/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 1615 #define GL_FRAMEBUFFER 0x8D40 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl2.h | 427 #define GL_FRAMEBUFFER 0x8D40 macro
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H A D | gl3.h | 451 #define GL_FRAMEBUFFER 0x8D40 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/src/ |
H A D | glChartCanvas.cpp | 927 ( s_glFramebufferRenderbuffer )( GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in buildFBOSize() 930 ( s_glFramebufferRenderbuffer )( GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in buildFBOSize() 1057 glBindFramebuffer( GL_FRAMEBUFFER, m_fb0 ); in buildFBOSize() 1088 … glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_renderbuffer ); in buildFBOSize() 1097 …glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_renderbuffer … in buildFBOSize() 1107 glBindFramebuffer( GL_FRAMEBUFFER, 0 ); in buildFBOSize() 1110 glBindFramebuffer( GL_FRAMEBUFFER, m_fb0 ); in buildFBOSize() 1117 glBindFramebuffer( GL_FRAMEBUFFER, 0 ); in buildFBOSize() 4368 glBindFramebuffer( GL_FRAMEBUFFER, m_fb0 ); in Render() 4572 glBindFramebuffer( GL_FRAMEBUFFER, 0 ); in Render() [all …]
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Oculus/src/ |
H A D | Oculus.cpp | 232 glBindFramebuffer(GL_FRAMEBUFFER, fbos[i]); in init() 235 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthBuffers[i]); in init() 236 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 238 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/ |
H A D | S3DRenderer.cpp | 763 glBindFramebuffer(GL_FRAMEBUFFER,shadowFBOs.at(i)); in renderShadowMaps() 791 glBindFramebuffer(GL_FRAMEBUFFER, static_cast<GLuint>(defaultFBO)); in renderShadowMaps() 1009 glBindFramebuffer(GL_FRAMEBUFFER,cubeFBO); in renderIntoCubemapGeometryShader() 1067 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[dominantFace]); in renderIntoCubemapSixPasses() 1108 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[i]); in renderIntoCubemapSixPasses() 1170 glBindFramebuffer(GL_FRAMEBUFFER,defaultFBO); in generateCubeMap() 1912 glBindFramebuffer(GL_FRAMEBUFFER,cubeFBO); in initCubemapping() 1942 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[i]); in initCubemapping() 1969 glBindFramebuffer(GL_FRAMEBUFFER,defaultFBO); in initCubemapping() 2211 glBindFramebuffer(GL_FRAMEBUFFER, shadowFBOs.at(i)); in initShadowmapping() [all …]
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/dports/astro/stellarium/stellarium-0.21.3/src/core/ |
H A D | SpoutSender.cpp | 95 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,GL_COLOR_ATTACHMENT0,GL_FRAMEBUFFER_ATTACHMEN… in captureAndSendFrame() 99 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,GL_COLOR_ATTACHMENT0,GL_FRAMEBUFFER_ATTACHMEN… in captureAndSendFrame()
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H A D | StelApp.cpp | 775 GL(gl->glBindFramebuffer(GL_FRAMEBUFFER, drawFbo)); in applyRenderBuffer()
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/dports/astro/stellarium/stellarium-0.21.3/src/core/modules/ |
H A D | Planet.cpp | 3143 GL(gl->glBindFramebuffer(GL_FRAMEBUFFER, shadowFBO)); in initFBO() 3146 gl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, shadowTex, 0); in initFBO() 3173 GLenum status = gl->glCheckFramebufferStatus(GL_FRAMEBUFFER); in initFBO() 3180 GL(gl->glBindFramebuffer(GL_FRAMEBUFFER, StelApp::getInstance().getDefaultFBO())); in initFBO() 4224 gl->glBindFramebuffer(GL_FRAMEBUFFER, shadowFBO); in drawObjShadowMap() 4241 gl->glBindFramebuffer(GL_FRAMEBUFFER, StelApp::getInstance().getDefaultFBO()); in drawObjShadowMap()
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/dports/audio/carla/Carla-2.4.1/source/modules/dgl/src/nanovg/ |
H A D | nanovg_gl_utils.h | 71 glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo); in nvgluCreateFramebuffer() 79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); in nvgluCreateFramebuffer() 80 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); in nvgluCreateFramebuffer() 82 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) goto error; in nvgluCreateFramebuffer() 84 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 88 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 105 glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO); in nvgluBindFramebuffer()
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/dports/audio/dpf-plugins-lv2/DPF-Plugins-1.4/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl_utils.h | 71 glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo); in nvgluCreateFramebuffer() 79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); in nvgluCreateFramebuffer() 80 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); in nvgluCreateFramebuffer() 82 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) goto error; in nvgluCreateFramebuffer() 84 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 88 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 105 glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO); in nvgluBindFramebuffer()
