Searched refs:update_mark (Results 1 – 13 of 13) sorted by relevance
/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/SACT/ |
H A D | sprite_msg.c | 54 static void update_mark(sprite_t *sp, cginfo_t *cg); 122 static void update_mark(sprite_t *sp, cginfo_t *cg) { in update_mark() function 432 update_mark(minfo[j].sp, minfo[j].cg); in smsg_keywait()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | entity.c | 1163 (*pretvar)->lVal = (LONG)handle->update_mark; in openbor_get_entity_property() 2380 handle->update_mark = temp_int; in openbor_set_entity_property()
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/dports/lang/swi-pl/swipl-8.2.3/src/ |
H A D | pl-gc.c | 4598 update_mark(mark *m, intptr_t gs, intptr_t ts) in update_mark() function 4706 update_mark(&ch->mark, gs, ts); in update_choicepoints() 4774 update_mark(&fr->mark, gs, ts); in update_foreign()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1247 char update_mark:8; member
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H A D | openbor.c | 12227 …(plat->nextthink <= time || (plat->update_mark & 2)) &&// plat is updated before self or will be u… in check_ai() 12250 self->update_mark |= 2; //mark it in check_ai() 12424 self->update_mark |= 1; // frame updated, mark it in update_animation() 12498 …if((other->nextanim == time || (other->update_mark & 1)) && self->a <= other->a + other->animation… in update_animation() 12500 if(other->update_mark & 1) f = other->animpos; in update_animation() 12802 ent_list[i]->update_mark = 0; in arrange_ents() 12822 ent_list[i]->update_mark = 0; in arrange_ents() 12842 self->update_mark = 0; in update_ents()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1273 int update_mark:8;
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H A D | openbor.c | 12453 …(plat->nextthink <= time || (plat->update_mark & 2)) &&// plat is updated before self or will be u… in check_ai() 12476 self->update_mark |= 2; //mark it in check_ai() 12652 self->update_mark |= 1; // frame updated, mark it in update_animation() 12726 …if((other->nextanim == time || (other->update_mark & 1)) && self->a <= other->a + other->animation… in update_animation() 12728 if(other->update_mark & 1) f = other->animpos; in update_animation() 13030 ent_list[i]->update_mark = 0; in arrange_ents() 13050 ent_list[i]->update_mark = 0; in arrange_ents() 13070 self->update_mark = 0; in update_ents()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1307 int update_mark; member
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H A D | openbor.c | 16801 if(e->update_mark & 8) in check_gravity() 16995 self->update_mark |= 8; in check_gravity() 17096 self->update_mark |= 2; //mark it in check_ai() 17175 if(other && !(other->update_mark & 8)) in adjust_base() 17193 if(!(plat->update_mark & 8)) in adjust_base() 17422 self->update_mark |= 1; // frame updated, mark it in update_animation() 17765 if((e->update_mark & 4)) in check_move() 17778 if(!(plat->update_mark & 4)) in check_move() 17840 self->update_mark |= 4; in check_move() 17912 self->update_mark = 0; in update_ents()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2072 int update_mark; member
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H A D | openbor.c | 19638 if(e->update_mark & 8) in check_gravity() 19856 self->update_mark |= 8; in check_gravity() 19959 self->update_mark |= 2; //mark it in check_ai() 20070 if(other && !(other->update_mark & 8)) in adjust_base() 20088 if(!(plat->update_mark & 8)) in adjust_base() 20328 self->update_mark |= 1; // frame updated, mark it in update_animation() 20683 if((e->update_mark & 4)) in check_move() 20697 if(!(plat->update_mark & 4)) in check_move() 20759 self->update_mark |= 4; in check_move() 20828 self->update_mark = 0; in update_ents()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2629 e_update_mark update_mark; // Which updates are completed. ~~ member
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H A D | openbor.c | 20707 if(e->update_mark & UPDATE_MARK_CHECK_GRAVITY) in check_gravity() 20911 self->update_mark |= UPDATE_MARK_CHECK_GRAVITY; in check_gravity() 21012 self->update_mark |= UPDATE_MARK_CHECK_AI; //mark it in check_ai() 21123 if(other && !(other->update_mark & UPDATE_MARK_CHECK_GRAVITY)) in adjust_base() 21141 if(!(plat->update_mark & UPDATE_MARK_CHECK_GRAVITY)) in adjust_base() 21414 self->update_mark |= UPDATE_MARK_UPDATE_ANIMATION; // frame updated, mark it in update_animation() 22075 if((e->update_mark & UPDATE_MARK_CHECK_MOVE)) in check_move() 22089 if(!(plat->update_mark & UPDATE_MARK_CHECK_MOVE)) in check_move() 22151 self->update_mark |= UPDATE_MARK_CHECK_MOVE; in check_move() 22221 self->update_mark = UPDATE_MARK_NONE; in update_ents()
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