/dports/games/atanks/atanks-6.5/src/ |
H A D | client.cpp | 340 int weaponindex, amount; in Parse_Client_Data() local 341 sscanf(args[1], "%d", &weaponindex); in Parse_Client_Data() 343 if ( (weaponindex >= 0) && (weaponindex < WEAPONS) && in Parse_Client_Data() 346 global.client_player->nm[weaponindex] = amount; in Parse_Client_Data() 348 if (weaponindex == (WEAPONS - 1)) in Parse_Client_Data()
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_ai_weap.h | 68 int weaponindex; member
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H A D | be_ai_weap.c | 61 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_ai_weap.h | 73 int weaponindex; member
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H A D | be_ai_weap.c | 67 {"weaponindex", WEAPON_OFS( weaponindex ), FT_INT}, //index of weapon in inventory
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_ai_weap.h | 68 int weaponindex; member
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H A D | be_ai_weap.c | 61 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_ai_weap.h | 73 int weaponindex; member
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H A D | be_ai_weap.c | 67 {"weaponindex", WEAPON_OFS( weaponindex ), FT_INT}, //index of weapon in inventory
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_ai_weap.h | 69 int weaponindex; member
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H A D | be_ai_weap.c | 62 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/evq3/evq3/code/botlib/ |
H A D | be_ai_weap.h | 68 int weaponindex; member
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H A D | be_ai_weap.c | 61 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_ai_weap.h | 68 int weaponindex; member
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H A D | be_ai_weap.c | 61 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_weap.h | 68 int weaponindex; member
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H A D | be_ai_weap.c | 61 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_weap.h | 68 int weaponindex; member
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H A D | be_ai_weap.c | 61 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/openjk/OpenJK-07675e2/codemp/botlib/ |
H A D | be_ai_weap.h | 74 int weaponindex; member
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H A D | be_ai_weap.cpp | 66 {"weaponindex", WEAPON_OFS(weaponindex), FT_INT}, //index of weapon in inventory
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1396 …int weaponindex; // the spawned entity with an weapon item, this is the… member
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1410 …int weaponindex; // the spawned entity with an weapon item, this is the…
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1432 int weaponindex; // the spawned entity with an weapon item, this is the id of the item model member
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2203 int weaponindex; // the spawned entity with an weapon item, this is the id of the item model member
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