/dports/x11/cinnamon-screensaver/cinnamon-screensaver-4.8.1/src/util/ |
H A D | fader.py | 29 def fade_out(self, ms, finished_cb=None): member in Fader
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/dports/print/limereport/LimeReport-1.5.35/3rdparty/easyprofiler/profiler_gui/themes/ |
H A D | default.scss | 13 @return fade_out($color, 1.0 - $opacity);
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/dports/multimedia/transcode/transcode-1.1.7/filter/ |
H A D | filter_text.c | 108 int fade_in, fade_out; member 326 mfd->fade_out = 0; in tc_filter() 631 mfd->fade_out= 0; in tc_filter() 639 mfd->fade_out = 1; in tc_filter() 769 if (mfd->fade && mfd->opaque>0 && mfd->fade_out) { in tc_filter()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.c | 20859 void fade_out(int type, int speed) in fade_out() function 20947 fade_out(0, 0); in display_credits() 20997 fade_out(0, 0); in display_credits() 21807 if(!nofadeout) fade_out(0, 0); in playlevel() 22289 if(!nofadeout) fade_out(0, 0); in playgame()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.c | 28123 void fade_out(int type, int speed) in fade_out() function 28246 fade_out(0, 0); in display_credits() 28297 fade_out(0, 0); in display_credits() 29283 fade_out(0, 0); in playlevel() 29788 fade_out(0, 0); in playgame()
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/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | fade.cpp | 35 if (fade_out(delta,Graphic::ticks()-inittime)) { in step() 102 bool Fade::fade_out(int max,int delta) { in fade_out() function in Fade
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H A D | fade.h | 44 bool fade_out(int max,int delta);
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/ |
H A D | Makefile.in | 222 gui.h gfx.h fade_out.h starwing.h hooks.h 224 fade_out.o: fade_out.cxx tux.h slam.h joystick.h material.h ocean.h \ 235 gui.h gfx.h fade_out.h starwing.h hooks.h 243 gui.h gfx.h fade_out.h starwing.h hooks.h 247 gui.h gfx.h fade_out.h starwing.h hooks.h 251 gui.h gfx.h fade_out.h starwing.h hooks.h 255 gui.h gfx.h fade_out.h starwing.h hooks.h 263 gui.h gfx.h fade_out.h starwing.h hooks.h 267 gui.h gfx.h fade_out.h starwing.h hooks.h 275 gui.h gfx.h fade_out.h starwing.h hooks.h [all …]
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 35147 void fade_out(int type, int speed) in fade_out() function 35273 fade_out(0, 0); in display_credits() 35336 fade_out(0, 0); in display_credits() 36492 fade_out(0, 0); in playlevel() 37366 fade_out(0, 0); in playgame()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 31972 void fade_out(int type, int speed) in fade_out() function 32096 fade_out(0, 0); in display_credits() 32150 fade_out(0, 0); in display_credits() 33251 fade_out(0, 0); in playlevel() 33883 fade_out(0, 0); in playgame()
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/dports/games/battletanks/btanks-0.9.8083/clunk/ |
H A D | source.cpp | 396 void Source::fade_out(const float sec) { in fade_out() function in Source
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/dports/games/pouetchess/pouetChess_0.11/src/ |
H A D | scene_main_menu.h | 52 bool fade_out; // si vrai alors on est en mode fade_out variable
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H A D | scene_main_menu.cpp | 415 fade_out=true; in charger() 603 if (fade_out) in afficher_menu() 609 fade_out=false; in afficher_menu()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.c | 20526 void fade_out(int type, int speed) in fade_out() function 20616 fade_out(0, 0); in display_credits() 20666 fade_out(0, 0); in display_credits() 21460 fade_out(0, 0); in playlevel() 21932 fade_out(0, 0); in playgame()
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/dports/games/brainworkshop/brainworkshop-f1e28d0/ |
H A D | brainworkshop.pyw | 3981 pyglet.clock.schedule_interval(fade_out, 0.05)
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/dports/devel/allegro/allegro-4.4.3.1/docs/src/ |
H A D | allegro._tx | 5661 @xref fade_in, fade_out, fade_from 5696 @xref fade_out 5708 @xref fade_in, fade_out, fade_interpolate, fade_from_range 5718 @xref fade_out, fade_from, fade_interpolate, fade_in_range 5727 @@void @fade_out(int speed); 16021 @xref create_bitmap_ex, destroy_bitmap, ellipsefill, fade_out, fixcos
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/dports/audio/clunk/clunk-1.3.261/clunk/ |
H A D | source.cpp | 152 void Source::fade_out(const float sec) { in fade_out() function in Source
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/dports/audio/kwave/kwave-21.12.3/ |
H A D | LICENSES | 210 kwave/pics/fade_out.png (should be GPL2+)
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/dports/audio/kwave/kwave-21.12.3/kwave/ |
H A D | menus.config | 169 menu (ignore(),Fx/Fade Out/#icon(fade_out.png))
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/dports/net/freerdp/freerdp-2.5.0/client/iOS/Additions/ |
H A D | Toast+UIView.m | 153 [UIView beginAnimations:@"fade_out" context:toast]; 162 else if ([animationID isEqualToString:@"fade_out"])
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | intro.lua | 138 fade_out() 602 fade_out(6) 640 fade_out(6) 665 fade_out(6) 781 fade_out(6) 1189 fade_out(6) 1871 fade_out(6) 2041 fade_out(6)
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H A D | actor.lua | 755 fade_out()
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/ |
H A D | intro.lua | 1122 fade_out() 1967 fade_out() 2020 fade_out() 2140 fade_out() 2179 fade_out() 2215 fade_out() 2338 fade_out() 2629 fade_out() 2639 fade_out() 2649 fade_out() [all …]
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H A D | actor.lua | 1198 Actor.fade_out(actor, 20) --FIXME make fade speed configurable. 2369 fade_out() 3685 fade_out()
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/common/ |
H A D | intro_common.lua | 151 function fade_out(speed) function 342 fade_out() 347 fade_out()
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