/dports/games/xboard/xboard-4.9.1/ |
H A D | zippy.c | 416 if (appData.zippyPlay && appData.zippyNoplayCrafty && forwardMostMove < 4 in ZippyControl() 435 if (appData.zippyPlay && in ZippyControl() 442 if (appData.zippyPlay && looking_at(buf, i, "* * is a computer *")) { in ZippyControl() 450 if (appData.zippyPlay && in ZippyControl() 472 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl() 483 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl() 495 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl() 504 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl()
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H A D | zippy.README | 82 -zippyPlay True/False or -zp/-xzp 83 If zippyPlay is set to True, when xboard is in -ics mode, it 87 In zippyPlay mode, xboard blindly issues an accept command for 108 In zippyPlay mode, colorization in the ICS interaction window, 362 As noted under -zippyPlay above, you should have -getMoveList on to
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H A D | engineoutput.c | 121 if(count >= rule - 40 && (!appData.icsActive || gameMode == IcsObserving || appData.zippyPlay)) { in MakeEngineOutputTitle() 375 mode = appData.zippyPlay && opponentKibitzes; // [HGM] kibitz in VerifyDisplayMode()
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H A D | args.h | 729 { "zippyPlay", ArgBoolean, (void *) &appData.zippyPlay, FALSE, (ArgIniType) ZIPPY_PLAY }, 730 { "zp", ArgTrue, (void *) &appData.zippyPlay, FALSE, INVALID }, 731 { "xzp", ArgFalse, (void *) &appData.zippyPlay, FALSE, INVALID }, 732 { "-zp", ArgFalse, (void *) &appData.zippyPlay, FALSE, INVALID },
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H A D | common.h | 580 Boolean zippyPlay; member
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H A D | backend.c | 1113 appData.noChessProgram = !appData.zippyPlay; in InitBackEnd1() 1115 appData.zippyPlay = FALSE; in InitBackEnd1() 4059 if (appData.zippyPlay) { in read_from_ics() 4090 if (appData.zippyPlay && first.initDone) { in read_from_ics() 4243 if (appData.zippyPlay && first.initDone) { in read_from_ics() 4818 if (appData.zippyPlay && newGame && in ParseBoard12() 6856 if (appData.zippyPlay) return FALSE; in OKToStartUserMove() 6865 if (appData.zippyPlay) return FALSE; in OKToStartUserMove() 8013 if(!appData.zippyPlay) goto noZip; in RightClick() 9668 if (appData.zippyPlay && first.initDone) { in HandleMachineMove() [all …]
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H A D | menus.c | 1063 if (appData.zippyPlay && !appData.noChessProgram) { /* [DM] icsEngineAnalyze */ in SetICSMode()
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H A D | dialogs.c | 2779 if(!appData.zippyPlay) whiteLogo = userLogo; in DisplayLogos() 2784 blackLogo = appData.zippyPlay ? first.programLogo : userLogo; in DisplayLogos()
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H A D | ChangeLog | 18436 * Fixed a problem introduced in 4.2.1. In -zippyPlay mode, 4.2.1 18445 * Fixed some limitations in -zippyPlay mode. The engine was not being 18484 * In -zippyPlay mode, we now initialize the chess engine for a new 18610 starting the next game if in -matchGames mode, (5) in -zippyPlay mode,
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/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | zippy.c | 416 if (appData.zippyPlay && appData.zippyNoplayCrafty && forwardMostMove < 4 in ZippyControl() 435 if (appData.zippyPlay && in ZippyControl() 442 if (appData.zippyPlay && looking_at(buf, i, "* * is a computer *")) { in ZippyControl() 450 if (appData.zippyPlay && in ZippyControl() 472 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl() 483 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl() 495 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl() 504 if (appData.zippyPlay && appData.zippyBughouse && first.initDone && in ZippyControl()
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H A D | zippy.README | 82 -zippyPlay True/False or -zp/-xzp 83 If zippyPlay is set to True, when xboard is in -ics mode, it 87 In zippyPlay mode, xboard blindly issues an accept command for 108 In zippyPlay mode, colorization in the ICS interaction window, 362 As noted under -zippyPlay above, you should have -getMoveList on to
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H A D | engineoutput.c | 120 if(count >= rule - 40 && (!appData.icsActive || gameMode == IcsObserving || appData.zippyPlay)) { in MakeEngineOutputTitle() 370 mode = appData.zippyPlay && opponentKibitzes; // [HGM] kibitz in VerifyDisplayMode()
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H A D | args.h | 719 { "zippyPlay", ArgBoolean, (void *) &appData.zippyPlay, FALSE, (ArgIniType) ZIPPY_PLAY }, 720 { "zp", ArgTrue, (void *) &appData.zippyPlay, FALSE, INVALID }, 721 { "xzp", ArgFalse, (void *) &appData.zippyPlay, FALSE, INVALID }, 722 { "-zp", ArgFalse, (void *) &appData.zippyPlay, FALSE, INVALID },
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H A D | common.h | 574 Boolean zippyPlay; member
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H A D | backend.c | 1110 appData.noChessProgram = !appData.zippyPlay; in InitBackEnd1() 1112 appData.zippyPlay = FALSE; in InitBackEnd1() 4049 if (appData.zippyPlay) { in read_from_ics() 4080 if (appData.zippyPlay && first.initDone) { in read_from_ics() 4225 if (appData.zippyPlay && first.initDone) { in read_from_ics() 4800 if (appData.zippyPlay && newGame && in ParseBoard12() 6742 if (appData.zippyPlay) return FALSE; in OKToStartUserMove() 6751 if (appData.zippyPlay) return FALSE; in OKToStartUserMove() 7857 if(!appData.zippyPlay) goto noZip; in RightClick() 9467 if (appData.zippyPlay && first.initDone) { in HandleMachineMove() [all …]
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H A D | menus.c | 1039 if (appData.zippyPlay && !appData.noChessProgram) { /* [DM] icsEngineAnalyze */ in SetICSMode()
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H A D | dialogs.c | 2447 if(!appData.zippyPlay) whiteLogo = userLogo; in DisplayLogos() 2452 blackLogo = appData.zippyPlay ? first.programLogo : userLogo; in DisplayLogos()
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H A D | ChangeLog | 14925 * Fixed a problem introduced in 4.2.1. In -zippyPlay mode, 4.2.1 14934 * Fixed some limitations in -zippyPlay mode. The engine was not being 14973 * In -zippyPlay mode, we now initialize the chess engine for a new 15099 starting the next game if in -matchGames mode, (5) in -zippyPlay mode,
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/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | winboard.c | 3616 if(!appData.zippyPlay) whiteLogo = userLogo; in DisplayLogos() 3621 blackLogo = appData.zippyPlay ? first.programLogo : userLogo; in DisplayLogos() 6241 (appData.zippyPlay && IsDlgButtonChecked(hDlg, OPT_ChessServer))); in SetStartupDialogEnables() 6362 if (appData.zippyPlay) { in StartupDialog() 8254 if (appData.zippyPlay) { in SetICSMode()
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/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | winboard.c | 3656 if(!appData.zippyPlay) whiteLogo = userLogo; in DisplayLogos() 3661 blackLogo = appData.zippyPlay ? first.programLogo : userLogo; in DisplayLogos() 6295 (appData.zippyPlay && IsDlgButtonChecked(hDlg, OPT_ChessServer))); in SetStartupDialogEnables() 6416 if (appData.zippyPlay) { in StartupDialog() 8310 if (appData.zippyPlay) { in SetICSMode()
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