_foreign()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h1247 char update_mark:8; member
H A Dopenbor.c12227 …(plat->nextthink <= time || (plat->update_mark & 2)) &&// plat is updated before self or will be u… in check_ai()
12250 self->update_mark |= 2; //mark it in check_ai()
12424 self->update_mark |= 1; // frame updated, mark it in update_animation()
12498 …if((other->nextanim == time || (other->update_mark & 1)) && self->a <= other->a + other->animation… in update_animation()
12500 if(other->update_mark & 1) f = other->animpos; in update_animation()
12802 ent_list[i]->update_mark = 0; in arrange_ents()
12822 ent_list[i]->update_mark = 0; in arrange_ents()
12842 self->update_mark = 0; in update_ents()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h1273 int update_mark:8;
H A Dopenbor.c12453 …(plat->nextthink <= time || (plat->update_mark & 2)) &&// plat is updated before self or will be u… in check_ai()
12476 self->update_mark |= 2; //mark it in check_ai()
12652 self->update_mark |= 1; // frame updated, mark it in update_animation()
12726 …if((other->nextanim == time || (other->update_mark & 1)) && self->a <= other->a + other->animation… in update_animation()
12728 if(other->update_mark & 1) f = other->animpos; in update_animation()
13030 ent_list[i]->update_mark = 0; in arrange_ents()
13050 ent_list[i]->update_mark = 0; in arrange_ents()
13070 self->update_mark = 0; in update_ents()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1307 int update_mark; member
H A Dopenbor.c16801 if(e->update_mark & 8) in check_gravity()
16995 self->update_mark |= 8; in check_gravity()
17096 self->update_mark |= 2; //mark it in check_ai()
17175 if(other && !(other->update_mark & 8)) in adjust_base()
17193 if(!(plat->update_mark & 8)) in adjust_base()
17422 self->update_mark |= 1; // frame updated, mark it in update_animation()
17765 if((e->update_mark & 4)) in check_move()
17778 if(!(plat->update_mark & 4)) in check_move()
17840 self->update_mark |= 4; in check_move()
17912 self->update_mark = 0; in update_ents()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2072 int update_mark; member
H A Dopenbor.c19638 if(e->update_mark & 8) in check_gravity()
19856 self->update_mark |= 8; in check_gravity()
19959 self->update_mark |= 2; //mark it in check_ai()
20070 if(other && !(other->update_mark & 8)) in adjust_base()
20088 if(!(plat->update_mark & 8)) in adjust_base()
20328 self->update_mark |= 1; // frame updated, mark it in update_animation()
20683 if((e->update_mark & 4)) in check_move()
20697 if(!(plat->update_mark & 4)) in check_move()
20759 self->update_mark |= 4; in check_move()
20828 self->update_mark = 0; in update_ents()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2629 e_update_mark update_mark; // Which updates are completed. ~~ member
H A Dopenbor.c20707 if(e->update_mark & UPDATE_MARK_CHECK_GRAVITY) in check_gravity()
20911 self->update_mark |= UPDATE_MARK_CHECK_GRAVITY; in check_gravity()
21012 self->update_mark |= UPDATE_MARK_CHECK_AI; //mark it in check_ai()
21123 if(other && !(other->update_mark & UPDATE_MARK_CHECK_GRAVITY)) in adjust_base()
21141 if(!(plat->update_mark & UPDATE_MARK_CHECK_GRAVITY)) in adjust_base()
21414 self->update_mark |= UPDATE_MARK_UPDATE_ANIMATION; // frame updated, mark it in update_animation()
22075 if((e->update_mark & UPDATE_MARK_CHECK_MOVE)) in check_move()
22089 if(!(plat->update_mark & UPDATE_MARK_CHECK_MOVE)) in check_move()
22151 self->update_mark |= UPDATE_MARK_CHECK_MOVE; in check_move()
22221 self->update_mark = UPDATE_MARK_NONE; in update_ents()