/dports/devel/godot-tools/godot-3.2.3-stable/core/bind/ |
H A D | core_bind.cpp | 367 Rect2 _OS::get_window_safe_area() const { in get_window_safe_area() 1072 OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2(), p_multiline); in show_virtual_keyboard()
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H A D | core_bind.h | 189 virtual Rect2 get_window_safe_area() const;
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/dports/devel/godot-tools/godot-3.2.3-stable/core/ |
H A D | image.cpp | 2036 Rect2 Image::get_used_rect() const { in get_used_rect() 2039 return Rect2(Point2(), Size2(width, height)); in get_used_rect() 2044 return Rect2(); in get_used_rect() 2068 return Rect2(); in get_used_rect() 2070 return Rect2(minx, miny, maxx - minx + 1, maxy - miny + 1); in get_used_rect() 2073 Ref<Image> Image::get_rect(const Rect2 &p_area) const { in get_rect() 2080 void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) { in blit_rect() 2131 void Image::blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_re… in blit_rect_mask() 2194 void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest) { in blend_rect() 2243 void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_r… in blend_rect_mask()
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H A D | image.h | 319 void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest); 320 …void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, co… 321 void blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest); 322 …void blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, c… 325 Rect2 get_used_rect() const; 326 Ref<Image> get_rect(const Rect2 &p_area) const;
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H A D | method_ptrcall.h | 118 MAKE_PTRARG(Rect2);
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H A D | type_info.h | 145 MAKE_TYPE_INFO(Rect2, Variant::RECT2)
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H A D | variant.cpp | 739 return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(); in is_zero() 885 return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1); in is_one() 957 memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem))); in reference() 1074 case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break; in zero() 1632 Variant::operator Rect2() const { in operator Rect2() 1637 return Rect2(); in operator Rect2() 2268 Variant::Variant(const Rect2 &p_rect2) { in Variant() 2271 memnew_placement(_data._mem, Rect2(p_rect2)); in Variant() 2615 *reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem); in operator =() 3057 const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem); in hash_compare() [all …]
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H A D | variant.h | 202 operator Rect2() const; 272 Variant(const Rect2 &p_rect2);
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H A D | variant_call.cpp | 389 VCALL_LOCALMEM0R(Rect2, get_area); 390 VCALL_LOCALMEM0R(Rect2, has_no_area); 391 VCALL_LOCALMEM1R(Rect2, has_point); 393 VCALL_LOCALMEM2R(Rect2, intersects); 394 VCALL_LOCALMEM1R(Rect2, encloses); 395 VCALL_LOCALMEM1R(Rect2, clip); 396 VCALL_LOCALMEM1R(Rect2, merge); 397 VCALL_LOCALMEM1R(Rect2, expand); 398 VCALL_LOCALMEM1R(Rect2, grow); 401 VCALL_LOCALMEM0R(Rect2, abs); [all …]
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H A D | variant_op.cpp | 465 DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, RECT2, ==, Rect2); in evaluate() 555 DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, RECT2, !=, Rect2); in evaluate() 1256 Rect2 *v = reinterpret_cast<Rect2 *>(_data._mem); in set_named() 1555 const Rect2 *v = reinterpret_cast<const Rect2 *>(_data._mem); in get_named() 1824 Rect2 *v = reinterpret_cast<Rect2 *>(_data._mem); in set() 2279 const Rect2 *v = reinterpret_cast<const Rect2 *>(_data._mem); in get() 3458 const Rect2 *ra = reinterpret_cast<const Rect2 *>(a._data._mem); in blend() 3459 const Rect2 *rb = reinterpret_cast<const Rect2 *>(b._data._mem); in blend() 3460 r_dst = Rect2(ra->position + rb->position * c, ra->size + rb->size * c); in blend() 3584 …Rect2(reinterpret_cast<const Rect2 *>(a._data._mem)->position.linear_interpolate(reinterpret_cast<… in interpolate()
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H A D | variant_parser.cpp | 542 value = Rect2(args[0], args[1], args[2], args[3]); in parse_value() 1579 Rect2 aabb = p_variant; in write()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/io/ |
H A D | marshalls.cpp | 194 Rect2 val; in decode_variant() 950 Rect2 r2 = p_variant; in encode_variant()
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H A D | resource_format_binary.cpp | 168 Rect2 v; in parse_variant() 1354 Rect2 val = p_property; in write_variant()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | camera_matrix.cpp | 531 void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) { in set_light_atlas_rect()
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H A D | camera_matrix.h | 53 void set_light_atlas_rect(const Rect2 &p_rect);
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H A D | delaunay.h | 99 Rect2 rect; in triangulate()
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H A D | math_fieldwise.cpp | 64 SETUP_TYPE(Rect2) in fieldwise_assign()
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H A D | rect2.cpp | 33 bool Rect2::is_equal_approx(const Rect2 &p_rect) const { in is_equal_approx() 38 bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_n… in intersects_segment() 96 bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const { in intersects_transformed()
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H A D | rect2.h | 38 struct Rect2 { struct 121 inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect in clip() argument 126 return Rect2(); in clip() 140 inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect in merge() argument 142 Rect2 new_rect; in merge() 174 Rect2 g = *this; in grow() 183 Rect2 g = *this; in grow_margin() 193 Rect2 g = *this; in grow_individual() 204 Rect2 r = *this; in expand() 235 Rect2() {} in Rect2() argument [all …]
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H A D | transform_2d.h | 113 _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const; 114 _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const; 166 Rect2 Transform2D::xform(const Rect2 &p_rect) const { in xform() 172 Rect2 new_rect; in xform() 188 Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const { in xform_inv() 197 Rect2 new_rect; in xform_inv()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/os/ |
H A D | input.h | 110 …virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect)…
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H A D | os.cpp | 229 void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_mu… in show_virtual_keyboard()
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H A D | os.h | 247 virtual Rect2 get_window_safe_area() const { in get_window_safe_area() 249 return Rect2(0, 0, window_size.width, window_size.height); in get_window_safe_area() 391 …id show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool…
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/dummy/ |
H A D | rasterizer_dummy.h | 190 t->image->blit_rect(p_image, Rect2(src_x, src_y, src_w, src_h), Vector2(dst_x, dst_y)); in texture_set_data_partial() 813 …void blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen = … 814 …void output_lens_distorted_to_screen(RID p_render_target, const Rect2 &p_screen_rect, float p_k1, … in output_lens_distorted_to_screen()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_canvas_base_gles2.cpp | 150 void RasterizerCanvasBaseGLES2::draw_generic_textured_rect(const Rect2 &p_rect, const Rect2 &p_src)… in draw_generic_textured_rect() 253 draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), in draw_window_margins() 259 draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), Rect2(0, 0, 1, 1)); in draw_window_margins() 271 …draw_generic_textured_rect(Rect2(window_w - black_margin[MARGIN_RIGHT], 0, black_margin[MARGIN_RIG… in draw_window_margins() 278 draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), in draw_window_margins() 279 Rect2(0, 0, (float)window_w / sz.x, (float)black_margin[MARGIN_TOP] / sz.y)); in draw_window_margins() 285 draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), Rect2(0, 0, 1, 1)); in draw_window_margins() 301 …draw_generic_textured_rect(Rect2(0, window_h - black_margin[MARGIN_BOTTOM], window_w, black_margin… in draw_window_margins() 402 void RasterizerCanvasBaseGLES2::_copy_texscreen(const Rect2 &p_rect) { in _copy_texscreen() 664 void RasterizerCanvasBaseGLES2::_copy_screen(const Rect2 &p_rect) { in _copy_screen() [all …]
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