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Searched refs:CHEST (Results 1 – 25 of 196) sorted by relevance

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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DEntityTypeInfo.cpp34 { EntityType::CHEST, "chest" },
71 case EntityType::CHEST: in can_be_stored_in_map_file()
121 case EntityType::CHEST: in can_be_created_from_lua_api()
/dports/games/freesynd/freesynd-0.7.5/data/lang/
H A Denglish.lng221 MOD_CHEST_V1 = CHEST V1
222 MOD_CHEST_V1_DESC = METAL CHEST
229 MOD_CHEST_V2 = CHEST V2
230 MOD_CHEST_V2_DESC = PLASTEEL CHEST
237 MOD_CHEST_V3 = CHEST V3
239 CHEST CAGE
/dports/games/keeperrl/keeperrl-alpha23/
H A Dfurniture_usage.cpp87 case FurnitureUsageType::CHEST: in handle()
165 case FurnitureUsageType::CHEST: in canHandle()
177 case FurnitureUsageType::CHEST: return "open " + furnitureName; in getUsageQuestion()
H A Dfurniture_usage.h10 CHEST, enumerator
H A Dfurniture_type.h53 CHEST,
H A Dfurniture_factory.cpp247 case FurnitureType::CHEST: in get()
248 return Furniture("chest", ViewObject(ViewId::CHEST, ViewLayer::FLOOR), type, tribe) in get()
250 .setUsageType(FurnitureUsageType::CHEST) in get()
620 {FurnitureType::CHEST, 2} in roomFurniture()
629 {FurnitureType::CHEST, 2} in castleFurniture()
/dports/games/open-adventure/open-adventure-f2f238e9e42ed76f9cfac219f37142cd7bcf6edb/
H A Dscore.c47 if (i == CHEST) in score()
49 if (i > CHEST) in score()
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/entities/
H A Dchest.cpp27 EntityModel(map, index, EntityType::CHEST) { in Chest()
H A Dentity_traits.cpp63 case EntityType::CHEST: in get_friendly_name()
196 case EntityType::CHEST: in get_show_hide_shortcut()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DEntityType.h41 CHEST, /**< a chest (small or big) with a treasure */ enumerator
H A DChest.h37 static constexpr EntityType ThisType = EntityType::CHEST;
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/shared/
H A Dcontainr.2da6 CHEST AMB_D05A CONTCHST AMB_D05B
/dports/games/angband/Angband-4.2.2/src/
H A Dlist-origins.h7 ORIGIN(CHEST, 1, "Taken from a chest found %s")
H A Dlist-tvals.h7 TV(CHEST, "chest", 0)
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_ragdoll.c337 { "Spine", CHEST }, { "Spine.001", CHEST },
540 …RGD_addBody(RagDollID, bindmat, "chest", CHEST, p1, p2, RagDoll[RagDollID].ragDollMesh->ragdoll.Ra… in RGD_RagdollBody_Init()
546 RGD_addFixedJoint(RagDollID, bindmat, LOWSPINE, CHEST, PELVIS); in RGD_RagdollBody_Init()
553 RGD_addUniversalJoint(RagDollID, bindmat, NECK, CHEST, HEAD, p1, upAxis, rightAxis, in RGD_RagdollBody_Init()
616 …RGD_addUniversalJoint(RagDollID, bindmat, RIGHTSHOULDER, CHEST, RIGHTUPPERARM, R_SHOULDER_POS, bkw… in RGD_RagdollBody_Init()
643 …RGD_addUniversalJoint(RagDollID, bindmat, LEFTSHOULDER, CHEST, LEFTUPPERARM, L_SHOULDER_POS, fwdAx… in RGD_RagdollBody_Init()
917 for(i = CHEST; i <= LEFTHAND; i++) in R_DestroyRagDoll()
1120 odePos = dBodyGetPosition (RagDoll[RagDollID].RagDollObject[CHEST].body); in R_RenderAllRagdolls()
1138 dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, 0, 0, 50); //lift into space in R_RenderAllRagdolls()
1197 …dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, -RagDoll[RagDollID].RagDollForces[… in R_RenderAllRagdolls()
[all …]
H A Dr_ragdoll.h33 #define CHEST 0 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_ragdoll.c337 { "Spine", CHEST }, { "Spine.001", CHEST },
540 …RGD_addBody(RagDollID, bindmat, "chest", CHEST, p1, p2, RagDoll[RagDollID].ragDollMesh->ragdoll.Ra… in RGD_RagdollBody_Init()
546 RGD_addFixedJoint(RagDollID, bindmat, LOWSPINE, CHEST, PELVIS); in RGD_RagdollBody_Init()
553 RGD_addUniversalJoint(RagDollID, bindmat, NECK, CHEST, HEAD, p1, upAxis, rightAxis, in RGD_RagdollBody_Init()
616 …RGD_addUniversalJoint(RagDollID, bindmat, RIGHTSHOULDER, CHEST, RIGHTUPPERARM, R_SHOULDER_POS, bkw… in RGD_RagdollBody_Init()
643 …RGD_addUniversalJoint(RagDollID, bindmat, LEFTSHOULDER, CHEST, LEFTUPPERARM, L_SHOULDER_POS, fwdAx… in RGD_RagdollBody_Init()
917 for(i = CHEST; i <= LEFTHAND; i++) in R_DestroyRagDoll()
1120 odePos = dBodyGetPosition (RagDoll[RagDollID].RagDollObject[CHEST].body); in R_RenderAllRagdolls()
1138 dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, 0, 0, 50); //lift into space in R_RenderAllRagdolls()
1197 …dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, -RagDoll[RagDollID].RagDollForces[… in R_RenderAllRagdolls()
[all …]
H A Dr_ragdoll.h33 #define CHEST 0 macro
/dports/games/craft/Craft-1.0fbsd/src/
H A Ditem.h18 #define CHEST 14 macro
H A Ditem.c19 CHEST,
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dmkroom.c327 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
338 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
363 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE); /* the royal coffers */
/dports/games/nethack33/nethack-3.3.1/src/
H A Dmkroom.c327 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
338 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
363 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE); /* the royal coffers */
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dmkroom.c329 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
341 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
370 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE, FALSE);
/dports/games/nethack34/nethack-3.4.3/src/
H A Dmkroom.c329 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
341 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
370 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE, FALSE);
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dmkroom.c329 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
341 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST,
370 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE, FALSE);

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