/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | EntityTypeInfo.cpp | 34 { EntityType::CHEST, "chest" }, 71 case EntityType::CHEST: in can_be_stored_in_map_file() 121 case EntityType::CHEST: in can_be_created_from_lua_api()
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/dports/games/freesynd/freesynd-0.7.5/data/lang/ |
H A D | english.lng | 221 MOD_CHEST_V1 = CHEST V1 222 MOD_CHEST_V1_DESC = METAL CHEST 229 MOD_CHEST_V2 = CHEST V2 230 MOD_CHEST_V2_DESC = PLASTEEL CHEST 237 MOD_CHEST_V3 = CHEST V3 239 CHEST CAGE
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | furniture_usage.cpp | 87 case FurnitureUsageType::CHEST: in handle() 165 case FurnitureUsageType::CHEST: in canHandle() 177 case FurnitureUsageType::CHEST: return "open " + furnitureName; in getUsageQuestion()
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H A D | furniture_usage.h | 10 CHEST, enumerator
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H A D | furniture_type.h | 53 CHEST,
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H A D | furniture_factory.cpp | 247 case FurnitureType::CHEST: in get() 248 return Furniture("chest", ViewObject(ViewId::CHEST, ViewLayer::FLOOR), type, tribe) in get() 250 .setUsageType(FurnitureUsageType::CHEST) in get() 620 {FurnitureType::CHEST, 2} in roomFurniture() 629 {FurnitureType::CHEST, 2} in castleFurniture()
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/dports/games/open-adventure/open-adventure-f2f238e9e42ed76f9cfac219f37142cd7bcf6edb/ |
H A D | score.c | 47 if (i == CHEST) in score() 49 if (i > CHEST) in score()
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/entities/ |
H A D | chest.cpp | 27 EntityModel(map, index, EntityType::CHEST) { in Chest()
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H A D | entity_traits.cpp | 63 case EntityType::CHEST: in get_friendly_name() 196 case EntityType::CHEST: in get_show_hide_shortcut()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/ |
H A D | EntityType.h | 41 CHEST, /**< a chest (small or big) with a treasure */ enumerator
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H A D | Chest.h | 37 static constexpr EntityType ThisType = EntityType::CHEST;
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/shared/ |
H A D | containr.2da | 6 CHEST AMB_D05A CONTCHST AMB_D05B
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | list-origins.h | 7 ORIGIN(CHEST, 1, "Taken from a chest found %s")
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H A D | list-tvals.h | 7 TV(CHEST, "chest", 0)
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_ragdoll.c | 337 { "Spine", CHEST }, { "Spine.001", CHEST }, 540 …RGD_addBody(RagDollID, bindmat, "chest", CHEST, p1, p2, RagDoll[RagDollID].ragDollMesh->ragdoll.Ra… in RGD_RagdollBody_Init() 546 RGD_addFixedJoint(RagDollID, bindmat, LOWSPINE, CHEST, PELVIS); in RGD_RagdollBody_Init() 553 RGD_addUniversalJoint(RagDollID, bindmat, NECK, CHEST, HEAD, p1, upAxis, rightAxis, in RGD_RagdollBody_Init() 616 …RGD_addUniversalJoint(RagDollID, bindmat, RIGHTSHOULDER, CHEST, RIGHTUPPERARM, R_SHOULDER_POS, bkw… in RGD_RagdollBody_Init() 643 …RGD_addUniversalJoint(RagDollID, bindmat, LEFTSHOULDER, CHEST, LEFTUPPERARM, L_SHOULDER_POS, fwdAx… in RGD_RagdollBody_Init() 917 for(i = CHEST; i <= LEFTHAND; i++) in R_DestroyRagDoll() 1120 odePos = dBodyGetPosition (RagDoll[RagDollID].RagDollObject[CHEST].body); in R_RenderAllRagdolls() 1138 dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, 0, 0, 50); //lift into space in R_RenderAllRagdolls() 1197 …dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, -RagDoll[RagDollID].RagDollForces[… in R_RenderAllRagdolls() [all …]
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H A D | r_ragdoll.h | 33 #define CHEST 0 macro
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_ragdoll.c | 337 { "Spine", CHEST }, { "Spine.001", CHEST }, 540 …RGD_addBody(RagDollID, bindmat, "chest", CHEST, p1, p2, RagDoll[RagDollID].ragDollMesh->ragdoll.Ra… in RGD_RagdollBody_Init() 546 RGD_addFixedJoint(RagDollID, bindmat, LOWSPINE, CHEST, PELVIS); in RGD_RagdollBody_Init() 553 RGD_addUniversalJoint(RagDollID, bindmat, NECK, CHEST, HEAD, p1, upAxis, rightAxis, in RGD_RagdollBody_Init() 616 …RGD_addUniversalJoint(RagDollID, bindmat, RIGHTSHOULDER, CHEST, RIGHTUPPERARM, R_SHOULDER_POS, bkw… in RGD_RagdollBody_Init() 643 …RGD_addUniversalJoint(RagDollID, bindmat, LEFTSHOULDER, CHEST, LEFTUPPERARM, L_SHOULDER_POS, fwdAx… in RGD_RagdollBody_Init() 917 for(i = CHEST; i <= LEFTHAND; i++) in R_DestroyRagDoll() 1120 odePos = dBodyGetPosition (RagDoll[RagDollID].RagDollObject[CHEST].body); in R_RenderAllRagdolls() 1138 dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, 0, 0, 50); //lift into space in R_RenderAllRagdolls() 1197 …dBodySetLinearVel(RagDoll[RagDollID].RagDollObject[CHEST].body, -RagDoll[RagDollID].RagDollForces[… in R_RenderAllRagdolls() [all …]
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H A D | r_ragdoll.h | 33 #define CHEST 0 macro
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/dports/games/craft/Craft-1.0fbsd/src/ |
H A D | item.h | 18 #define CHEST 14 macro
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H A D | item.c | 19 CHEST,
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/dports/games/nethack33-nox11/nethack-3.3.1/src/ |
H A D | mkroom.c | 327 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 338 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 363 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE); /* the royal coffers */
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/dports/games/nethack33/nethack-3.3.1/src/ |
H A D | mkroom.c | 327 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 338 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 363 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE); /* the royal coffers */
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/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | mkroom.c | 329 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 341 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 370 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE, FALSE);
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/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | mkroom.c | 329 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 341 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 370 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE, FALSE);
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | mkroom.c | 329 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 341 (void) mksobj_at((rn2(3)) ? LARGE_BOX : CHEST, 370 chest = mksobj_at(CHEST, mm.x, mm.y, TRUE, FALSE);
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