/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/sound/ |
H A D | ds.h | 116 float flDiffusion; member 144 float flDiffusion; member
|
H A D | ds.cpp | 67 flDiffusion = list.flDiffusion; in EFXREVERBPROPERTIES() 200 OpenAL_ErrorPrint( v_alEffectf(AL_EFX_effect_id, AL_EAXREVERB_DIFFUSION, prop->flDiffusion) ); in al_efx_load_preset() 1624 n_prop.flDiffusion = 1.0f; in ds_eax_get_prop()
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/sound/ |
H A D | ds.h | 112 float flDiffusion; member 140 float flDiffusion; member
|
H A D | ds.cpp | 67 flDiffusion = list.flDiffusion; in EFXREVERBPROPERTIES() 199 OpenAL_ErrorPrint( v_alEffectf(AL_EFX_effect_id, AL_EAXREVERB_DIFFUSION, prop->flDiffusion) ); in al_efx_load_preset() 2188 n_prop.flDiffusion = 1.0f; in ds_eax_get_prop()
|
/dports/audio/lewton/lewton-0.10.2/cargo-crates/al-sys-0.6.1/src/ |
H A D | efx_presets.rs | 12 pub flDiffusion: f32, field
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | MapReverb.h | 20 float flDiffusion; member
|
/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
/dports/games/iortcw/iortcw-1.51c/SP/code/AL/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/OpenAL/include/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
H A D | openal_output.cpp | 122 alEffectf(effect, AL_EAXREVERB_DIFFUSION, props.flDiffusion); in LoadEffect() 148 alEffectf(effect, AL_REVERB_DIFFUSION, props.flDiffusion); in LoadEffect()
|
/dports/audio/openal-soft/openal-soft-1.21.1/include/AL/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
/dports/games/iortcw/iortcw-1.51c/MP/code/AL/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
/dports/devel/sfml/SFML-2.5.1/extlibs/headers/AL/ |
H A D | efx-presets.h | 10 float flDiffusion; member
|
/dports/audio/openal-soft/openal-soft-1.21.1/examples/ |
H A D | alreverb.c | 89 alEffectf(effect, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion); in LoadEffect() 121 alEffectf(effect, AL_REVERB_DIFFUSION, reverb->flDiffusion); in LoadEffect()
|
H A D | almultireverb.c | 117 alEffectf(effect, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion); in LoadEffect()
|
/dports/games/stuntrally/stuntrally-2.6.1/source/sound/ |
H A D | SoundReverbSets.h | 143 ALfloat flDiffusion; member
|
H A D | SoundBaseMgrUtil.cpp | 270 alEffectf(e, AL_EAXREVERB_DIFFUSION, r->flDiffusion); in LoadEffect() 296 alEffectf(e, AL_REVERB_DIFFUSION, r->flDiffusion); in LoadEffect()
|
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/IrrlichtDemo/irrKlang-1.1.3/ |
H A D | ik_ISoundEffectControl.h | 194 ik_f32 flDiffusion = 100.0f,
|
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/AL/ |
H A D | EFX-Util.h | 54 float flDiffusion; member
|
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/AL/ |
H A D | EFX-Util.h | 63 float flDiffusion; member
|
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/sounddsp/ |
H A D | Reverb.h | 207 float flDiffusion; // [0.0, 100.0] default: 100.0 % member
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/ |
H A D | audio_fx.cpp | 114 alEffectf(effect, AL_REVERB_DIFFUSION, reverb->flDiffusion); in Audio_LoadReverbToFX()
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamesnd/ |
H A D | gamesnd.cpp | 554 stuff_float(&props->flDiffusion); in parse_sound_environments() 555 CLAMP(props->flDiffusion, 0.0f, 1.0f); in parse_sound_environments()
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/ |
H A D | gamesnd.cpp | 1046 stuff_float(&props->flDiffusion); in parse_sound_environments() 1047 CLAMP(props->flDiffusion, 0.0f, 1.0f); in parse_sound_environments()
|