/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | radar.cpp | 115 void radar_window_t::update_player(int px, int py) in update_player() function in radar_window_t 243 update_player(xpos, ypos); in radar() 249 update_player(xpos, ypos); in radar() 252 update_player(xpos, ypos); in radar() 256 update_player(xpos, ypos); in radar()
|
H A D | radar.h | 72 void update_player(int px, int py);//Update player cursor
|
/dports/games/crossfire-client/crossfire-client-1.75.1/common/ |
H A D | script_lua.c | 78 static void update_player(lua_State* lua) in update_player() function 269 update_player(lua); in script_lua_load() 352 update_player(lua); in script_lua_stats() 378 update_player(lua); in script_lua_command()
|
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | players-dialog.cpp | 165 void PlayersDialog::update_player () in update_player() function in PlayersDialog 198 update_player (); in on_type_edited() 231 update_player (); in on_gold_edited() 251 update_player (); in on_name_edited()
|
H A D | players-dialog.h | 92 void update_player ();
|
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/demo_sp1/BlackStar/src/ |
H A D | main.c | 365 update_player(void) in update_player() function 783 update_player(); in run_play() 809 update_player(); in run_play() 820 update_player(); in run_play() 842 update_player(); in run_play() 880 update_player(); in run_play()
|
/dports/games/gunfudeadlands/ |
H A D | game.lua | 84 Graphics.update_player( dt ) 93 Graphics.update_player( dt * BulletTime.slowdown_player )
|
H A D | sprites.lua | 298 function Graphics.update_player(delta) function
|
/dports/devel/allegro5/allegro5-5.2.7.0/demos/speed/ |
H A D | speed.h | 41 int update_player();
|
H A D | main.c | 89 gameover = update_player(); in play_game()
|
H A D | player.c | 206 int update_player() in update_player() function
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | player.h | 75 void update_player(Actor *next_player);
|
H A D | player.cpp | 721 void Player::update_player(Actor *next_player) { in update_player() function in Ultima::Nuvie::Player
|
/dports/games/ski/ski-0b50570a28a99de2ea797f703b104ec03835d24d/ |
H A D | ski | 401 def update_player(self): 521 player.update_player()
|
/dports/games/alephone/alephone-release-20190331/Source_Files/Network/ |
H A D | network_dialog_widgets_sdl.h | 57 void update_player(prospective_joiner_info &player);
|
H A D | network_dialog_widgets_sdl.cpp | 113 void w_found_players::update_player(prospective_joiner_info &player) { in update_player() function in w_found_players
|
/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | cmd1.c | 947 update_player(p_ptr); in hit_trap() 1710 update_player(p_ptr); in move_player() 1802 update_player(p_ptr); in move_player() 1803 update_player(q_ptr); in move_player()
|
H A D | dungeon.c | 1203 update_player(Players[i]); in process_player_end() 1707 update_player(p_ptr); in process_player_end()
|
H A D | monster2.c | 1582 void update_player(player_type *q_ptr) in update_player() function 1780 update_player(Players[i]); in update_players()
|
H A D | spells1.c | 257 update_player(p_ptr); in teleport_player() 335 update_player(p_ptr); in teleport_player_to() 455 update_player(p_ptr); in teleport_player_level()
|
/dports/games/quadra/quadra-1.3.0/include/ |
H A D | pane.h | 325 void update_player();
|
/dports/games/heroes/heroes-0.21/src/ |
H A D | heroes.c | 1886 update_player (int c) in update_player() function 2378 update_player (0); in update_all() 2379 update_player (1); in update_all() 2380 update_player (2); in update_all() 2381 update_player (3); in update_all()
|
/dports/games/quadra/quadra-1.3.0/source/ |
H A D | pane.cpp | 1705 update_player(); // force the first update in Pane_playerstartup() 1713 update_player(); in notify() 1716 void Pane_playerstartup::update_player() { in update_player() function in Pane_playerstartup 1729 update_player(); in step()
|
/dports/games/heroes/heroes-0.21/ |
H A D | ChangeLog | 272 (update_player): Call it. 565 * src/heroes.c (reinit_player, update_player): Use DIR8_PAIR. 578 * src/heroes.c (update_player): Call erase_trail() before
|
/dports/games/craft/Craft-1.0fbsd/src/ |
H A D | main.c | 421 void update_player(Player *player, in update_player() function 453 update_player( in interpolate_player() 2514 update_player(player, px, py, pz, prx, pry, 1); // twice in parse_buffer() 2517 update_player(player, px, py, pz, prx, pry, 1); in parse_buffer()
|