/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.c | 14720 self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in common_try_normalattack() 17016 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item() 17019 …if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) self->weapent->modeldata… in didfind_item() 18104 if( self->weapent && in player_think() 18618 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 18636 if(self->weapent) in dropweapon() 18638 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon() 18646 other = check_platform(self->weapent->x, self->weapent->z, self); in dropweapon() 18647 wall = checkwall(self->weapent->x, self->weapent->z); in dropweapon() 18942 …if(self->weapent && self->weapent->modeldata.subtype==SUBTYPE_PROJECTILE && self->weapent->modelda… in star_spawn() [all …]
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H A D | openbor.h | 1299 struct entity *weapent; member
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H A D | openborscript.c | 5268 (*pretvar)->ptrVal = (VOID*)ent->weapent; in openbor_getentityproperty() 6758 if(!ent->weapent) ent->weapent = ent; in openbor_changeentityproperty()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.c | 15462 victim->weapent = NULL; in kill() 19177 if( self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in normal_prepare() 24140 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item() 25737 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 25755 if(self->weapent) in dropweapon() 25757 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon() 25768 other = check_platform(self->weapent->x, self->weapent->z, self); in dropweapon() 25769 wall = checkwall(self->weapent->x, self->weapent->z); in dropweapon() 25999 else if(self->weapent && self->weapent->modeldata.project >= 0) in knife_spawn() 26166 …else if(self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && self->weapent->… in bomb_spawn() [all …]
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H A D | openbor.h | 1359 struct entity *weapent; member
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H A D | openborscript.c | 6282 (*pretvar)->ptrVal = (VOID *)ent->weapent; in openbor_getentityproperty() 7274 if(!ent->weapent) in openbor_changeentityproperty() 7276 ent->weapent = ent; in openbor_changeentityproperty()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.c | 15004 self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in pick_random_attack() 17639 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item() 17642 …if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) self->weapent->modeldata… in didfind_item() 18550 if( self->weapent && in player_think() 19081 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 19099 if(self->weapent) in dropweapon() 19101 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon() 19109 other = check_platform(self->weapent->x, self->weapent->z, self); in dropweapon() 19110 wall = checkwall(self->weapent->x, self->weapent->z); in dropweapon() 19407 …if(self->weapent && self->weapent->modeldata.subtype==SUBTYPE_PROJECTILE && self->weapent->modelda… in star_spawn() [all …]
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H A D | openbor.h | 1325 struct entity *weapent;
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H A D | openborscript.c | 5385 (*pretvar)->ptrVal = (VOID*)ent->weapent; in openbor_getentityproperty() 6454 if(!ent->weapent) ent->weapent = ent; in openbor_changeentityproperty()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 17908 victim->weapent = NULL; in kill() 22292 if( self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in normal_prepare() 27505 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item() 27508 if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) in didfind_item() 29217 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 29235 if(self->weapent) in dropweapon() 29237 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon() 29249 wall = checkwall(self->weapent->position.x, self->weapent->position.z); in dropweapon() 29484 else if(self->weapent && self->weapent->modeldata.project >= 0) in knife_spawn() 29654 …else if(self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && self->weapent->… in bomb_spawn() [all …]
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H A D | openbor.h | 2128 struct entity *weapent; member
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H A D | openborscript.c | 8247 (*pretvar)->ptrVal = (VOID *)ent->weapent; in openbor_getentityproperty() 9394 if(!ent->weapent) in openbor_changeentityproperty() 9396 ent->weapent = ent; in openbor_changeentityproperty()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 18552 victim->weapent = NULL; in kill_entity() 23936 if( self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in normal_prepare() 25669 self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in pick_random_attack() 30353 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item() 31651 if( self->weapent && in player_think() 32115 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot() 32134 if(self->weapent) in dropweapon() 32139 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon() 32428 else if(self->weapent && self->weapent->modeldata.project >= 0) in knife_spawn() 32639 …else if(self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && self->weapent->… in bomb_spawn() [all …]
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H A D | openbor.h | 2540 struct entity *weapent; // Item entity that was picked up as a weapon. ~~ member
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H A D | openborscript.c | 5254 (*pretvar)->ptrVal = (VOID *)ent->weapent; in openbor_getentityproperty() 6393 if(!ent->weapent) in openbor_changeentityproperty() 6395 ent->weapent = ent; in openbor_changeentityproperty()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | server.cpp | 774 …ap(weap, m_weapon(ci->actortype, gamemode, mutators)) || !sents.inrange(ci->weapent[weap])) return; in dropweapon() 780 d.ent = ci->weapent[weap]; in dropweapon() 785 ci->weapent[weap] = ci->weapammo[weap][W_A_CLIP] = -1; in dropweapon() 2310 … isweap(sents[i].attrs[0]) && hasitem(i, false) && ci->weapent[sents[i].attrs[0]] < 0) ci->weapent… in sendspawn() 2332 loopi(W_MAX) putint(p, ci->weapent[i]); in sendstate() 4829 if(sents.inrange(ci->weapent[weap])) loopv(ci->dropped.projs) in process() 4831 if(ci->dropped.projs[i].id != ci->weapent[weap]) continue; in process() 4915 if(sents.inrange(ci->weapent[weap])) in process() 4917 dropped = ci->weapent[weap]; in process() 4996 if(sents.inrange(ci->weapent[weap])) in process() [all …]
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H A D | game.h | 634 …int weapselect, weapammo[W_MAX][W_A_MAX], weapload[W_MAX][W_A_MAX], weapent[W_MAX], weapshot[W_MAX… member 785 weapammo[i][W_A_CLIP] = weapent[i] = -1; in loopi() 910 weapent[attr] = id; in useitem()
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H A D | client.cpp | 2257 loopi(W_MAX) d->weapent[i] = getint(p); in parsestate()
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | entity.c | 1212 (*pretvar)->ptrVal = (entity *)handle->weapent; in openbor_get_entity_property() 2438 handle->weapent = (entity *)varlist[ARG_VALUE]->ptrVal; in openbor_set_entity_property()
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