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Searched refs:weapent (Results 1 – 19 of 19) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c14720 self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in common_try_normalattack()
17016 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item()
17019 …if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) self->weapent->modeldata… in didfind_item()
18104 if( self->weapent && in player_think()
18618 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot()
18636 if(self->weapent) in dropweapon()
18638 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon()
18646 other = check_platform(self->weapent->x, self->weapent->z, self); in dropweapon()
18647 wall = checkwall(self->weapent->x, self->weapent->z); in dropweapon()
18942 …if(self->weapent && self->weapent->modeldata.subtype==SUBTYPE_PROJECTILE && self->weapent->modelda… in star_spawn()
[all …]
H A Dopenbor.h1299 struct entity *weapent; member
H A Dopenborscript.c5268 (*pretvar)->ptrVal = (VOID*)ent->weapent; in openbor_getentityproperty()
6758 if(!ent->weapent) ent->weapent = ent; in openbor_changeentityproperty()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.c15462 victim->weapent = NULL; in kill()
19177 if( self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in normal_prepare()
24140 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item()
25737 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot()
25755 if(self->weapent) in dropweapon()
25757 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon()
25768 other = check_platform(self->weapent->x, self->weapent->z, self); in dropweapon()
25769 wall = checkwall(self->weapent->x, self->weapent->z); in dropweapon()
25999 else if(self->weapent && self->weapent->modeldata.project >= 0) in knife_spawn()
26166 …else if(self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && self->weapent->… in bomb_spawn()
[all …]
H A Dopenbor.h1359 struct entity *weapent; member
H A Dopenborscript.c6282 (*pretvar)->ptrVal = (VOID *)ent->weapent; in openbor_getentityproperty()
7274 if(!ent->weapent) in openbor_changeentityproperty()
7276 ent->weapent = ent; in openbor_changeentityproperty()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c15004 self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in pick_random_attack()
17639 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item()
17642 …if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) self->weapent->modeldata… in didfind_item()
18550 if( self->weapent && in player_think()
19081 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot()
19099 if(self->weapent) in dropweapon()
19101 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon()
19109 other = check_platform(self->weapent->x, self->weapent->z, self); in dropweapon()
19110 wall = checkwall(self->weapent->x, self->weapent->z); in dropweapon()
19407 …if(self->weapent && self->weapent->modeldata.subtype==SUBTYPE_PROJECTILE && self->weapent->modelda… in star_spawn()
[all …]
H A Dopenbor.h1325 struct entity *weapent;
H A Dopenborscript.c5385 (*pretvar)->ptrVal = (VOID*)ent->weapent; in openbor_getentityproperty()
6454 if(!ent->weapent) ent->weapent = ent; in openbor_changeentityproperty()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c17908 victim->weapent = NULL; in kill()
22292 if( self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in normal_prepare()
27505 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item()
27508 if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum) in didfind_item()
29217 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot()
29235 if(self->weapent) in dropweapon()
29237 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon()
29249 wall = checkwall(self->weapent->position.x, self->weapent->position.z); in dropweapon()
29484 else if(self->weapent && self->weapent->modeldata.project >= 0) in knife_spawn()
29654 …else if(self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && self->weapent->… in bomb_spawn()
[all …]
H A Dopenbor.h2128 struct entity *weapent; member
H A Dopenborscript.c8247 (*pretvar)->ptrVal = (VOID *)ent->weapent; in openbor_getentityproperty()
9394 if(!ent->weapent) in openbor_changeentityproperty()
9396 ent->weapent = ent; in openbor_changeentityproperty()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c18552 victim->weapent = NULL; in kill_entity()
23936 if( self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in normal_prepare()
25669 self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && in pick_random_attack()
30353 if(self->weapent && self->weapent->modeldata.typeshot) in didfind_item()
31651 if( self->weapent && in player_think()
32115 if(self->weapent && self->weapent->modeldata.shootnum) in subtract_shot()
32134 if(self->weapent) in dropweapon()
32139 …if(self->weapent->modeldata.typeshot || (!self->weapent->modeldata.typeshot && self->weapent->mode… in dropweapon()
32428 else if(self->weapent && self->weapent->modeldata.project >= 0) in knife_spawn()
32639 …else if(self->weapent && self->weapent->modeldata.subtype == SUBTYPE_PROJECTILE && self->weapent->… in bomb_spawn()
[all …]
H A Dopenbor.h2540 struct entity *weapent; // Item entity that was picked up as a weapon. ~~ member
H A Dopenborscript.c5254 (*pretvar)->ptrVal = (VOID *)ent->weapent; in openbor_getentityproperty()
6393 if(!ent->weapent) in openbor_changeentityproperty()
6395 ent->weapent = ent; in openbor_changeentityproperty()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dserver.cpp774 …ap(weap, m_weapon(ci->actortype, gamemode, mutators)) || !sents.inrange(ci->weapent[weap])) return; in dropweapon()
780 d.ent = ci->weapent[weap]; in dropweapon()
785 ci->weapent[weap] = ci->weapammo[weap][W_A_CLIP] = -1; in dropweapon()
2310 … isweap(sents[i].attrs[0]) && hasitem(i, false) && ci->weapent[sents[i].attrs[0]] < 0) ci->weapent in sendspawn()
2332 loopi(W_MAX) putint(p, ci->weapent[i]); in sendstate()
4829 if(sents.inrange(ci->weapent[weap])) loopv(ci->dropped.projs) in process()
4831 if(ci->dropped.projs[i].id != ci->weapent[weap]) continue; in process()
4915 if(sents.inrange(ci->weapent[weap])) in process()
4917 dropped = ci->weapent[weap]; in process()
4996 if(sents.inrange(ci->weapent[weap])) in process()
[all …]
H A Dgame.h634 …int weapselect, weapammo[W_MAX][W_A_MAX], weapload[W_MAX][W_A_MAX], weapent[W_MAX], weapshot[W_MAX… member
785 weapammo[i][W_A_CLIP] = weapent[i] = -1; in loopi()
910 weapent[attr] = id; in useitem()
H A Dclient.cpp2257 loopi(W_MAX) d->weapent[i] = getint(p); in parsestate()
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dentity.c1212 (*pretvar)->ptrVal = (entity *)handle->weapent; in openbor_get_entity_property()
2438 handle->weapent = (entity *)varlist[ARG_VALUE]->ptrVal; in openbor_set_entity_property()