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/dports/audio/dragonfly-reverb-lv2/dragonfly-reverb-3.2.5/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl_utils.h | 71 glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo); in nvgluCreateFramebuffer() 79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); in nvgluCreateFramebuffer() 80 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); in nvgluCreateFramebuffer() 82 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) goto error; in nvgluCreateFramebuffer() 84 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 88 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 105 glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO); in nvgluBindFramebuffer()
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 1054 #define GL_FRAMEBUFFER 0x8D40 macro
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H A D | SDL_opengles2_gl2.h | 427 #define GL_FRAMEBUFFER 0x8D40 macro
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_opengl_glext.h | 1054 #define GL_FRAMEBUFFER 0x8D40 macro
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H A D | SDL_opengles2_gl2.h | 427 #define GL_FRAMEBUFFER 0x8D40 macro
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/dports/audio/fogpad-lv2/fogpad-port-1.0.0-3-gc52326b/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl_utils.h | 71 glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo); in nvgluCreateFramebuffer() 79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0); in nvgluCreateFramebuffer() 80 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo); in nvgluCreateFramebuffer() 82 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) goto error; in nvgluCreateFramebuffer() 84 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 88 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in nvgluCreateFramebuffer() 105 glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO); in nvgluBindFramebuffer()
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/dports/audio/gstreamer1-plugins-bs2b/gst-plugins-bad-1.16.2/ |
H A D | ChangeLog | 76142 glBindFramebuffer (GL_FRAMEBUFFER, 0)
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/dports/audio/gstreamer1-plugins-cdparanoia/gst-plugins-base-1.16.2/ |
H A D | ChangeLog | 23057 glBindFramebuffer (GL_FRAMEBUFFER, 0)
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/dports/audio/gstreamer1-plugins-cdparanoia/gst-plugins-base-1.16.2/gst-libs/gst/gl/eagl/ |
H A D | gstglcontext_eagl.m | 179 glBindFramebuffer (GL_FRAMEBUFFER, framebuffer); 184 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, 196 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 200 status = glCheckFramebufferStatus (GL_FRAMEBUFFER); 206 glBindFramebuffer (GL_FRAMEBUFFER, 0); 319 glBindFramebuffer (GL_FRAMEBUFFER, context->priv->framebuffer); 330 glBindFramebuffer (GL_FRAMEBUFFER, 0);
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/dports/audio/gstreamer1-plugins-cdparanoia/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglcolorconvert.c | 2640 if (!gst_gl_context_check_framebuffer_status (context, GL_FRAMEBUFFER)) in _do_convert_draw()
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H A D | gstglframebuffer.c | 322 gl->BindFramebuffer (GL_FRAMEBUFFER, fb->fbo_id); in gst_gl_framebuffer_bind() 342 gl->BindFramebuffer (GL_FRAMEBUFFER, 0); in gst_gl_context_clear_framebuffer() 414 gl->FramebufferTexture2D (GL_FRAMEBUFFER, attachment_point, gl_target, in _attach_gl_memory() 431 gl->FramebufferRenderbuffer (GL_FRAMEBUFFER, attachment_point, in _attach_renderbuffer() 521 if (fbo_target != GL_FRAMEBUFFER && fbo_target != GL_READ_FRAMEBUFFER in gst_gl_context_check_framebuffer_status()
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H A D | gstglmemory.c | 388 gl->BindFramebuffer (GL_FRAMEBUFFER, fbo); in gst_gl_memory_read_pixels() 390 gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in gst_gl_memory_read_pixels() 393 if (!gst_gl_context_check_framebuffer_status (context, GL_FRAMEBUFFER)) { in gst_gl_memory_read_pixels() 413 gl->BindFramebuffer (GL_FRAMEBUFFER, 0); in gst_gl_memory_read_pixels() 425 gl->BindFramebuffer (GL_FRAMEBUFFER, 0); in gst_gl_memory_read_pixels() 692 gl->BindFramebuffer (GL_FRAMEBUFFER, fbo[0]); in gst_gl_memory_copy_teximage() 694 gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in gst_gl_memory_copy_teximage() 698 GL_FRAMEBUFFER)) in gst_gl_memory_copy_teximage() 708 gl->BindFramebuffer (GL_FRAMEBUFFER, 0); in gst_gl_memory_copy_teximage() 768 gl->BindFramebuffer (GL_FRAMEBUFFER, 0); in gst_gl_memory_copy_teximage()
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H A D | gstglmemorypbo.c | 464 gl->BindFramebuffer (GL_FRAMEBUFFER, fboId); in _gl_mem_copy_thread() 466 gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in _gl_mem_copy_thread() 514 gl->BindFramebuffer (GL_FRAMEBUFFER, 0); in _gl_mem_copy_thread()
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/dports/audio/gstreamer1-plugins-chromaprint/gst-plugins-bad-1.16.2/ |
H A D | ChangeLog | 76142 glBindFramebuffer (GL_FRAMEBUFFER, 0)
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