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Searched refs:flDiffusion (Results 1 – 25 of 40) sorted by relevance

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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/sound/
H A Dds.h116 float flDiffusion; member
144 float flDiffusion; member
H A Dds.cpp67 flDiffusion = list.flDiffusion; in EFXREVERBPROPERTIES()
200 OpenAL_ErrorPrint( v_alEffectf(AL_EFX_effect_id, AL_EAXREVERB_DIFFUSION, prop->flDiffusion) ); in al_efx_load_preset()
1624 n_prop.flDiffusion = 1.0f; in ds_eax_get_prop()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/sound/
H A Dds.h112 float flDiffusion; member
140 float flDiffusion; member
H A Dds.cpp67 flDiffusion = list.flDiffusion; in EFXREVERBPROPERTIES()
199 OpenAL_ErrorPrint( v_alEffectf(AL_EFX_effect_id, AL_EAXREVERB_DIFFUSION, prop->flDiffusion) ); in al_efx_load_preset()
2188 n_prop.flDiffusion = 1.0f; in ds_eax_get_prop()
/dports/audio/lewton/lewton-0.10.2/cargo-crates/al-sys-0.6.1/src/
H A Defx_presets.rs12 pub flDiffusion: f32, field
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMapReverb.h20 float flDiffusion; member
/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/
H A Defx-presets.h10 float flDiffusion; member
/dports/games/iortcw/iortcw-1.51c/SP/code/AL/
H A Defx-presets.h10 float flDiffusion; member
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/OpenAL/include/
H A Defx-presets.h10 float flDiffusion; member
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/
H A Defx-presets.h10 float flDiffusion; member
H A Dopenal_output.cpp122 alEffectf(effect, AL_EAXREVERB_DIFFUSION, props.flDiffusion); in LoadEffect()
148 alEffectf(effect, AL_REVERB_DIFFUSION, props.flDiffusion); in LoadEffect()
/dports/audio/openal-soft/openal-soft-1.21.1/include/AL/
H A Defx-presets.h10 float flDiffusion; member
/dports/games/iortcw/iortcw-1.51c/MP/code/AL/
H A Defx-presets.h10 float flDiffusion; member
/dports/devel/sfml/SFML-2.5.1/extlibs/headers/AL/
H A Defx-presets.h10 float flDiffusion; member
/dports/audio/openal-soft/openal-soft-1.21.1/examples/
H A Dalreverb.c89 alEffectf(effect, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion); in LoadEffect()
121 alEffectf(effect, AL_REVERB_DIFFUSION, reverb->flDiffusion); in LoadEffect()
H A Dalmultireverb.c117 alEffectf(effect, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion); in LoadEffect()
/dports/games/stuntrally/stuntrally-2.6.1/source/sound/
H A DSoundReverbSets.h143 ALfloat flDiffusion; member
H A DSoundBaseMgrUtil.cpp270 alEffectf(e, AL_EAXREVERB_DIFFUSION, r->flDiffusion); in LoadEffect()
296 alEffectf(e, AL_REVERB_DIFFUSION, r->flDiffusion); in LoadEffect()
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/IrrlichtDemo/irrKlang-1.1.3/
H A Dik_ISoundEffectControl.h194 ik_f32 flDiffusion = 100.0f,
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/AL/
H A DEFX-Util.h54 float flDiffusion; member
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/AL/
H A DEFX-Util.h63 float flDiffusion; member
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/sounddsp/
H A DReverb.h207 float flDiffusion; // [0.0, 100.0] default: 100.0 % member
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio_fx.cpp114 alEffectf(effect, AL_REVERB_DIFFUSION, reverb->flDiffusion); in Audio_LoadReverbToFX()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamesnd/
H A Dgamesnd.cpp554 stuff_float(&props->flDiffusion); in parse_sound_environments()
555 CLAMP(props->flDiffusion, 0.0f, 1.0f); in parse_sound_environments()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/
H A Dgamesnd.cpp1046 stuff_float(&props->flDiffusion); in parse_sound_environments()
1047 CLAMP(props->flDiffusion, 0.0f, 1.0f); in parse_sound_environments()

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